
This is a world at the brink of destruction, but he comes from a destroyed world. Bearing the burden of changing the fate of this world and facing everything before him, especially the eminent destruction, what can he do, and what price will he pay?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meh. This is ok, but too many plot holes. I thought the mechanics were ok, the story needs help though.
实在看不过某些脑残黑子。 中了麻痹就嗑药,这游戏一开始就给了你两瓶万能药,在村里也能买药,在野外也能买药,道具都不会用?我一开始中了两次麻痹都死不了。真打不过还能撤退。这么简单的道理都不懂有什么资格来评论战斗系统?第一次玩RPG?这么脑残对得起你爸妈?
The Disguiser Of Fate is an indie narrative adventure that embraces themes of hidden identities, predetermined destinies, and the difficult choices that emerge when those two ideas collide. Developed by Windward_Birds and XNZONE and published by XNZONE, the game distinguishes itself through its commitment to storytelling over spectacle. It immediately establishes a mysterious tone, drawing players into a world where every interaction carries weight and where uncovering the truth becomes the primary motivation for continuing the journey. Rather than attempting to overwhelm players with constant action, it opts for a slower, more reflective experience that places its narrative at the forefront. The game's greatest strength lies in how it presents its setting. The world feels intentionally crafted to evoke uncertainty, with locations that reinforce the sense that something larger is unfolding behind the scenes. There is an almost theatrical quality to the adventure, as if every character is wearing a mask that could slip away at any moment. This atmosphere remains consistent throughout the experience and helps maintain player investment, especially during quieter moments. The title's focus on fate is more than a narrative hook; it becomes an integral part of how the story develops and how players interpret the events around them. Its cast contributes significantly to the overall appeal. Characters are written with enough nuance to make their motivations believable, and the game takes time to explore their personal conflicts instead of reducing them to simple archetypes. Conversations often reveal additional layers to both allies and adversaries, reinforcing the central theme that people are rarely who they appear to be. While not every storyline reaches the same emotional heights, the strongest moments leave a lasting impression and give the narrative genuine emotional weight. Players who appreciate character-driven adventures will likely find themselves invested in discovering how each individual's path intersects with the broader tale. Gameplay is intentionally straightforward, serving as a vehicle for the story rather than competing with it. Exploration, dialogue, and progression mechanics are easy to understand, making the experience accessible even to players who do not regularly engage with narrative-focused titles. Some may find the mechanical depth limited compared to larger role-playing or adventure games, but the simplicity ensures that the pacing remains focused. The Disguiser Of Fate understands that its primary appeal is the unfolding mystery, and it wisely avoids distracting from that objective with unnecessary complexity. Presentation is another area where the game performs well. Its visual style successfully captures the mood of its world, balancing fantasy elements with a subdued aesthetic that complements the narrative. The soundtrack deserves recognition for enhancing key scenes, shifting naturally between moments of tension and introspection. Sound and visuals work together effectively to establish immersion, ensuring that even quieter sequences maintain a sense of purpose. Although the production values are modest compared to major releases, the artistic direction demonstrates a clear vision and helps the game stand apart from many other independent projects. There are occasional shortcomings. The measured pacing will not appeal to everyone, particularly players looking for a more dynamic or mechanically demanding experience. Certain segments can linger longer than necessary, and some narrative threads could have benefited from additional development. Nevertheless, these issues do little to undermine the game's overall quality. Its strengths in atmosphere, storytelling, and thematic consistency remain compelling throughout the adventure. Ultimately, The Disguiser Of Fate succeeds because it remains focused on delivering a memorable narrative experience. It does not attempt to redefine the genre or compete with blockbuster productions, but instead offers a thoughtful and engaging story supported by strong atmosphere and effective character writing. For players seeking a game centered on mystery, emotion, and the enduring question of whether fate can truly be changed, this title is well worth experiencing. Rating: 8/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
艾尔图个啥?
有没有续作啊?想看黑骑士逆天改命。
很不错的一个小型rpg。
一切都从他找到一个神秘的面具开始。。。
游戏还不错。精美的地图,精致的剧情。轻量级的精品。
The Disguiser has a good story, the combat is easy to get a hang of, if not a bit easy, i have only 1 problem with the game, the screen is a box in the middle of ur screen but not bad value for ur money
好喜欢艾尔啊~~~~~~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.2K | 98 | 89% | $0.99 | |
| $1.1K | 7 | 71% | $7.49 | |
| $93.7K | 210 | 63% | $14.99 | |
| $11.3K | 59 | 90% | $8.24 | |
| $1.7K | 45 | 73% | $1.99 | |
| $1.3K | 30 | 80% | $1.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5K | 55 | 84% | $3.99 | |
| $4.5K | 62 | 89% | $4.99 | |
| $4.5K | 104 | 69% | $2.99 | |
| $4.5K | 118 | 92% | $1.99 | |
| $4.5K | 148 | 82% | $1.99 | |
| $4.5K | 55 | 82% | $3.99 |