
Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.
Most likely between $11.7M and $33.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has improved a lot since its release. It was pretty decent then, now its good-amazing with all the changes and new addition to the weapons and toon-ups as well as starting to look more lively with the terrain update
Super fun game and has already gotten much better after the first 6 months of EA. Tons of squad customization and the Ironman runs of this will get intense, tactical game worthy of your time.
Wonderful turn based strategy that is rewarding and comprehensive. An active development team continues to shepherd and fine tune this game, making the game more enjoyable. The interplay between heroes managing infantry squads with custom gear and perks, while also managing "pilot" heroes that pilot vehicles is engaging, unique, and fun.
Dobra gra.
Incredible game. A must play
If there were a neutral rating, I'd award a middle in the ground rating for Menace. The game is not bad nor horrible so it doesn't deserve an outright thumbs down. Menace is a great game concept. I don't really have a list of bad things so instead this is what would make the game great. Having to click end turn on each unit is an outright annoyance. When all my squads have moved or done something or I need them to standby, then I click end turn once. Overwatch? Where is it? Why is this not in the game? Why can't my units position defensively, watch for the enemy and open fire when the enemy arrives within range. Nope! Instead the enemy swoops and kills, smashes and destroys in one move. As a military veteran having served in the infantry, I can't tell you how many times we dug in, aimed our guns in the avenue of approach and waited. The game has an opportunity here. Overwatch adds realism. These two things grate my nerves. It's really hard for me to play the game with the annoyance and without an overwatch feature. Although I won't thumb this game down, It'll be a low priority competing to be played against other games in my library. I hope to see tactical improvements in the near future, because I see so much potential in the game. I love the squad leaders and their personalities.
This game is very MENACING. Everything about the game as of right now, ever since the launch has been good and that is due to the fact that the game feels new in its genre, making itself different and unique from games such as XCOM and a bit from OverHype Studios original, Battle Brothers. A game, taking place with the you being the TCR Marines, the Impetus and the Wayback System being both your enemy and ally, with you being alone with only yourself, your tactics and strategy and mind, having to do whatever it takes depending on your skill level or difficulty in order to eventually make it towards an end, if you ever make it there. I find the game to be balanced, fair but also challenging and hard. It never makes you ask "how did that happen", or how you lost Infantry, a vehicle, or a bad in-world event from happening. Both the enemy and the player have similar levels of fairness, with the enemy slowly ever advancing and increasing with numbers, while you are having to decide which areas you have to improve and upgrade to stay above or on the same balance as the growing enemy. [spoiler] This will include the MENACE, the MENACE is in my humble opinion, is the most difficulty checking enemy I have ever seen in any RTS game I have played, their units actively testing you to see if you have the proper builds to fight every enemy, see if you have the right tactics, if you have spread out too much or clustered up too much, get you with stealth units to attack your low viewrange and detection units, able to take out entire squads, vehicles and infantry with a singular attack. This is the true enemy, the most real and hardest enemy in all of MENACE, and it is their own titlecard. [/spoiler] Overall, this game is a 10/10 for me, may be a bit bias just due to how much I like it, and actively play it, but this is a must play and must have game within your library, that you should try out and see if you can make it through the end.
Probably the first early access game i kept on playing for months though i dont have mutch free time left atm. Its one of the best tactical turn based combat i ever played. the devs deliver updates every few weeks and continue to improve an fantastic game. if you like this kind of game even a little, give this one a try. its already a gem.
Despite early access this game has provided me more than enough quality entertainment! I believe the highest difficulty could use some tuning, it funnels you into one playstyle that is more tedious than it is challenging. Overall amazing game and can't wait to see how it develops!
(~30-35 часов, до этого еще на пиратке играл) Игра просто прекрасная, но главное это реализм в плане ощущений: Попадания ощущаются, тела разлетаются, технику трясет и она дымит. С противником всегда на равных, у тебя может быть отряд спецназа, в дорогущей броне и с лучшими пушками, убивающий рядовые отряды с 1 залпа, но выстрел крупного калибра или достаточно взрывчатки, заставят твоих солдат разлетаться ошметками по полу, а оставшихся прятаться в страхе. Разные фракции противников воюют по разному, против них надо применять разную тактику, но все из них достаточно опасны чтобы даже при полной прокачке они продолжали представлять опасность. Игра еще в раннем доступе, многое нужно доделать, забалансить, а сюжет заканчивается часу на 15-20, но в будущем она станет просто прекрасной.