
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
ゲームを全体の半分くらいやってだったか、柵から落ちて出れなくなってロードしてもそのポイントからなので脱出不能になってからやってません。デバックしてからゲームを売って欲しいと感じました。やり直す気力もないので今後やることもないと思います。
Un manuale su come prendere gli elementi che avevano reso il capostipite unico (a dispetto delle imperfezioni) e renderlo mediocre e privo di vita. Comandi poco responsivi, traversing noioso e sporco in perenne conflittualità con il movimento della protagonista, sfide frustranti e prive di reali ricompense, una progressione 'regalata' ed uno dei combat system in prima persona più brutti su cui abbia mai messo le mani. Tecnicamente sufficiente; il resto non è minimamente riuscito.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tamam abi en parkur oyunu sensin ama lütfen bir dahaki oyununuzda mekanikleri düzgün yapın milyonlarca bug olmasın tmm milyarlık şirketsin ea games fln iyi geliştiricilerle çalış ok
Like the first game, it's a great parkour game and it's even more beautiful. Unfortunately it forces you to have the EA app and achievements do not work along with some other niche "multiplayer" functions. Even though it seems like a sequel it really isn't. It's basically a remake of the first game, which I loved more because it had a better direction. Nonetheless, it's still alright
Открытый мир здесь лишний, из-за него очень много багов паркура, что могут быть спровоцированы почти любым действием. Также непонятно почему изменился визуальный стиль, раньше был город 21-ого века, а сейчас 22-ого с ветряками и глянцевым разноцветным покрытием, по сюжету с прошлой части всего несколько лет прошло
was pretty good. probably not gonna finish.
Jogo bom
Бой в игре говно не проработан нормально, нет онлайна.
tuff
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 104.5K | 96% | $4.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 23.7K | 88% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| $915.1K | 2.2K | 80% | $19.99 | |
| $14K | 48 | 73% | $11.99 |