
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game! I long for more Frutiger Aero things, very nostalgic*_*
Sadly the game’s multiplayer servers have shut down but the single player story and free roam are still worth it and the parkour is the best I know of plus I love just beating up Ksec cuz why not I also heard some people have trouble getting into the game and stuff but so far I have had no troubles only crashed like once
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 104.5K | 96% | $4.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 36.8K | 67% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| $914.7K | 2.2K | 80% | $19.99 | |
| $14K | 53 | 74% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good, but not as good or memorable as the first one, it lacks the special vibe the first one had.
just some fun light hearted platforming. Low stakes and fairly rewarding gameplay. When you get into a groove the flow state is amazing, but inevitably you will have hiccups that slow the rush down to a crawl and makes it all feel clunky. I actually quite enjoyed the combat for the most part, but it varied from fight to figth since the layout of the surroundings have a massive impact on you combat ability paid 10$ for it, got ~10h out of it. Can't complain
I should not have to take to the high seas for a game that I own, but alas, it is stupid hard to play this without doing so.
Невероятно красивая игра в плане графики, сюжета, музыкального сопровождения, философии в целом и так же в других мелочах Да, EA уже как бы закрыли эту игру (а точнее лишь ее сервера), но... купить и поиграть в 2026 году в неё - стоило того! Если сравнить себя в прошлом (в году 2016-2018) и нынешнего себя - то если тогда у меня перехватывало дух от одной лишь графики тут и возможности СВОБОДНО прыгать, бегать, лазать и т.д. по всему миру - то это была ВААУ для меня, сейчас же (решившись на ее перепрохождение) - в целом то я все еще в афиге с этой игры... Я не мог оторваться первое время от скриншотов (рука так и тянулась все время к кнопке скриншота, ДАЖЕ ПО РУКЕ СЕБЕ ШЛЕПАЛ, ЕЛЕ ПОМОГЛО), графика ну просто все время дает о себе знать (даже в 2026, да!), сюжет - однажды даже заставил меня плакать, герои - явно не "стеклянные", у каждого имеется свой особый характер, поведение и все такое (бывает просто что некоторое игры прямо переборщат с добротой, чем-то еще, тут же - лично я такого не находил здесь), музыкальное сопровождение - заставляет тебя (в хорошем плане) то напрягаться, то расслабиться, то вообще превратиться в лужицу от красот мира (или сюжетных моментов) помножив это музыкой, это не типо "ее, рок - значит босс", музыка тут... ну... особая блин! Философия и концепция игры - это вообще совсем другой вопрос! Серые земли, рабы, параллель Neurolink Маска не дай бог в плохом смысле (привет "Отражение"!), победа корпораций над людьми - в общем часто потом задумываешься о НАСТОЯЩЕМ будущем, сама красота "города будущего" мне показалась даже лучше чем в том же Cyberpunk 2077 (хоть идеи и разные, но все же) В общем - рекомендую попробовать сыграть!
bom.
Отличный паркур от первого лица с красивым городом и плавным движением.
Весьма добротный сиквел, весь кайф которого люди не выкупили
og still better also DICE PLEASE GIVE US A THIRD GAME
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.