
Fight your way through an exciting action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 18 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.6Kreviews | 90% | — | $7.7M |
| $19.99 | 29.7Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you don't like rpg's, then give this one a try if you are a Minecraft fan. Its really easy to learn and super relaxing. I personally think its best for local co-op with your friends!
无聊至极 说实话,MC的衍生作品有故事模式珠玉在前,我对于地下城是包有一定期待的,但这游戏本质上就是个毫无新意的刷宝换皮,游戏性上和几十年前的传奇霸业基本一样。 游戏带给我的新鲜感只维持了五六个小时,大约是打完几个副本和一次高塔的时间跨度,然后这游戏直接进入到了令人作呕的换皮改数值无限循环环节,怪物和装备的种类也是屈指可数,隐藏副本只是个噱头,其实只是拉长游戏时间的换皮副本。至于所谓难度的区分也只是改改数值,其他完全照搬。而且这游戏的刷宝要素完全不是刷稀有装备和词条,而是刷数值,也就是刷到高数值的装备去打更高数值的副本,如此往复。可想而知这套玩法逻辑究竟有多无聊。 剧情也是一坨大便,我理解作为全年龄向游戏,剧情会很清淡,但你讲一个文本极少且毫无乐趣的童话故事是不是太敷衍了?音乐和美术倒是正常水平,但也没什么亮点。 对我来说游戏最大的雷点就是无聊,而这游戏恰好完全命中。总之,我不推荐任何人深度游玩,浅尝辄止或许是游玩这款游戏的最好选择。 ⭐⭐⭐⭐⭐个人评价【5/10】
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #63, worst UA #98 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil*, Russian, Simplified Chinese* +3 more
| $19.99 |
| — |
| — |
| #50 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Repetitive, spammy gameplay. If grinding boring enemies for random loot drops that feel samey appeals to you then go for it. It's just a serviceable, unrewarding time sink. Getting killed feels unfair and frustrating. Suddenly being overwhelmed is not challenging, it's cheap. Especially when the game is hard to visually read from all the spam. Despite the biome diversity, the game is ugly/uninteresting and doesn't benefit at all from the Minecraft theming. It's hard to judge terrain height level and where pitfalls are. The random generation majesty and drive to explore is just not present. The story is the most generic thing you could possibly imagine. A poor excuse for the gameplay. Wife and I were already exhausted by this formula in less than 2hrs.
It's aight, played it for a week when it came out on gamepass but was never worth the full price imo, but getting the game and most dlc for less than $10 is worth it for a casual game to run every now and then.
No WASD movement was an instant refund for me. In 2021 a game without this kind of support is just baffling.
point and click slop where is the wasd????
Ich habe mir das game geholt, da ja demnächst der 2te teil raus kommt und ich wollte vorher wissen, wie das game so ist, und ich muss sagen ich bin echt überrascht, auch wenn es schon so alt ist macht es echt spaß. Mann wird in den game gefesselt, in den letzten 3 tagen in den ich es jetzt besitze, habe ich es fast 13 std gespielt. Und sehr gut das man die steuerung umstellen kann, da ich nur ein Arm / Hand habe.
andaçla oynarsam p*çim
The game is great but they still haven't fix the Connection for it i can't play the tower cause i was disconnected, i try every thing to get it to work but it still said I'm Disconnected i don't know how to fix it. I'm just going to get the Second one when it comes out.
Minecraft Dungeons - это отличный вводный "диаблоид" для ребёнка или новичка в жанре. Основная игра здесь является лишь базой, которая знакомит с механиками и проходится за 3-7 часов. Весь основной контент и веселье находятся в DLC. Поэтому настоятельно рекомендую дождаться скидок и брать сразу максимальное издание - Minecraft Dungeons Ultimate Edition. Покупать дополнения по отдельности выйдет значительно дороже. Также небольшая ремарка для тех, кто планирует закрывать игру на платину: для 100% достижений придется докупить пропуск 2-го сезона. С технической стороны есть несколько раздражающих моментов. Игра изначально создавалась под Minecraft Launcher, поэтому готовьтесь к параду уведомлений - достижения теперь вылетают аж в трех окнах (спасибо недавнему обновлению Xbox). Так же здесь полностью отсутствует поддержка Steam Cloud. Чтобы не потерять персонажа, сохранять его нужно вручную: заходите в настройки персонажа, нажимаете "Отправить героя" и выбираете слот. Важное уточнение: сохранение привязывается к учетной записи Xbox. Это создает проблему - если вы решите поиграть с другого аккаунта Steam, произойдет синхронизация, и все ваши достижения автоматически выпадут на новом Steam-профиле. Имейте это в виду. Советую если вы хотите играть со своим скином из minecraft поставьте мод custom skins loader, и переконвертируйте свой скин и переименуйте его в какой либо скин в папке по пути "SteamLibrary\steamapps\common\MinecraftDungeons\Dungeons\Content\Paks\~mods\skins" и ставьте в игре свой скин. И вопрос насчёт покупки, советую все таки брать в Minecraft Launcher, учитывая что там часто скидки на DLC, плюс удобство что все игры во вселенной minecraft в одном лаунчере, но если важны часы и экосистема стима, берите спокойно в стиме. Мультиплеер все равно происходит через сервера Xbox.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.7M | 38.6K | 94% | $14.99 | |
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