
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.3Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 794 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《MIO》是一款极致浪漫又极度折磨的矛盾之作,优雅的创意包装下,藏着近乎苛刻的硬核设计,可以看出制作组野心很大。真心想吐槽一句,制作组能不能把小姐姐的头微调小一点,观感会舒服太多! 游戏最亮眼的当属角色机动设计,独特的发夹式机制带来了拉满的操作灵活性,走位、跳跃丝滑无比,加上神行步踏水步,玩家几乎可以去到自己想去的任何地方。但这份灵活完全被官方“滥用”,整本游戏塞满了极限距离的跳跳乐关卡,判定严苛到离谱。无数次差一点通关的落差,逼着人反复重试,打到手指发酸、心态炸裂,折磨感直接拉满,司马坩埚,他妈的跳了四个小时,还不能回家,必须一口气跳完,人家360里路,你720里,还一口气三条。 它的地图设计绝对是顶级水准,多层垂直立体迷宫结构精巧至极,隐藏路径藏得巧妙又不刻意,细心探索总能收获惊喜。贯穿全程的法式美学画面细腻又浪漫,层级过渡动画唯美惊艳,每一帧都极具质感,初见时的探索震撼感无可替代。可偏偏成也画质败也画质,上下层原型地图设计,上下层的电梯要花脑子解锁,脑子不够就卡几天,同层才能传送,上下层需要等待长时间的电梯,坐电梯就要强制重看一遍过渡动画,反复跑图的过程中,再美的画面也会从惊艳变成煎熬,新鲜感彻底被磨平。 但游戏的硬伤真的无法忽视。存档椅子数量少得可怜,在容错率极低的长距离跳跳乐路段,一次失误就要从头跑图,冗长的重复流程疯狂消耗探索热情,只能是制作组野心太多想做出下一个丝之歌。但是小厂出品要不是爆品要不飞升,mio如果认真玩下来,绝对凭借其地图设计,boss战,音乐可以算是顶级,小夯,但是生不逢时,期待下一部。
YES
Media

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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 796 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. The soundtrack is amazing, exploration was exciting, and the bosses and platforming were just hard enough to make finishing them feel rewarding. The art style is unique and the visuals are stunning. 9.5/10.
The combat is crisp and fun, not overly punishing. The jump puzzles are enjoyable but not as challenging Silksong. The art is simple but pleasant. The movement and combat abilities are mostly standard for the genre but with just enough unique skew that it feels sufficiently fresh to learn. Great game.
One of my top game this year for sure. Amazing art and music. The real challenges are not the bosses but the platforming ! I had to retry some parts several dozen times to get all the control, jumps, slide, running perfect. The level design is very smart. The devs managed to renew the gameplay of each zones until the end. Only gripes I have is there should be more hints on exploration on hidden levels etc. I couldn't find some of the lasts zone by myself unfortunately, even after exploring each levels multiple times. But the end was worth it, very satisfying and moving.
游戏画面很不错,前中期boss和跳跳乐不难,但是后面确实难度就很高了,比如凯尔和索尔那个boss,玩家只有2次被打机会,这可太硬核了,但是菜就多练,不过值得一说的是每次死亡玩家都要跑一段路,确实也很败兴,也突出了玛丽卡锲石真是伟大的发明啊/(ㄒoㄒ)/,隐藏物品通过视角确实隐藏的很好,打击手感也挺好,符文也增强了人物性能,技能发丝的使用和配合攻击就能二次跳跃以达到不落地的所引申玩法和跳跳乐也挺有意思。这些在前期确实体验感很好,但是到了中后期,储藏室那里就开始凸显制作组难度了,复杂的道路,从左到右绕一圈后以为是开个近路,但是好几个近路是单项道,以至于当时有些没搜集到的物品再回去搜集就要再跳一遍,还有就是储藏室左边的跳跳乐,真的是难跳,痛苦啊,世间为什么要有跳跳乐啊/(ㄒoㄒ)/,也就是这张图来来回回的绕以及各种不明的任务条件,也是来回跑图,导致我后面玩的很烦。所以也就止步于储藏室了。差评的主要原因就是本身能做的便利的地方没有做到,任务指引不明导致重复跑图。综述,这是一个画面,动作好,前期容易但后期需要耐心和苦练的游戏,并且不想玩跳跳乐的千万不要买,不信邪的话,会变得不幸。
人活着就是为了玩这种游戏啊!!很优秀的作品,制作团队你们复活吧
very good
Ce jeu est magnifique, l'histoire est très mystérieuse -ce que j'aime beaucoup- les musiques sont belles, le gameplay est agréable et original. Les ennemis se font plutôt rare, mais cela colle au game design. Les boss sont exigeant et certains demandent de bien maîtriser le jeu. J'ai fini le jeu mais j'ai l'impression qu'il me reste plein de choses à faire, car il y a plein de passages cachés et assez difficiles à trouver. C'était très marrant de marcher dans une zone que j'avais déjà traversé de nombreuses fois et de tomber dans un trou que je ne connaissait pas car j'avais toujours sauté instinctivement à cet endroit. Jouez au jeu! C'est un banger.
LOCK THE F*** IN
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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