
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.1Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
牛逼
好玩
无剧透评价。真结局通关,平心而论是上乘之作,音乐、美术、地图、boss设计都是顶级,但365里路毁了这一切: 1、*所有*boss重新挑战时都需要跑1~2分钟的路程,部分还有跳跳乐。boss招式设计很优秀,但毫无意义的跑图使得重复挑战体验很差; 2、传送点太少,导致探索体验很差。地图设计很巧妙,各个近道的连通也很丝滑。但近道再多,距离传送点之间也有几分钟的跑图路程,导致舔图时绝大部分时间都消耗在重复跑图上,极大打击玩家的探索积极性; 3、地图问题。很多区域的入口在地图上不显示,外加地图只能在存档点更新,因此探图很容易有遗漏,有遗漏就要重新探索,重新探索就365里路,和传送点太少的问题叠加在一起互相影响,打击游戏体验; 建议新玩家灵活运用 辅助-接地回血,虽然解决不了365里路的问题,但容错高就能少跑几次,以获得较为正常的游戏体验。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 786 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这是一个非常好的作品,不论是画风、地图设计还是手感都是一流的。 如果说游戏还有一点美中不足,那就是我并不建议新手把这款当做类银河恶魔城的入门游戏来玩。因为这个游戏的主线任务引导比较弱,更需要“想要探索地图”作为驱动力来推进流程,以及最后有几个跳跳乐非常折磨,不过能直接在游戏设置里开辅助降低难度还是很不错的。 然后说说优点,我认为最好的就是地图设计!完全是炫技之作!在游戏进程里有好几个节点我都会发出“还能这样”的感叹,真的很震撼。其次是技能设计,神行步真的手感超好,虽然这也让跳跳乐更难了。游戏剧情也还行,我完全没看简介就打了,在游戏过程中逐渐意识到玩家操控的是什么、整个故事发生在哪、曾经到底发生了什么...还是很有意思的。boss设计也不错,每位的技能节奏感都很强,试几次就能准确预判抬手还挺爽的,虽然我基本次次都被初见杀,但是游戏里也没有365里路,复活点基本都在附近。 这个游戏可能确实需要一点脑电波对接,但是反正有两小时退款,为什么不试试呢~只要对上了,那一定会是一段难忘的旅程。
这坩埚 确实有点给我跳心态崩了... 要是没有官方外挂 我肯定已经把游戏卸载了。地图 探索 美术 都很顶级 值得玩,但是跳跳乐真有点变态了 不喜欢跳跳乐的别来受苦。
Artstyle fenomenale, platofrming difficile e battaglie molto fiche. Questo gioco è veramente fico. Ed è anche pieno di segreti e cose extra che consiglio a tutti di almeno provare a cercare. Alcune delle cose più belle di MIO, sono opzionali, quindi è meglio guardarsi in giro attentamente e segnarsi sulla mappa se vedi qualcosa che ti ingeressa che magari non puoi raggiungere ancora. Prima o poi realizzerai come fare. Quindi in breve, MIO è fico, difficile e pieno di roba extra da scoprire. Un vero è proprio giocone.
神作,9/10 神级探索体验。 战斗一般般。 总体难度不低, 讨厌跳跳乐的谨慎购买。 不喜欢负反馈的谨慎购买。
i wanna like this but the precision platforming and inconsistent input makes me say no
weno weno
Buen juego, mala musica
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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