
Mega Man is back! The newest entry in this iconic series blends classic, challenging 2D platforming action with a fresh new visual style. The new Double Gear system boosts Mega Man's speed and power for a new twist to the satisfying gameplay the series is known for.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 6/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.5Kreviews | 89% | — | $3.2M |
| $29.99 | 5.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me ubise gustado tener QUE se pueda jugar coperativo local o oline estraño mas rockman ローカルかオンラインで協力プレイできればよかった ロックマンがもっと恋しい en vez de ser palaformero me gustaria un rockman solo pelear con los jefes sin saltar ni deslisarme
Un juego maravilloso. Respetando la formula clasica y agregando mecanicas que no rompen con esa familiaridad a la que se estaba acostumbrado. Algo desafiante, más si se busca sacar todos los logros pero el esfuerzo vale la pena. A la espera de la nueva entrega en 2027 deseando ver con que sea las ingeniara Capcom esta vez.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 438ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,可我还是更喜欢X和ZERO系列的关卡设计逻辑!
支援手掣
Tiene una forma muy diferente a como se juegan los otros megaman. Aqui la compra de item es crucial y al principio puede ser bien dificil. El juego en si es muy bueno y lo recomiendo totalmente. El unico punto bajo que tiene es la musica. Megaman se caractizaba por tener una musica joya y aqui no ha habido ninguna memorable pero aun asi sigue siendo un excelente juego.
gran juego, gran diseño de niveles, gran diseño de jefes (hasta donde voy) lo unico q le falla a comparacion de otros megamans es la musica, las composiciones estan excelentes pero suenan bien ehhh
es mi favorito
Otra gran entrega del bombardero azul
eu amo megaman doido tem um montao de interações entre hazards, inimigos e armas é legal cada fase com os ditos inimigos e minibosses os boss tambem, cada ataque é tao interesante de descobrir um jeito de desviar (exceto Yellow Devil. eu odeio aquele ataque!!!) eu amo mexer com o double gear, é uma mechanica muito legal q é opcional tambem se realmente não quiser usar Os controles são boms e se quiser tem opção de trocar rapido, um botão pro slide e um botão de atirar o Mega Buster se qiser e dps de derrotar cada boss eu amo brincar com as armas e usar como quiser
難易度がそこまで高くなく息抜きながらできる
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $784.7K | 1.9K | 85% | $19.99 | |
| $2M | 5K | 79% | $19.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| $16.9K | 89 | 89% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 2.1K | 88% | $38.99 | |
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 4.3K | 83% | $24.99 |