
Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.
Most likely between $11.7M and $33.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
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Reviews
Themes across 1474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
menace
one of the better turned based strategy games, and getting even better with each update.
This game is fantastic! Challenging, hilarious and deep. The devs are making regular updates, totally worth purchasing!
This game is very fun! Exactly what I was looking for in a turn-base tactical game.
i loved battle brothers so i kinda knew this game would also be good, but for an early access game its way surpassed my expectations, 10/10 recommended.
Menace exudes all the charm of a mid-2000s SyFy channel production—the kind that barely scraped together a single season or existed as a forgettable made-for-TV movie. While that might be the deliberate aesthetic they're aiming for, it ultimately feels like it's missing a vital spark. The combat gameplay itself is rather stale. The tactical dance of maneuvering and eliminating enemies lacks any real punch or satisfaction. Hearing the recycled cultist voice lines from Demonhunters—along with the repetitive voiceovers from your own squad leaders—grows tiresome within the first five minutes. And despite a recent overhaul of the pre-mission setup screen, the UI remains a clunky, non-intuitive mess. Visually, it's a muddy, uninspired blur that fails to impress. It's particularly concerning that the core gameplay loop feels so hollow—especially since that's the aspect everyone else seems to be raving about. In practice, it's just relentlessly repetitive. Right now, I struggle to see myself booting it up again before the full 1.0 release, clinging to the faint hope that they can turn this ship around.
Good game, looking forward the following update and beta release.
This is so good! If you like tactical strategy/RPG like Fallout tactics, Xcom, Mechanicus and similar games I bet you will love MENACE. If you liked Starship troopers (movie) you have a chance to make your own Johnny Rico and smash the bugs. If you are xenofobic follower of the Omnissiah, you can fight the abominable inteligence, you can punish attempts of pirates while making bridgehead for future conquest - which ewe will hopefuly see one day. It is already better than some released games though it is not complete yet. Im looking forward to future improvements.
While the characters feel like a tokenism collection only a few of them are really annoying, mostly this gives decent "jagged alliance" vibes as far as the characters and voice lines go. Acting is mostly good and is not trying to be very serious. Tactical gameplay is good and will likely get better assuming the dev's add more mid- and endgame challenges, now the difficulty is mostly in the start of a run. As of now this feels much easier than Battle Brothers. There are some timed missions, escort tasks etc but failing these objectives is not too punishing, I like this a lot. Fulfilling all objectives is still rewarded but it won't make or brake a run.
One freaking good turn-based strategy game. Although what else could you expect from the creators of Battle Brothers? There's plenty of content and I haven't even scratched the surface in 15 hours. Devs also release updates almost weekly, which both add new content and improve existing mechanics. There's still a lot to be done to make Menace even better experience, but right now it's already playable and incredibly enjoyable. No bugs and ♥♥♥♥. Setting: 10/10 Gameplay: 10/10 Can recommend to all X-com fans.