
Build the ultimate cat army through tactical breeding and send them into deep, challenging turn-based adventures. Draft abilities, collect items, and manipulate genetics across generations in this roguelike tactics game from the creators of The Binding of Isaac and The End is Nigh.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 37.86/day in the week to Sep 15 → 46.57/day in the week after.
About
From Edmund McMillen (The Binding of Isaac, Super Meat Boy) and Tyler Glaiel (Closure, The End Is Nigh) comes a deeply tactical legacy roguelite that asks:

What if you could breed the perfect army of whiskered warriors, then send them on tactical adventures in search of food, money and loads of treasure?
The Cat Loop:
Welcome to Boon County, where each day you’ll assemble a team from your ever-growing house and outfit your cats with class-specific collars (Fighter, Tank, Mage, and many more). Send your mutant feline squad clawing through adventures of turn-based battles that demand careful positioning, wild power combos, and environmental shenanigans.
Combat That Rewards Mastery:
With 1000+ unique abilities (75 per class), 900+ items, and countless environmental interactions, every run throws fresh tactical puzzles at you. There’s real depth here, and endless room for experimenters and optimizers alike.
Breeding Creates Your Future:
Cats that return home carry scars, experience (and sometimes extra heads!) Pass down strange skills and mutations, tinker with your bloodline, tackle genetic quirks, and build ever stranger, more powerful cats for the next adventure.

Epic Scope:
200+ hour main campaign
10+ character classes with 75 unique abilities each
900+ wild items
200+ enemies and bosses
Roguelite progression: never experience the same game twice.
Choices at every turn. Money! Items!! And genes!! All matters.
From Simple to Infinitely Complex:
Mewgenics welcomes you in and then reveals more and more layers over time. Early runs teach the basics, but soon you'll be optimizing breeding chains, discovering unexpected ability combos, and making agonizing strategic choices about whether to keep a cute kitten or give it to one of the many NPCs to upgrade your house. Mewgenics offers you a path to tactical mastery while embracing chaotic emergent gameplay.
Build, experiment, adapt! There’s always a new way to experiment with (and break) the game.

Also: you can pet the cats.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 50.1Kreviews | 90% | — | $51.5M |
| $39.99 | — | — | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun cats
damn edmund really did mew those genics
Empieza siendo una experiencia dificil y cruel pero cuando empiezas a coger el punto merece la pena, su humor, lo feo que es, la de horas por delante que le quedan y los probables dlcs que salgan, esta chulo. Eso sí, no siento que invite del todo a rejugar una vez dejado, pienso en retomarlo hoy meses despues y me da mucha pereza todo el tema de la construcción y crianza de gatos, es lento y siento que frena el progreso y las ganas de rejugar
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51.5M | 60K | 89% | $29.99 | |
| $51.8M | 32.5K | 90% | $59.99 | |
| $52.3M | 52.4K | 90% | $34.99 | |
| $52.4M | 110.3K | 89% | $19.99 | |
| $52.6M | 82.1K | 79% | $39.99 | |
| $52.7M | 31.7K | 64% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $20.1K | 71 | 82% | $9.99 | |
| $726.7K | 908 | 75% | $24.99 | |
| $129.8K | 647 | 97% | $4.99 |
Latest in each market: best RU #37, worst CN #100 · 13 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Korean, Russian, Simplified Chinese
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
I cant escape
不是很好玩
I've always been a big fan of Roguelikes, Its my favorite genre of game and The Binding of Isaac is one of my favorites, I've never been into Tactics strategy games though, However this game might make me get into them. Very fun gameplay, Fun boss fights, Amazing soundtrack, Like seriously I cant think of a song from this game that I hated. And, I cant stress this enough, SO MUCH CONTENT. This game is beefy, I'm over 100 hours in this thing and I STILL have stuff to do. While I do think some parts of the game are kind of awful, (Some enemy gameplay designs and mechanics are questionable, And certain events feel like a cat is gonna get a really bad effect, or get injured for free) I truly think this is a great game, And is well worth your time being sunk into.
把“反弹投射物”这个脑瘫机制删掉我就改好评。
viciante, jogue
Круть
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.