
Mirador is an online co-op hack-and-slash boss fighting game where the bosses you encounter are created by rival players! Go on arena-runs solo or with friends, find loot to create your own Sentinels and send them online to fight other players around the clock!
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, French
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:(
Chargement infini, peux plus jouer.
no tiene una progrecion en personaje, seria mas llevadero si lo tuviera, poder equipar a tu personaje principal, solo es mejorar a tu " centinela " y eso, es farmeo de piezas y que el tuyo sea el mejor, pero la dinamica es muy... mediocre.. si tubiera progrecion de personaje principal ( cosas como ponerte armas u otras cosas ) seria mas llevadero. pero no.
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There isn't much I can say that hasn't already been said. For a game boasting customization and player driver/made content, the variety in which to do that is ultimately lacking. It always boiled down to a single FOTM smattering of abilities that will be copy pasted across the majority of encounters. That's provided the work at all. feels like it was farted out to try and scrape some easy cash off the spokes of the old trend wagon.
#TooLateToPlayYourGames Developers latest news: Hey everyone, On the 2nd of May 2022, Mirador servers will be shut down and you will no longer be able to play Mirador, as it relies on online servers. We've communicated with Valve and the game will be retired from the storefront as soon as possible. Unfortunately, the servers have cost us considerably more than the game's revenue and it's no longer feasible for us to keep them online. Thank you so much for joining us on this adventure - while we're sad that it didn't pan out the way we had envisioned it, developing Mirador alongside our community was a unique and unforgettable experience. We're extremely grateful for everyone that chose to support us and tag along during that time. Our previous game, Castle Story, is unaffected by this decision and remain fully playable, online and offline. [h2]Final score: 0/10[/h2]
Falta de Atualização
So bad Omegalul Devs clearly did not play their own game nor care about it
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2M | 16.9K | 80% | $24.99 | |
| $57.5K | 230 | 71% | $14.99 | |
| $34.2M | 317.1K | 89% | $7.79 | |
| $1.8M | 21.1K | 91% | $4.79 | |
| $1.9M | 19.2K | 93% | $4.99 | |
| $7.6M | 47.8K | 67% | $7.99 |