
Mindball Play is a physics based racing game. Roll over the competition in multiplayer or have fun in single player with time trials and campaign chapters. Explore up to 13 tracks and race your way through them with either a keyboard, mouse, gamepad or Tobii Eye Tracker.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 94reviews | 80% | — | $13.4K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An interesting concept, ruined by [spoiler]censored[/spoiler], unresponsive controls and the game thinking that it's fun to include a "cheater" in the singleplayer missions. Spoilers: [spoiler]it's not[/spoiler]. Tutorial seemingly covers everything you "need" to know.. but half of the concepts it supposedly teaches you in the tutorial don't seem to work when you try to apply them in singleplayer races. There's no way to disable the names above other players' balls so they flood your screen whenever you're near them making it hard to even SEE obstacles, let alone navigate them. I wanted to like this game, but I just can't, it's an utterly unenjoyable experience. The only good thing about it is the concept, the actual execution is terrible. 2/10
It's a cool idea but there isn't really enough to keep me interested, I guess if you like racing games more than me you might be more inclined to give it a go
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]ものすごく重くて、大きな玉[/h1] 玉・転がす・ゲームと聞いて皆さんは何を思い浮かべるでしょうか。 マーブルマッドネス? 懐かしいですねえ スーパーモンキーボール? 良いですねそれも 塊魂? ちょっと違うかなあ 私はボウラーズというフリーゲームを思い浮かべました。 このゲームは鉄球を操りレースをクリアしていくタイプのゲームです。 鉄球に出来るのは転がること・ジャンプ・アイテム使用の3つ。 転がればその方向に進みます。 但し方向転換はそう容易くできません。 ジャンプして着地すればそれなりのスピンさえ掛かっていればそっちに走り出すこともできます。 更にアイテムでブーストしたり、鉄球にスパイクを付けてより動かしやすくしたり… とにかく重い、重い鉄球を操るのです。 ボウラーズ既プレイヤー向け ・アレの操作にプラスで捻りを加える事ができます。 コントローラーのトリガー(L2やR2)でできますが、[b]一度加えた捻りは反対方向に加え直さないと維持し続けるようです[/b]。 ・アレのようにジャンプ=方向転換にはなりません あちらよりもかなり玉の重量があるため、より慎重に操作する必要があります ノーマルモードというよりは対戦モード、タイムアタックモードの挙動に更に重量を加えた感じですね。 ダメな点 ・Mc.Cheatyの存在 このゲームはメインモードにキャンペーンがあるのですが モード内に存在するユニークなCPUとしてCheatyというスマイルマークのボールのNPCが存在します。 コイツは今作(というか初級ランク?)の強キャラ枠で [b]タイムアタック系なら1番早いタイムを出し[/b]、[b]競争なら専用ルールが定められていることもある[/b]面倒な敵です。 タイムアタックは単純に早いゴーストの動きを真似ることでタイムを叩き出す術を身につけられるので良いのですが、 後者の専用ルールがキワモノ。 [b]アイテムボックスが存在しないコースでアイテム使用[/b]、 [b]取得したアイテムが見えない[/b](敵の全員がそうだったりしますが)、 [b]一定時間で自動でアイテム取得[/b](プレイヤーに適用されるルールでもある) と、まさにチートのような専用ルールを身に着けた上で更に[b]実力のある走り[/b]を見せてくるという中々なキワモノです。 このゲームは妨害アイテムを食らうとリスポーンしてしまううえに [b]体当たりで消滅[/b]、[b]ある程度範囲のある十字レーザーを発射[/b]、[b]摩擦が減り操縦しにくくなるオイル[/b] をランダムに(さらに言えばどれを使うかわからない状態で)使ってくるので もともとの操作性もあいまってかなりのストレス要因になります。 [spoiler]腕のいいチーターって手が付けられないからね[/spoiler] ちょっと操作に癖のあるレースゲームを求めている方にはオススメです。 ただキャンペーンをプレイするうえでCheatyの存在が…ね。
This game was of considerable enjoyment upon purchase and one that I would recommend but personally won't be coming back to, to complete. I've played my fair-share of marble based games and I'm certainly a fan of the genre but I feel there are elements lacking in this, the speed of the marble and control leaves something to be desired. I never tried the game with the Mindband/Tobii Eye Tracker so don't quote me on those aspects of gameplay - personally I wish I had had the opportunity to try them to be honest. Either way this games got some good feels with a good grasp of what makes marble movement feel satisfying. I'd recommend playing this if you're into these sorts of games.
Unresponsive controls.
this game is easy to pick up, hard to master. here is my list of pros and cons Pros: SOUNDTRACK tons of fun with friends graphics no ambiguity in gameplay CONSISTENT gameplay large(ish) level selection multiple gamemodes Cons: lack of players price point is a little high keyboard controls SUCK (gamepad HIGHLY recommended)
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not bad, wish there were more tracks. Even tho i was offered this game, i find the price a bit high. 5-10 $ would make it so multi is not dead. i think i could be pretty fun with friends
https://youtu.be/o-DkLTG7XpY Allowing an AI competitor to cheat from the first level may be a joke but it comes at the expense of making the experience feel fun or balanced. Rough controls makes playing irritating.
Jeu tellement sous côté.
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Players by region
Where this game's players are, estimated from review languages.
Related
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