
A mini zelda-like 2D top-down puzzle/adventure game about a dog, bones and a lot of ghosts!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−60% | 23reviews | 91% | — | $1.6K |
| $0.49−90% | 310ratings | 82% | — | not modelled | |
Engagement
Reviews
ESPAÑOL: El desarrollo de esta primera parte me resulta mucho más divertido que el de la segunda. La ausencia del mapa aumenta la dificultad, y el uso del dash es más complejo que en la secuela, lo que lo hace aún más entretenido. Además, los puzles presentan un ligero incremento en el desafío. Si tuviera que elegir entre ambos, sin duda me quedaría con este. La música es muy agradable al oído, y los gráficos mantienen su estilo característico. Eso sí, al no tener un mapa, a veces me pierdo y termino repitiendo la misma fase varias veces, pero eso es algo bastante común en la mayoría de los juegos. ENGLISH: The development of this first part feels much more fun to me than the second one. The absence of a map makes it more challenging, and the use of the dash is more complex than in the sequel, which makes it even more enjoyable. Plus, the puzzles have a slight increase in difficulty. If I had to choose between the two, I would definitely go with this one. The music is very pleasant to the ear, and the graphics maintain their characteristic style. However, since there’s no map, I sometimes get lost and end up repeating the same level multiple times, but that’s pretty common in most games.
Well someone is definitely not going to appreciate playing this game; and has not acquired an interesting enough visual appeal to the experienced eye. I have found out you can work your way around defeating enemies without much of a hassle, but I felt more like a technical geek at parkour with getting all of the achievements than playing a simple, inoffensive action-adventure, and not everyone is smart enough for that I can bet. By the way, getting everything on World 3 feels like a maze. I think it was bad more or less for the completionists because Steam just ignores that you cannot actually 100% the game, at least getting off from the fruitless search on the internet for what hope there may have already been.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
| $4.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 23 reviews with recorded playtime.
Pretty dang cute zelda-ish collectathon.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149 | 2 | 100% | $3.59 | |
| $314 | 10 | 70% | $1.99 | |
| $1.8K | 22 | 82% | $1.99 | |
| $503 | 15 | 93% | $1.99 | |
| $20.9K | 69 | 91% | $17.99 | |
| $10.4K | 23 | 100% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 101 | 75% | $0.71 | |
| $1.6K | 63 | 71% | $0.99 | |
| $1.6K | 93 | 98% | $0.49 | |
| $1.6K | 59 | 64% | $1.99 | |
| $1.6K | 81 | 98% | $1.99 | |
| $1.6K | 66 | 91% | $1.39 |