
Experience Midnight Acres — an indie farming sim by day, and intense FPS by night. Unwind and battle on, all in one game as you grow and nurture your farm, plan and upgrade turrets and defenses, engage in combat with horrifying beasts, and explore the beautiful and mysterious world around you!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
-this game has potential -need co-op mode so i can play with my friends help -the first night is so hard cuz i don't have anything in the first but enemy is already so much -need arachnophobia mode (the main reason i don't wanna continue this game)
Полный аналог классного рогалика двухмерного в убогом бездушном триде, палец вверх только ради продвижения оригинала. https://youtu.be/RBUXYMn9UPY
A fun and unique indie game made by one person. I like farming games, but get bored after a while so this was a nice change of pace with farming and FPS combat. I'm excited to see where this game goes!
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Hours played at review time, across 33 reviews with recorded playtime.
Not recommended in its current state. The game has potential, sure, but no part of it is fleshed out in any way. The farming part is bare-bone at best. And there are annoying bugs like targeting farm plots to water if you build them " too close" to each other. Harvesting resources is just tedious. And the night-time defense sequence isn't working right either. There doesn't seem to be any rhyme or progression to the attacks. It should be easy first nights and then gradually become harder. As far as I can tell, it's the same monsters every night. The day is too short. You have barely time to chop some wood, and maybe tend to your farm before the night attacks start. Also, the achievements don't seem to work.
03/12/2024 - Update! Game is abandoned. Unfinished, unpolished, imbalanced, and no word from the developers in eons. Very sad. Original review below: This is a VERY RELUCTANT recommend. Things about this game that genuinely angered me: 1: Hitting ESC to open the menu CANNOT be used to close the menu. You have to use your mouse to click on resume. 2: Pinpoint precision. Hitting trees, hitting rocks, if you hit the button to swing even 1 inch off of it, and 99% of the animation hits the rock, or tree, it results in an empty swing. Very annoying. 3: Watering plants is annoying. Not because it's a chore, but it's also a PINPOINT accuracy type of thing. You can sit there staring at the plant with your water draining out, and not give the plant a single ounce of liquid unless you are precisely on the right spot, which can take a couple tries to even find. 4: Turrets. They're awesome, but they steal your kills. Normally, killing an enemy with your weapon gives you money, but your turret kills do not give you a dime. 5: PACING - I had to replay the first day about 9 times till it felt like I was mastering a speed run because of how short the days are before the nightly wave. My speedrun tactic for surviving THE FIRST DAY is as follows: SPRINT to the box in front of the barn, SPRINT behind the barn for the chest, then SPRINT to the nearest clump of trees, and chop down as many as humanly possible in the shortest amount of time so you can afford the pickaxe, if you can find the trader in time, sell ALL of your wood to buy the pickaxe, and start over with SPRINTING to trees and rocks till you have enough for about three turrets. 6: Merchant. Having money isn't enough. You need to harvest resources ALONG with having money in order to buy most things. This is really annoying because you don't go to Ace Hardware with clumps of iron ore and logs in order to buy tools. It just doesn't make any sense considering the merchant is just aimlessly wandering around, and has no way to actually use these items to make the things that are being sold, which would make sense. 7: ... Actually, I'll just cut it off at 7. This game is clearly a labor of love, and hopefully these tip of the iceberg issues get solved someday. Things about this game I genuinely enjoyed: 1: Building! It's fun to put fences around, fun to place crops, and it's fun to place turrets, and not to focus on the negatives, but beware when building too close to your barn, as there are no hit detection for the walls. Enemies can go inside the barn and absolutely devastate anything built too close on the other side. 2: Exploration. Despite not really being given more than a couple minutes of daylight to RUSH to grab resources like it's a speedrun on day 1, it is kinda fun to go into a cave and find some rare minerals to sell. 3: The concept is genuinely fun. You're a farmer, you've got a farm, and you're trying to grow stuff, but enemies come at night. It's a cool idea, a cool concept, but the quality of life just isn't there yet. I genuinely think this game could someday develop into a really cool game, but as it stands now, it's just not there. I want this game to succeed, and I want updates to get them there, thus the positive review, but again, it comes very reluctantly.
Gioco davvero carino, mischiare il farming da fattoria a una specie di tower defense in prima persona, aggiungendo dei dungeon nascosti nelle grotte della mappa lo rende molto simpatico. Buona la grafica. Per pochi spicci un bel passatempo
its a fun little game that i got my money worths out of. its alittle empty, its glitchy, achievments don't work and can get repetitive, but for under $10 (i got it on sale for $4) I got my moneys worth for sure! It does have a great concept, and can be pretty rewarding, but what it's really missing is multiplayer so you can have friends join you. at its current state its a 6.5/10 game but if there was multiplayer it'd be an easy 8
[h1] Awful[/h1] The day night cycle is too short, with no way to change it. Just a game of speed. No substance. A money grab. Stay away. Nothing else to say.
So I have t played long, just 4 nights in, but there is ONE fatal flaw I can already see: daytime length. At first your biggest priority would be getting a weapon/sentry turret, and then you can focus more on farming and gathering resources; however, and this is especially true as nights progress, daytime is so incredibly short that you will oftentimes be unable to even gather enough resources to craft new defenses or maintain the ones you have. This is compounded by monsters getting exponentially tougher as nights go on. It basically puts a hard cap to how far you can survive because eventually you'll hit a resource deficit if you slip up on your progress even slightly. The game itself is fun for what it's worth, it's a decent little defensive survival craft. I would definitely continue playing it, it's pretty fun mechanically and combat wise - and the laid back theme is pretty relaxing. That crippling daytime length though is the biggest, most blatant issue with the game thus far.
Questo gioco è uno dei più interessanti sul mercato! Divertente e coinvolgente, dovrai cercare di sopravvivere a delle lunghe nottate. Mi è piaciuta molto la grafica e la grandezza della mappa (è enorme)! I mostri sono ben fatti e originali, ho provato più volte ad esplorare senza aver fabbricato prima delle armi e devo dire che è stato davvero difficile (spesso ci sono rimasto secco) :o Comunque lo consiglio a tutti, penso che in sti giorni lo finirò. Buona fortuna!
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| $3.8M | 7K | 84% | $15.99 |
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