
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
特别喜欢这种极简美术风格
Сама по себе игра замечательная, атмосфера на высоте, сюжет имба, персонажи и окружение ахеренное, однако у меня возникло много проблем с ачивками а также пару проблем и с самой игрой. Начну с ачивок - половину сюжетных ачивок мне просто не выдали без видимой на то причины, а также пару ачивок за выполнение заданий я тоже не получил. И это ещё не говоря об ачивках которые связаны с онлайном, который отключен. В общем и в целом мне как перфекционисту больно видеть то что игру легально и легкими путями на платину пройти не получится. Насчёт багов с самой игрой - пару раз игра вылетала во время загрузки. Это было буквально раза три, однако неприятный осадок имеется. И всё же не смотря на все минусы, игра однозначно заслуживает положительного отзыва - уж слишком много в ней плюсов.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
深蓝色的天空,白色基调却极富美学概念的摩天大楼,但同时也充斥着各种大型企业,私人暴力机构的监控和压迫,组成了镜之边缘中这样一个干净明亮但却压抑的世界; ===!但是自由的意志不灭! 》游戏玩法: 游戏以跑酷(翻墙头)为主,受众比较小众,在该游戏里你可以学到现实当中的一些跑酷技巧,游戏除了主线和支线带有剧情的任务外,还有限时跑酷和送货等挑战,在通关剧情后还有很长的游玩寿命。同时,该游戏在跑酷的基础上加入了格斗要素,但不同于一代,该做取消了射击的玩法,只有近战格斗,至于是为什么,推荐大家自己去游戏里看,也算是游戏的设定之一,这里就不剧透了。 》世界观: 该游戏的世界观为反乌托邦主义,属于赛博朋克风格,但与赛博朋克黑暗肮脏的视觉表现不同,该游戏的视觉表现以明亮干净著称,在这个游戏里,你可以看到可能是当代游戏界最高的摩天大楼,极富美学概念的室内和室外建筑,同时你也可以通过文本和剧情体会到在这明亮干净的世界里人民的生活却是非常压抑和难受的。 --每当工作一天之后拖着劳累的身体回到家,感觉未来非常迷茫且无奈的时候,不妨打开这个游戏,在明亮的世界里自由奔跑,感受着风声从耳边吹过,惊讶着赛博世界中也能有如此非常美丽的景色,希望你内心的压抑和迷茫会一扫而空,还自己一片心灵净土~
Сервера отключены, функции урезаны, боёвка на любителя... Качайте с зелёного магазина, лицуха не стоит денег и времени.
I'm gettin bugged drivin up and down on the same ol strip, I gotta find a new place where the kids are hip. - Sung Daniel BurgerMeister :D
이 게임 켜는것부터 장벽이니 왠만하면 사지 마십쇼 게임 실행 시 복돌 DRM 토큰을 인증하려고 EA 서버에 연결하려고 하는데 이미 서버를 닫아버려서 무한로딩 되는 현상이 있습니다 실행 방법 1. C:\사용자\사용자이름\Documents\Mirrors Edge Catalyst\settings 폴더 삭제 2. C:\ProgramData\Electronic Arts\EA Services\License\1026480.dlf 파일 삭제 3. 스팀에서 Mirror's Edge Catalyst를 시작하고, EA 창이 뜨자마자 랜선 뽑기 4. 인트로가 스킵된다면 플레이 가능, 실패하면 1부터 다시 하셔야 합니다
This ♥♥♥♥♥♥♥ game is a betrayal of everything that made the original great. I waited years for this ♥♥♥♥ and they gave me a boring open world full of copy-paste busy work that feels emptier than my bank account. The story is so forgettable I couldn't tell you a single character's name, and it just ends on absolutely no conclusion whatsoever like the writers just gave up halfway through. The movement system is completely broken - sometimes your runner vision just stops working for no reason, other times Faith locks onto the wrong object or refuses to grab anything at all and you fall to your death because of this garbage. Audio bugs are everywhere, cutscenes stutter or go completely silent, and the combat is so poorly balanced you can just spam the same dodge move endlessly like a brain-dead monkey. The servers being offline makes half the collectibles completely useless and the whole world feels dead and lifeless. But when you actually hit that perfect flow and chain moves together without the game ♥♥♥♥♥♥♥♥ itself, it feels incredible for about five seconds - right before another visual glitch or crash reminds you why this game is a ♥♥♥♥♥♥♥ disappointment.
美术绝对在现在也是独一无二的,不仅可以当跑酷类游戏来玩,也可以当成是未来世界的描绘
15 dakika loading scene mi olur amınakoyim
The best parkour game. Make sure to play it with a computer that has a high performance. Every lagging ruins the flow of the run.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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