
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.1Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
音画满分,纯手绘的画风正是我入坑的理由。地图设计十分出彩。BOSS战偏简单,但是个别很恶心。重点是本作两大跳跳乐:水滴和坩埚,不追求全成就只看真结局跳完后者就可以。这俩跳跳乐可以说惨绝人寰,流程长且对时机把控严格,加上其他大大小小遍布全地图的跳跳乐,故不建议任何没有高难跳跳乐经验的玩家入坑(如空洞苦痛)。mio总的来说瑕不掩瑜,是类银爱好者不得不品的一部佳作。
全成就通关了,评价,在我心里mio是和空洞一个档次的类银,是我现在目前最喜欢的类银之一,美术音乐设计都很精美,配合着演出带来了十足的沉浸感,以及最重要的整体性联通性拉满的地图设计,在我遇到的类银中mio也是给我惊喜最多探索感最十足的一款,在探索中跑着跑着走出了一条想不到的捷径开了一个新的电梯都是如此的让人着迷,电梯和捷径都来的如此的恰到好处,地图巧妙的通过一个个捷径联通成一个整体,以及游戏核心能力神行步是我玩下来最喜欢的一个能力设计,对于探图党来说简直是一场饕餮盛宴,在我心里mio就是我目前遇到的地图设计最好的类银,boss上大部分boss都有属于自己的特色,不过怪物种类不多,战斗上比起探索就有点略显失色 接下来是缺点:mio是一款和洞一样很看受众的游戏,因此想入的人也要做好心理准备,mio没有回血手段,游戏地图上的回血点不带对应的饰品需要花钱回,且死亡钱会全部掉光(不过游戏可以将钱转为不会掉的形式类似于念珠串因此其实稍微攒点钱转一下这游戏基本不存在缺钱的问题)游戏存档点相对较少且后面的存档都需要自己去解锁传送功能,跳跳乐较为繁多隐藏点颇多很容易在你没注意到的角落藏东西以及真结局较为隐蔽且有一个较难的跳跳乐,随着剧情发展血上限会被扣除不过小怪的血也会相应扣除,能接受这些mio就是一款对于类银爱好者来说绝对不能错过的一款不可多得的好作品
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 12.6K | 95% | $6.49 | |
| $2.1M | 12.6K | 56% | $8.99 | |
| $2.1M | 6.8K | 88% | $9.99 | |
| $2.1M | 3.3K | 89% | $29.99 | |
| $2.1M | 9.3K | 98% | $19.99 | |
| $2.1M | 1.7K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $180K | 1.3K | 77% | $8.74 | |
| $2.9K | 24 | 67% | $9.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 786 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Брать только если вы мазохист с железными нервами, и если то, что часть механик не объясняют (привет удар вниз) и плохую отзывчивость персонажа можно стерпеть, но вылеты в местном аналоге пути боли это выше сил нормального человека. Но я доем этот кал чисто из-за визуала и истории. Разрабам желаю вечно не цепляться за зелёные фонарики и падать в яму с дерьмом.
Excellent jeu, fini à 100% en moins de 30 heures mais tout en valait la peine. L'univers visuel, la BO, l'histoire, tout est bluffant. Et le gameplay bien sûr, la courbe de difficulté est agréable, et les mécaniques sont fluides et intuitives.
人外好涩啊冲得好爽 特别特别好玩 除了跳跳乐有点阴间之外音乐美工和战斗手感都爽到流口水
一直在跑图 复活点离得还远
全成就达成,回头一看我已和解,目前今年玩过最佳类银,美术音乐场景都很优秀,哪怕经历了神笔坩埚跳跳乐和两刀就死的嵌合者,我也释怀了
I wanted to love this game, but it is too relentless difficult for normal people. After dying 9 times in a row to a certain boss, that requires that you do a 2-min walk of shame just to try again, I can't go on. You need panther-like reflexes to dodge everything, and while you do chip damage, you get touched four times and that's it. There's some infuriating platforming too, I've watched a guy on youtube 100% the game, there are some areas that I know I'll never, ever, be able to complete. So I can't recommend this game to anyone that is not a shameless masochist, if that's your thing go for it, else stay away.
神作,每个类银玩家都不应该错过。 制作组在地图设计和很多机制的打磨上像个孤傲的天才,以至于不给回血,不给boss门前的存档,给很少的传送,以便让玩家一遍又一遍地跑365里路体验它精妙的地图设计,绝对的匠人精神😭。 甚至在场景美术上,设计也相当独特,每个场景的素材都很精美,没有什么重复的感觉,我只能说这个制作组解散了绝对是类银玩家的损失。
非常非常好玩,喜欢玩跳跳乐的玩家必须入手
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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