
Slay to the rhythm of metal and vengeance on an infernal journey through the eight Hells. Make them fear the beat. Metal: Hellsinger is a rhythm FPS bursting with demons, badass weapons, and heavy metal music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 2 → 2.29/day in the week after.
About









Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 17Kreviews | 96% | — | $9.7M |
| $39.99 | 3.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
𝖱𝖺𝗂𝗇𝗂𝗇𝗀 𝖽𝗈𝗐𝗇 𝖍𝖊𝖑𝖑𝖋𝖎𝖗𝖊
Вау, я в шоці від гри — в хорошому сенсі. Для мене, як любителя метал-музики і серії ігор DOOM, ця гра — просто відкриття: максимально крута і дуже динамічна. Сама ідея попадання в такт музики для мене була незвичною й оригінальною: хочеш слухати треки на повну і наносити більше шкоди — тоді проходження буде не з легких. Недоліки, звісно, присутні: це дуже коротка кампанія і скромна різноманітність ворогів. Але попри це, для мене це одна з найкращих ігор за останній час, у які я грав. Дуже сподіваюся, що все-таки буде продовження, і після виходу з пекла можна буде заспівати в раю. 👿😇😈 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 2.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian*languages with full audio support
| $29.99 |
| 24ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Merecia um Heavensinger[/h1] [i]Metal: Hellsinger[/i] é basicamente um [i]DOOM[/i] de ritmo: um FPS frenético, estiloso e com [b]uma trilha sonora muito foda[/b]. A história é simples, mas muito estilosa. Queria muito um [i]Metal: Heavensinger[/i], que seria um nome perfeito para uma sequência, porém parece que o estúdio responsável pelo jogo acabou sendo fechado. No geral, [b]é um jogo muito divertido, viciante e com um 100% bem tranquilo de fazer.[/b] [hr][/hr] [i]English translation generated with the assistance of AI.[/i] [h1]Deserved a Heavensinger[/h1] [i]Metal: Hellsinger[/i] is basically a rhythm-based [i]DOOM[/i]: a fast-paced, stylish FPS with [b]an absolutely killer soundtrack[/b]. The story is simple, but it has a lot of style. I really wish we could get a [i]Metal: Heavensinger[/i], which would be the perfect name for a sequel, but unfortunately, it seems the studio behind the game was shut down. Overall, [b]it's a really fun and addictive game, with a pretty easy 100% completion as well.[/b]
HEAR ME, CALLING TO YOU EONS I'VE BEEN WAITING FOR YOU TO FIND ME OUT AND TO HEAR ME CALLING FOR YOUR SOOOOOOOOOOUUULLLLLLLLLL!!!!!!!!!!!!
Fun game with a really good soundtrack; I just wish it had more story missions. It's a shame the company got shut down I would have liked to go on a rampage through heaven in a sequel.
Не могу назвать эту игру прям любимой, но это 100% игра, доставившая мне самые яркие эмоции эвер!! Вот представьте, что у вам есть любимая куртка, больше всего в жизни вы любите драться, есть условный Валера из соседнего падика, которого вы хотите отзвездюлить больше всего, любимая машина - Шелби мустанг, любимая песня - Сектор газа- Казачья... И вот случается, что вы в любимой куртке пиз№ те Валеру, пока из припаркованного рядом мустанга орет Сектор газа... Вот такие эмоции может подарить вам эта игра!!
I can't even recommend the game anymore. Why? Because Funcom ♥♥♥♥♥♥♥ shut the studio down for no reason I can fathom. Can't have ♥♥♥♥ man. > Make a game that is fairly liked > Sold well > Sold some extra content > Get shut down because the publisher is focusing everything on the Dune MMO > Dune MMO starts losing players It sucks man. It sucks so much. I'm not even blaming the Dune game for this. I hate that developers can't make honest to god passion projects that they seemingly enjoyed making, because even if it SELLS it gets shut down. This isn't a new thing, but I thought Metal Hellsinger was a bit of fresh air and I'm genuinely gutted to see the studio shut its doors. Also since this game runs on unity, if they didn't get the chance to patch that one exploit, well... Y'know. Security Concerns there.
МАКСИМАЛЬНЫЙ ПОДПИВАС ГЕЙМ Люблю такие игры в которых тебе не надо не над чем запариваться, ты играешь себе в удовольствие, метал качает, демоны разлетаются, закрывается игра быстро и легко, иногда нужно делать перерыв от сюжетных и тяжелых рпг, и расслабится под такую игру, смачно рубя демонов под наикрутейшую музыку, не капли не жалко потраченного рубля, рекомендую ее всем, если вам охото просто провести вечер себе в удовольствие, выпить пива и вообще не о чем не парится
This game is absolutely fantastic, and the concept is so novel, I don't think I have played a game like this before (shooting and killing demons, the novel part being that the killing is rewarded by synchronizing the kills on the rhythm of metal music). The gameplay is fantastic, the story seems good, the music really fits the theme well, even though I would not listen to it irl, and the list of positive things go on, one small con, I did not find the visuals 'fascinating' for a 2022 release, but that's not important for this type of games, the gameplay matters more, and it certainly is bangin' in this case. But, still, I have given this game a negative review. Why? Because of corporate greed deciding that even though the studio's developer delivered a hit with 'overwhelmingly positive' reviews on steam with good, if not excellent reviews from most game curators, the developer's studio were still closed by their parent company 'Funcom', which wanted to focus more on Dune Awakening....yes, the developers are no longer there..... The full story: ''The developers of Metal: Hellsinger, The Outsiders, were affected by layoffs at their parent company, Funcom, which ultimately led to the closure of the studio. The closure was confirmed by studio founder and creative director David Goldfarb in a post on Bluesky, where he stated that the 10-year-old studio would be shutting down following the layoffs. Despite the success of Metal: Hellsinger, which launched in 2022 and received positive reviews, including a 9 out of 10 from Game Informer, the studio was disbanded as part of Funcom’s broader restructuring efforts. Funcom cited the need to focus resources on live-service projects like Dune: Awakening, which became the company’s fastest-selling game and largest release in its 32-year history. Goldfarb expressed deep gratitude for the team’s resilience, particularly after surviving the cancellation of their earlier project, Darkborn, which led to the creation of Metal: Hellsinger. Although the studio is closed, Goldfarb indicated that the team is not giving up and plans to continue making games in some new form.'' I will not tell you what to do, I have just informed you of the facts I know. As for me, this is intolerable, and am refunding this game as soon as I am finished writing this.
Это экшн слешер или дум с музыкой. Если вам нравятся игры конца 90х и начала нулевых с их атмосферой: серьезный сэм, квейк, вилрок и прочее-прочее - то это для вас. Сеттинг, сюжет и атмосфера немного иные, но это прекрасно.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
| $9.7M | 35.6K | 93% | $9.99 | |
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