
Mika and the Witch’s Mountain is a fantasy adventure about an aspiring witch who delivers packages to the townspeople of a small island. Explore every cranny and soar through the sky with your magic broom.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 28 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 105.2/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.2Kreviews | 88% | — | $362K |
| $9.99−50% | 166ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun kid friendly
fofo e legal
Petit jeu cozy et agréable, assez répétitif cependant et maniement du balais particulier Les parties dessin animé et l'ost sont très réussis
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Simplified Chinese, Portuguese - Portugal, Spanish - Latin America, Catalan, Japanese, Traditional Chinese
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Things to be aware of: - It's a very short game. I finished most of the game in 3-4 hours playing casually. - The flight mechanic is more gliding than flight. - The credits are unskippable and are very long with every backer's name listed. The credits musical score is short and plays on a loop, over and over. Mute it and go make yourself a cuppa once the credits start to roll. - Yeah, the game is basically fetch quests - but done really well. It's a kick back, chill and enjoy the journey type of game, but if you hate fetch quests you will not like this. Positives: - The game blends traditional platforming, open world and flight/gliding mechanics beautifully. Mika needs to use the winds and other platforming features built into the world available to help her reach different areas on her broom. - As I would expect from Chibig, the game is very charming with memorable, quirky characters and a pro-eco, anti-capitalist, pro-kindness storyline. This is very much a cozy game where the main gameplay is focused on helping the community. - Suitable for all ages both in terms of difficulty and story. Lovely for kids and grandma alike. - If you've played other Chibig games, there are delightful Easter eggs scattered throughout the game. - Nicely designed courier missions so that gameplay and narrative flows naturally. - Open world platforming creates some nice problem solving elements to gameplay - "how do I get up there?" - The game feels like it should be replayable both for cozy players and speedrunners. - The world is a good size - large enough to provide variety and challenge for getting about, but not so large that courier missions feel like an exercise in pointlessly crossing vast distances. - Collectables scattered about the world encourage and reward you for exploring every nook and cranny. - Simple controls, compatible and nice to play with my Xbox controller. - Inclusion of choices in the game suggests there are multiple outcomes? Will need to replay to find out! - Aspects of the game feel a bit more polished than earlier Chibig products. Negatives: - The game crashed twice within 3 hours of play, and I wasn't trying to do anything particularly special in-game at the time. - I didn't always know what to do. It took me a while to figure out that I had to select courier missions from my item inventory. Similarly I couldn't always find the correct place to stand to trigger the interaction button cue right away - e.g. on the plane. Clearer explanations in game wouldn't go amiss for some things. - I don't mind a short game, but the progression of the narrative over three days feels a little rushed. It doesn't feel like in-game Allegra had enough time to make the brooms, and Mika didn't have enough time to reflect and come to the philosophical conclusions that she did. I credit Chibig's Summer in Mara as the game which made me fall in love with gaming. For me personally, Mika and the Witch's Mountain felt like the spiritual sequel, since Koa and the Five Pirates of Mara appeals to a different audience. Chibig does cozy games really well and it was nice to see them returning to a more similar style of game to Deiland and Summer in Mara, while also offering something more unique and creative.
Super cute little time! The flight mechanics were pretty good and I didn't have too too much frustration with it, which is a feat for a game like this. The ability to roam around and collect things made for a super chill time. Definitely what I needed for a mid-winter weekend! The story is light and the dialogue is meh. Definitely not literature level writing, but that's not really what I came here for, so. I can't knock it too much. Good time, would recommend!
I really enjoy the cute little story of this game! Between the story and the very adorable graphics, I'm also somewhat surprised that skill based aspects like flying challenges are surprisingly fun!
Mika and the Witch's Mountain est plutôt correct. On se déplace sur une grande île en monde ouvert et le but est de livrer des colis aux habitants en volant sur un balai. L'histoire est plutôt simple mais reste agréable à suivre. C'est un jeu où l'on doit faire beaucoup d'allers-retours, mais ce n'est pas tellement dérangeant puisque l'île est petite et, à force de la parcourir, on finit par bien se repérer. En plus des livraisons de l'histoire principale, on a des livraisons en plus à effectuer pour les habitants et des petites quêtes secondaires (par exemple nourrir tous les chats, récolter tous les poissons, des courses contre la montre). Il y a aussi beaucoup de collectibles à récolter, mais il est impossible de suivre efficacement leur progression car aucun onglet dans les menus ne permet de voir combien on en possède ou combien il en reste. Cela rend d'ailleurs certains succès assez pénibles à réaliser. Le gros point négatif du jeu est ses bugs récurrents. En seulement 6h de jeu, il a crashé 4 fois. De plus, lors des cinématiques, le volume du son se met automatiquement au maximum, ce qui est très désagréable. Au final, cela reste quand même un bon jeu, mais l'expérience est un peu gâchée par les bugs et la complétion laborieuse. Je le recommande, mais clairement pas à 20€.
MAIS QUEL JEU INCROYABLE !
A wonderful little exploration adventure around a cutesy little island with its colorful cast of characters expanding on the already enjoyable chibigverse dynamics. And even when it seems like the adventure Is over, it still has plenty of collectables and challenges to throw your way to really elevate the post game experience.
jogo maneirinho
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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