
Solid Snake's final mission. Five years after the Big Shell incident, in an era where war has become a business due to the rise of PMCs (Private Military Contractors). To stop Liquid Ocelot's uprising, the legendary hero Solid Snake faces his final battle.
Most likely between $2.1M and $6.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1425 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the game ever
worth banget beli harga 700k bisa liat kakek kakek cepokan
No puede ser... ¿General Perón? Es un honor poder conversar con el soldado perfecto, soy Culebra Sólida
Best MGS game in the series 11/10.
this game runs so good on steam deck it’s insane. lock the frame rate to 40, play on medium settings, and the battery lasts 5-6 hours. gameplay is really good too
I never got to play MGS4 prior to now, as I never owned a PS3. I have been aware of its reputation, though, for being more movie than video game. Having now finished the game, I can see where that complaint comes from. There truly is more cutscene here than gameplay. But something strikes me watching this (lol and playing it) with the benefit of retrospect. These cutscenes are amazing. The fidelity of the graphics (granted, the port supports 4k which I'm sure the Ps3 didn't), the art direction, the sound design (I SWEAR the Mk. iii uses ED-E of New Vegas fame's same bleeps and bloops during the last cutscene with GW), the cinematic direction. This game, as the main menu attests, released in 2008. It's almost 20 years old. But it straight up looks, aside from the obvious limitations in texture resolution, better than most modern games. Not even addressing the story or the gameplay, both of which are actually fantastic when we aren't getting exposition or goofy Kojima antics, just the quality of the cinematic direction of MGS4 harkens back to a time when game developers seemingly gave a ♥♥♥♥ about the artistic direction of their product. Is MGS4 sometimes cringe? 100%. But it never feels like it was written by a millennial intern whose entire experience consists of rewatching Marvel movies. Which is ironic, considering how absolutely ♥♥♥♥♥♥♥ some of what happens in the game is. In a few words, I don't think it's better than Snake Eater. I think virtually no game is better than Snake Eater. But while 4 definitely takes plenty of notes from Snake Eater, it does not try to play or feel like its direct sequel. It does its own thing. MGS4 almost doesn't care what you think about it. It exists. It is art. That's something highly respectable that just no longer seems to exist in the AAA gaming sphere.
😭
Después de 18 años todavía es cine.
Super Snake-Game (Best Game 4)
"This is good... isn't it?"