
居住在极北之地的少女瑟里卡,每晚都会在睡梦中进入另一个世界—— 这里有着她未曾见过的风景,鲜活的友人,以及一场奇迹般的邂逅。 懵懂的感情为之觉醒,却被提醒一切只是幻梦…… 梦与现实究竟有什么联系,她们的命运又会发生怎样的转变呢? 迷雾笼罩身周,她将舒展梦境的羽翼,为黎明献上歌唱。
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 80reviews | 91% | — | $4.5K |
| $2.49−50% | 8ratings | 56% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
出乎意料的感觉很不错
不错,就是解迷太多了
好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
好玩!!超爱主角这对cp 美少女贴贴赛高!!!
剧情还可以,糖挺多的。CG挺好看的,可惜没画廊。地图物品交互也不算少。整体氛围很喜欢。 各种小游戏有些还挺难的,存档位有些少,结局和成就也有些难刷。 总之还是挺喜欢的,推荐。
还不错,女孩子们贴贴很赞。 但是我不打算再打二周目了(或许未来会改主意
整体还可以,故事比较完整,CG也好看。但我讨厌那个拼图和火把游戏。
看过的西幻故事里相当很不错,没有复国复仇战斗也能描写出世界观,讲出好故事。篇幅可以再展开讲讲就好了,好可惜受限于购买力,恢复原价买个dlc支持支持,喜欢
[h1]甜美百合之梦[/h1] [h2]前言: [/h2] 最开始打开这个游戏,只是被百合tag所吸引,像素风+rpg+百合+解谜,这个组合听起来就是个不错的游戏。实际上手之后发现果然不错,正如游戏剧情一样,像是一场不愿醒来的美梦,在心里留下了某种挥之不去的印记。 [h2]玩法: [/h2] 剧情向的解谜rpg,主要集中在探索和解谜,还要在适当时候做出一些选择。 探索方面的话,很多关于补全世界观的线索都藏在场景里,或者是过场剧情、npc互动对话等等,通过翻找每个角落细节,以及和不同的npc聊天互动、给他们送礼触发个人剧情,逐渐补全这个世界的样子。 解谜的话,游戏中的解密环节其实我认为有点偏多了,类型也比较多样,像是推箱子、躲避战、剪衣服等等,基本都是小游戏,难度不高,但是出现的频率比较多。 由于游戏里和npc有对话选择和送礼系统,这些都会影响和npc的好感关系,进一步影响到最后的结局发展,这就让我们必须在有限的时间内规划好合理的行动,从一开始就规划好结局(虽然第一轮并不知道会怎么发展)。 [h2]剧情: [/h2] 我们扮演主角瑟里卡,一个住在极北之地的少女,每天晚上睡觉她都会进入到一个神秘的梦境世界,称之为萨普尼斯,而在梦里有着奇异的风景、友好的朋友、梦幻般的邂逅。 当我们真的以为这只是一场梦的时候,剧情的走向逐渐告诉我们这并不简单,从探索森林开始,主角瑟里卡逐渐发现这个梦境是真实存在的世界,只是和自己的世界有着时间和空间上的距离。这时候她下定决心要成为两个世界之间连接的桥梁。 [h2]游玩感想: [/h2] 美术还是很精致的,精致到不像是像素风,故事虽然是在极北之地,却一点也感受不到寒冷,只能感受到温暖的希望。 但是说实话这个解谜小游戏实在是太多了,感觉可以适当削减一些数量。。。然后结局导向的选择感觉很麻烦,容错率太低了,很容易导致SL。 最后还是想夸一下剧情,这个剧情给整个游戏加分很多,玩起来就像是一场温暖而愉快的梦境,瑟里卡真的好可爱,女孩子贴贴真的好棒! [h2]总结: [/h2] 《黎明为歌》是一款像素风百合题材的剧情解谜向游戏,游玩过程中会出现很多小游戏。剧情讲述了主角瑟里卡每晚都会做梦进入梦境世界,在里面遇到了其他女孩子并且一起贴贴,但是随着探索深入,却逐渐发现这个梦境世界似乎是真实存在的,于是就上演了一出信任与希望的治愈故事。游戏中npc互动和送礼会有改变剧情走向的机会,游玩时要注意每个选项。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
意外的好
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | — | Free |
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| $4.5K | 69 | 90% | $2.99 | |
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| $4.5K | 118 | 92% | $1.99 | |
| $4.5K | 55 | 82% | $3.99 |