
A few days only are left to make the impossible possible... but now that Marine has combed the whole territory of Myst, chances to find the last few warriors wear really thin... or can she go on the track of the legendary man who calls himself The Bear, and boasts of incredible power?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BOKDEN IS A HOTTIE! THIS DESTROYED MY ENTIRE VIEW OF THE ALDORLEA UNIVERSE AND CAUSED INTENSE PSYCHIC DAMAGE BUT ALSO THIS GAME IS SUPER GOOD. LOTS OF DRAMA AND BOKDEN IS A DREAMBOAT
Nicely!
Millennium 4: Beyond Sunset (2014, разработчик и издатель — Aldorlea Games) — JRPG, четвёртая часть серии о приключениях Марин. Суть: помочь Марин найти четырёх последних воинов для решающей битвы, успеть до дедлайна и спасти отца. Сюжет подчёркивает тему ограниченного времени и нарастающего напряжения. Ключевые особенности: пошаговые бои с новой механикой — использование «ручных навыков» вместо оружия и магии; система двойного продвижения персонажей (улучшенная по сравнению с прошлыми частями); сайдскроллер‑уровни в подземельях; 4 уровня сложности; побочные квесты и секретные комнаты; опция выбора случайных или контактных встреч с врагами; саундтрек с запоминающимися мелодиями; достижения (32 шт.) и коллекционные карточки Steam; платформа: PC. Минусы: высокая сложность в начале игры; линейность сюжета и риск пропустить квесты/секреты из‑за точек невозврата; неравномерная проработка второстепенных персонажей; некоторые боссы зависят от RNG (случайности); устаревшая 2D‑графика. Итог: продолжение для фанатов серии и любителей классических JRPG. Подойдёт тем, кто ценит развитие сюжета, стратегические бои и исследование мира — но лучше играть с гайдом, чтобы не упустить контент. Цена — по скидке, прохождение — 10–15 часов.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellente suite des trois premier jeux.
норм
millennium 4 - beyond sunset é um ótimo jogo , é aqueles rpg que qualquer pessoa pode joga sem dificuldades , muito bom compre na promoção é muito barato .
нет
Millennium 4 – Beyond Sunset, developed and published by Aldorlea Games, continues the long-running Millennium saga with a clear sense of purpose, positioning itself as a crucial lead-in to the series’ finale. Unlike earlier entries that leaned more into exploration and gradual progression, this installment feels more focused and urgent, centering on Marine’s mission to gather the final allies needed before an inevitable confrontation. That shift in tone gives the game a slightly different identity, one that emphasizes momentum and narrative direction over the slower, more open-ended pacing that defined much of the series before it. The gameplay remains rooted in traditional RPG Maker design, offering a straightforward loop of exploration, dialogue, and turn-based combat. Battles are easy to understand, relying on familiar systems such as standard attacks, abilities, and equipment management. This simplicity makes the game accessible, especially for players already familiar with classic JRPGs, but it also limits how much the experience evolves. Combat rarely introduces new layers of strategy, and encounters can begin to feel repetitive as the game progresses. While the mechanics function well enough, they lack the depth needed to keep gameplay consistently engaging over extended periods. What sets Millennium 4 apart from its predecessors is its pacing. The story moves forward with a stronger sense of urgency, pushing players from one objective to the next with fewer opportunities to linger. This creates a more directed experience, reinforcing the idea that time is running out for the characters. At times, this approach works in the game’s favor, giving the narrative a sense of weight and progression. However, it also comes at the cost of freedom. The more linear structure reduces opportunities for exploration and discovery, making the journey feel more constrained compared to earlier entries in the series. Narratively, the game continues to build on the overarching story, bringing together various threads and preparing for a larger conclusion. Marine’s role as a leader is emphasized more strongly, and the stakes feel higher as the story unfolds. However, while the main plot advances, character development doesn’t always keep pace. New allies are introduced, but many of them receive limited attention, making it difficult for them to leave a lasting impression. Dialogue carries much of the emotional weight, and while there are moments of genuine engagement, the writing can feel uneven, occasionally lacking the depth needed to fully explore the themes it introduces. Exploration and side content still play a role, offering optional quests, hidden areas, and rewards for players who take the time to look beyond the main path. These elements help add some variety to the experience and provide moments of discovery that break up the linear progression. However, because of the game’s pacing, some of this content can feel easy to miss, and the overall structure doesn’t always encourage thorough exploration. As a result, these optional elements feel more like bonuses rather than integral parts of the experience. Visually, the game remains consistent with the series’ retro aesthetic, featuring colorful pixel-art environments and simple character sprites. While not particularly detailed by modern standards, the presentation is cohesive and fits the tone of the game. The environments, though familiar, maintain a certain charm, and the overall style reinforces the nostalgic appeal of the series. The soundtrack complements this with melodic and atmospheric tracks that enhance key moments, even if it doesn’t stand out as a defining feature. One of the more noticeable limitations is the game’s relatively short length and focused scope. Compared to earlier entries, it feels more condensed, with less room for extended exploration or experimentation. Combined with the repetitive nature of combat and the linear progression, this can make the experience feel somewhat limited. It works well as part of a larger narrative arc, but on its own, it may not feel as substantial. Despite these issues, Millennium 4 – Beyond Sunset succeeds in what it sets out to do within the context of the series. It maintains continuity, builds anticipation, and moves the story forward in a meaningful way. For players who have followed Marine’s journey from the beginning, this installment provides important development and sets the stage for the conclusion. Its focused design and narrative momentum give it a sense of purpose, even if it doesn’t offer the same level of freedom or depth as earlier chapters. In the end, Millennium 4 – Beyond Sunset is a transitional entry that prioritizes story progression over gameplay innovation. It delivers a consistent and occasionally engaging RPG experience, supported by familiar mechanics and a clear narrative direction, but it is held back by its linear structure, limited character development, and lack of mechanical depth. It works best as part of the larger Millennium series rather than as a standalone experience, offering value primarily to those already invested in its world and characters. Rating: 7/10
I disliked greatly that over three games I've saved hundreds of items only to have them unuseable in this volume of the game. Irritation. Max.
Incredible
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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