
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 10.57/day in the week after.
About

A mesmerizing, intertwined, decaying world awaits.
You are MIO, a nimble robot with extraordinary abilities. You wake up in the Vessel, a space ship drifting aimlessly in space.This enormous technological ark, whose initial purpose remains unknown, lies now as a field of ruins, overgrown with lush vegetation and machines gone rogue.
Nobody knows why the Pearls, The Vessel's AI caretakers, have ceased functioning. Forgotten by all, the Vessel faces imminent shutdown. Dive into its depths to revive its lost memories, as you unravel your true past and destiny.

Delve into this mesmerizing metroidvania, as you guide MIO through the vast expanse of the Vessel. You won’t be alone on your journey. Repair damaged robots and help them to unveil the Ark's past and gain valuable bonuses. Interact with the environment to learn more about its past and memories. Unravel the dark secrets behind its tragic blackout. And let your curiosity guide you as you discover its many secret pathways.

Experience a magnificent world of breathtaking scenery and innumerable details. Inspired by comics, paintings, and anime, its universe is full of wonder and artistic curiosities. Let its unique and dynamic soundtrack, blending lo-fi beats and choral melodies, carry you through this captivating universe.

As a gigantic labyrinth, the Vessel is a true living organism, with its own ecosystems, bestiaries and architectures. Earn game-changer abilities, like grappling hook, air gliding or spider-like wall clinging, to help MIO progress through this twisted and interconnected space. Master precision, rhythm, and timing to find the perfect flow!

Face off a diverse array of over 30 enemy units and 15 formidable guardian bosses. From the relentless Mosquito to the menacing Scarecrow, confront a variety of deadly adversaries each with their own distinct fighting styles and movement patterns. Use your arsenal of powers to adapt to every encounter. Evade foes using your Hook, unleash orbs as powerful projectiles, and even create decoy clones to strike from unexpected angles.

Enhance and customize MIO abilities by scavenging enemy components. Spice up your fighting skills with many Modifiers and transform MIO into a formidable force tailored to your playstyle. Would you make your grappling Hook a deadly lasso or an evade move? Sacrifice your Shield to boost your damage? It’s always your choice!
Will you rise to the challenge and save the Vessel from oblivion? Will you dare to seek and wake its memories?
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.1Kreviews | 83% | — | $2.1M |
| $14.99−25% | 1.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 773 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
嚎玩,不过全收集好麻烦,就没做真结局
我不太想具体的说一些缺点,在游玩10个小时左右之后就没有任何兴趣继续打开了,美术确实做得很好,能力设计也比较新意,就这样吧
me encantan los graficos todo es tan hermoso, el unico tema q le pondria es que siento q es demasiao ificil de jugar si no tienes un control
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 12.6K | 95% | $6.49 | |
| $2.1M | 12.6K | 56% | $8.99 | |
| $2.1M | 3.3K | 76% | $29.99 | |
| $2.1M | 6.8K | 88% | $9.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $2.1M | 3.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $180K | 1.3K | 77% | $8.74 | |
| $2.9K | 24 | 67% | $9.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +3 more
| $19.99 |
| 1Kratings |
| 85% |
| — |
| not modelled |
| $19.99 | 23ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 775 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有很多的跳跳乐,但是容错很高,长度刚好 剧情破碎但是拼凑出来后还是很感动,真假结局都能直达内心,震颤的设计简直神了,能给全图所有怪和NPC扣血上限,也更能让玩家共情心的痛苦 以及最优秀的地图设计之一,完全符合背景设定,尤其是齿轮开始转动的时候真的会被震撼到,但可惜只能转120度,没有设计60的转法 boss战难度不高且很有特色,只有一个双子boss是两伤怪,非常的友好,虽然几乎没有回血能力,但也无伤大雅
In short: Fun gameplay, Amazing artstyle and atmosphere, original story and very deep, extremely hard (trying not to exaggerate ). In long: The variety of gameplay is really entertaining and unique compared to other games of this style, the downside is the parkour and bossfights. If you like challenge and breaking keyboards, this is definitely for you. But if you are a casual player and looking to chill, until some point you will have to face these obstacles unfortunately so good luck. The story is amazing and exciting to explore by travelling across the entire map and playthrough, collecting secrets and so on. Bossfights are fun to play, non-repetitive and the background music is neat. One issue though is the high quality graphics are unoptimized because of the way the game is loading the map and objects (it loads them in real-time which exhausts the GPU a lot) but the medium and low options are well optimized but you will notice weird texture changes as the screen zooms in and out. Summary: Highly recommended
精品类银,战斗难度不算高,但是后期跳跳乐难度飙升,不论画面、音乐还是游戏创意都属于佼佼者
是个好游戏,已和解,唉,工作室怎么就解散了
jogo bom
好游戏,缺点很多但瑕不掩瑜,以及最大的缺点是制作组没了,好想玩后续啊😭😭😭
[h1] MIO: Memories in Orbit is a good game with caveats [/h1] The name of the game is explore and parkour, with heavy emphasis on parkour platforming. This review is my fresh thoughts after 100% the game, I can say with certainty this game is genuinely fun to learn and play at the start but getting into the mid to later parts of the game god do the cracks show. While I understand one of the big challenges in this game is losing your health upgrades after a certain amount of time just to play through with your starter health, this game does a lousy job at compensation for losing that extra health. [b] In short would I recommend this game to an average player HELL NO, unless the person in question is a metroidvania fanatic or plays hardcore platformers this is not your game. [/b] [h3] Pros [/h3] • EARLY GAME IS FUN • The map is huge with tones to explore and find • Materials like cores and health upgrades feel abundant • Areas for things like npc interactions had many entrances/exits making it fun knowing there isn't a single linear path [h3] Cons [/h3] • THE LATER HALF OF THE GAME IS SO DAM ANNOYING • While you don't notice it at the start, later platforming gauntlets and boss fights that force "the floor is lava" gimmick show how clunky the games movement can be • At minimum half of the mods are completely useless and just overpriced • Most of the challenge modifiers are not rewarding for the measly amount of expansion points you get with at most 3 being worth using to equip 1-2 mods for a boss • Doing multiple of these platforming gauntlets in a day will make you drink • There is no such thing as being able to recover from a hit during your platforming, once you get hit and take damage you will most likely fall leading to you losing another point of health • Lastly my biggest point is NOT GETTING HIT ONCE TO PERFECT MULTIPLE AREAS IS NOT GOOD GAME DESIGN IT'S JUST INFURIATING(there is more points I can give but this will then turn into a rant so i'll stop for now)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.