
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.1Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mel tiene mucha ropa
Pare de ler avaliações e apenas jogue esta obra-prima
好消息:制作组解散了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 786 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然设计很血量焦虑,不过整体难度适中,后期还有发卡流轮椅,跳跳乐确实很头大,好在手感和画风很好,瑕不掩瑜的一款类银。
Mio, te quiero mucho, qué lindo eres, qué buena música, qué buen diseño, qué bueno eres.
入手MIO的原因主要是他的另一部作品,[我的阴暗面],虽然是小体量的独立游戏但是很对我的胃口,题材和画面表现我都很喜欢.我买游戏基本就是那个玩合适了就跟着买开发者别的作品。本来就喜欢玩跳跳乐这一类型的,直接就买了,一直放着没玩,直到前几天刷到工作室倒闭的消息,赶紧游玩了一下. 接下来是游戏的感受:[纯个人主观]首先画面和音乐是最顶级那一档的,每个BOSS都配了专属的BGM,角色机动性非常高,BOSS难度不算高,个别BOSS招数非常多,显然开发者是知道怎么设计BOSS的,但是并没有设计成难以逾越的那种,而且还有辅助模式,简直不要太贴心。 初玩有点迷茫,然后上头,中期接着迷茫。感觉开放者把玩家想的太过聪明,从前作就能感觉出来。很多点位真的很会藏,然后就是引导做的没那么好,但是音乐画面以及BOSS设计都太过优秀了,地图同样优秀,但只有玩到最后的人才能明白这一点,但是没能玩到最后的话地图这一点可能就会把人劝退。 工作室倒闭这一点实在惋惜,以后很难玩到这种好看好玩又让人眼前一亮的游戏了。 打了个假结局,查了下攻略才知道坩埚怎么进,左右都跳过了,跳跳乐做的挺有水平,接下来自己摸索一遍地图再整个全成就. 心痛啊,开发商宣发做好一点早就卖爆了,太可惜了
ainda n zerei, mas to achando bem divertido, o dificil msm é que achei o inicio bem lento e a falta de dash me incomodou bastante, mas ja me acostumei, fora isso as trilhas sonoras sao incriveies, as bossfights sao bem divertidas e o mapa se conecta muito bem qnd vc vai liberando novas habilidades. Recomendo fortemente se vc é fa de metroidvanias e o jogo estiver com desconto.
值得一玩,但是难度真的不小,整体玩法是地图探索+平台跳跃,战斗部分相对简单。 地图 UI 建议修改一下,加上各个地区的名字。 另外游戏的环境叙事在很多地方有问题,比如莫名其妙的出现可以弹跳的气垫、定时炸弹、刀片等等,这些玩法上的设计没有很好的和环境叙事结合起来,出现的不符合游戏的世界观的逻辑。 部分平台跳跃的关卡的死亡判定和重生貌似也有问题,会出现多次多次伤害判定。
好游戏!2026年目前第一类银,优点:1、精妙的地图设计,其中类似球体的左右连接地图以及上下地图之间的旋转,真的让人眼前一亮。2、剧情优秀,包括地图的设计也是和剧情结合得很好,你很难在类银里找到这么一款深刻剧情的游戏了,不多说。3、美术以及音乐。缺点:1、隐藏要素过多,你敢想打第一个结局的时候我竟然只玩了10几个小时,几乎还有百分之三四十内容是隐藏要素。2、战斗平庸,没什么出彩的地方吧。3、很多人说的挑挑乐过多,这个其实对我来说还好(你如果把那个静止加盾的调整元件加上其实慢慢打也能过)。总的来说,相当不错的一款游戏。
plataforma in orbit jogo odioso que eu nunca mais vou abrir. mas pode se aventurar ai se vcs for bom em plataforma, amei e odiei cada momento...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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