
A 4-player online co-op survival horror game. Avoid the contaminated rain, gather scrap and get back to the tram. Monsters that copy your friends' voices and behavior, and many other threats, stand in your way. Gear up and stick together to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For the best experience, we recommend using a headset or earphones and playing with four players.
================================================
MIMESIS is a 4-player online co-op horror game where monsters imitate your friends. Gather anything of value and get back to the tram, never quite certain whether the person beside you is a real friend or a monster wearing their face.
Threats are scattered all through the building. Together with your friends you can push past the danger and haul your findings back safely. But don't forget: the person next to you might be a monster imitating a friend.
The rain in this world is dangerous. Once night falls, the tram is the only shelter from it. You have to be back before midnight. Take on too much rain, and the next monster might be you.
Collect enough and you can use the service station. Restore power to the dormant station, then buy and upgrade your equipment. Strong gear makes a real difference to survival. It isn't free, of course.
Follow the game and join our official Discord. You'll find friends to play with.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i regret buying the game after seeing the new AI images in game loading screens... disappointing
Switched to using LLM generated images for the loading screens, and the music that plays when the tram arrives to a map is absolutely awful and wayyyy too loud. Bad updates, and lazy developers, not recommended anymore.
AI generated images, loud ass music when you start maps you can't turn down that ruins the game.. Just hire an artist that makes actual art and remove the loud music blasting out your ears at the start and it's good..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.3K | 55% | $24.99 | |
| $1.9M | 1.7K | 68% | $34.99 | |
| $1.9M | 2.8K | 84% | $12.99 | |
| $1.9M | 3.2K | 91% | $29.99 | |
| $1.9M | 1.9K | 80% | $20.99 | |
| $1.9M | 2.8K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.6M | 411.5K | 97% | $9.99 | |
| — | 0 | — | — | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $878.9K | 5.3K | 87% | $4.94 | |
| — | 0 | — | — | |
| $2.5M | 19.2K | 81% | $6.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, Traditional Chinese, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Thai +6 more
Hours played at review time, across 546 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ffh
l
Mimesis is a really fun and interesting spin on the ''friendslop'' genre. The mimic mechanic is very well made as it can be very hard to tell who's actually real. The enemy designs are epic and as a gay man i extremely apriciate the fact this game has buff anthro animals. I'm a massive fan of Mr. elephant and it's hard for me to run away from him because of his super handsomeness. The environments are very nice looking. I also apriciate that it's usually quiet without any monsters to worry about unless the mimics follow you outside when it gets late. That's something i really dig because in Lethal Company the outside is just another layer of difficulty that i can do without. Things that i would like to see improved: -Please make the jump actually useful. I'm not sure why there's a jump button when everything has invisible walls. I would also love a crouch or something to hide from big enemies because it would add to the sneak factor instead of just running around like maniacs. -Shop items are way too expensive in my opinion. If we play without mods literally the only thing we can afford to buy is the teddybat and because we got so little to spend, all other items become a waste of money and not worth the trouble to get. And i'm not even talking about the upgrades. Upgrades are expensive and it doesn't help that weapons can still break after upgrading them. -shop items could use a bit of tweeking. PLease let us turn off the dog when we put it down. The sound is very annoying before the upgrade ToT. The paintballs are cute but the paint should stay on the floor and not dissapear. It feels completely useless otherwise. The shotgun's ammo shouldn't be in inventory slots. That makes it kinda rediculous to use considering you need space to carry many items aswell. -honestly even if the shop items where free it wouldn't make the game too easy as they mostly just give you more options rather than make you overpowered. for example the upgraded compas is very nice to see where the exit and treasure is. But once you are holding a big item it becomes useless again which is fine but not when you spend all your life savings on it. -something to heal our health with would be nice. -cosmetics. A multiplayer game benefits a lot from cosmetics and customization. Especially the player characters. At first i thought this wouldn't work because of the whole mimic thing but they also copy items and the clothing you get from winning the looser minigame.
ol0p;-
At start it feels fun with friends but after 2-3 quotas you will see unbalanced game that just spawn enemy and you don't get any chances to fight back because "hahaha here weapon for you that will be broken in no time" + half of monsters can't be damaged because of their ability. So in summary you got x3-x4 mimics in first minutes of the map + random monsters and for defend you will got unusable shotgun because you got 4 slots and each ammo need separate slot + Teddy Bat\Electric Swatter that can't hit half of the enemy because of their mechanics. Ah and the final thing when you kill enemy they will not drop anything and will respawn almost instant. Don't buy it until they rework weapon in-game.
Es macht super viel spaß :) wenn man die passenden dinge sagt werden die Tode um so witziger. DingDong ist einer der Favoriten bisher :)
круто
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.