
Discover the mysteries of Minecraft Legends, a new action strategy game. Explore a gentle land of rich resources and lush biomes on the brink of destruction. The ravaging piglins have arrived, and it’s up to you to inspire your allies and lead them in strategic battles to save the Overworld!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 19 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.9Kreviews | 58% | — | $3.1M |
| $39.99 | 8.6Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a good game, but definitely not for 40$. Beat it in 4 hours Spent the rest on lost legends hoping it would get better. It didnt. Terrible player communication to...
£34.99 for 15 hours of gameplay isn't really worth it in my opinion, could have been a lot more and felt rushed to meet the release date, good to see its getting somewhat new content. Shame its not really anything new to do after finishing campaign like new game plus, things to do with the wither or ender dragon etc...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 3.9K | 95% | $44.99 | |
| $3.1M | 4.8K | 60% | $29.99 | |
| $3.1M | 6.5K | 86% | $19.99 | |
| $3.1M | 5.3K | 98% | $23.99 | |
| $3.1M | 4.2K | 52% | $39.99 | |
| $3.1M | 2.2K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 9.3K | 95% | $19.99 | |
| $1.5M | 4.8K | 66% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 | |
| $9.5M | 56.6K | 84% | $9.99 | |
| $12.3M | 87.4K | 88% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Bulgarian, Czech, Danish, Dutch*, Finnish, Greek +14 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
我是小丑
I am hearing a voice constantly talking gibberish.
虽然是差评,但整体玩法并不差,把沙盒与即时战略融合到一起,是非常新颖的创意,与mc元素的融合也说得过去,但这仍不足以支撑其各种的问题,包括但不限于剧情设计的机械重复,操作键位的蹩脚粗糙等,但这些问题其实原本并不至于糟糕到这种地步,前三四个小时的游玩体验还是不错的,但其内容也不过如此了,还是不太推荐游玩,这个体量还不值这个高标价
Why does it have to be so big and complicated? Just make a simple and fun game. The base core game is already so big and complicated, just make a simple story adventure game. The controls in this game are whack and they did not need to be.
我是个啥比 打到战役末尾坏档 第二次打又给我命运之井改良吞了 这ai敌人和友军也全是小糖人
재미있다.
still have bugs and not so funny it just so so
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.