
Forge your destiny and craft legends. Medieval Crafter: Blacksmith is your journey into the heart of craftsmanship. Dive into the enchanting world of a blacksmith, mine ores, create legendary weapons, arm heroes and send them on quests for loot and profit. The forge awaits!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dive into the Anvil's Embrace in Medieval Crafter: Blacksmith, where you forge your destiny beneath the mountain's heart.
Become the master of fire and steel in an epic journey of craftsmanship, mining, and creation. Craft legendary weapons, enchant mystical artifacts, arm heroes and send them on epic quests for gold and profit. Will you rise as the ultimate blacksmith of a vibrant fantasy world?
Master the Forge: Immerse yourself in the art of blacksmithing, from mining ore to crafting exquisite items. Perfect your skills to create legendary weapons and armor as a Dwarven blacksmith.
Diverse Crafting: Craft a wide range of items, from swords and armor to horseshoes and enchanted trinkets. Fulfill orders from an array of unique customers.
Explore Ancient Mines: Delve deep into the earth to uncover precious ores and minerals. Upgrade your mine for greater yields and rare discoveries.
Enchanting Magic: Harness the power of enchantments using gems and magic parchments. Bestow extraordinary properties upon your creations to make them truly legendary.
Time Management: Manage your time efficiently as you juggle mining, crafting, and customer orders. The day-night cycle adds depth and challenge to your decisions.
Upgrade Your Workshop: Customize, expand, and upgrade your workshop and living quarters. Create the ultimate blacksmithing haven with unique decorations and tools.
Step into a bustling realm filled with stories and surprises. Share drinks at the tavern, enlist brave heroes, and trade tales with shopkeepers.
Recruit heroes and arm them with the equipment you've forged. Unleash them onto epic quests and ensure they come back with new recipes, valuable materials, and great loot. Their success depends on your craftsmanship. Better gear brings back greater riches.
Seasonal Events: Participate in seasonal festivals and special events, offering unique opportunities, rewards, and challenges.
Become a Legend: Rise through the ranks and earn a reputation as the realm's premier blacksmith. Your creations will be known and revered across the land
Medieval Crafter: Blacksmith invites you to step into the shoes of a master blacksmith, where your every swing of the hammer and choice of materials shapes your destiny and profit. Forge your legend and craft your own epic tale in a world where fire, steel, and magic converge. Will you answer the call of the anvil?
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本来只是想随便试试,结果一锤子下去就上头了!挖最深的矿、打最烫的铁,从普通铁匠慢慢变成大锻造师的感觉也太棒了吧~画风也可可爱爱的,好喜欢!
Game ran well for me, never crashed. Rarely it'd completely freeze for about 3-5 seconds but it came back. Another rare bug was the hammer on the anvil disappearing for about a second after a swing when forging something. Gonna get into what I didn't like first. 1. The arena. Always when you start a battle, for me at least, your opponent have power level above you. Even if you have the most advanced stuff you can make. Which that makes the win percentage like 40%. On the little telescope you can see your opponent wearing iron chest plate and having a higher total power level than my guy decked out in full enchanted legendary mythril. I don't get it. 2. A few weapons/armor missing. It'd be cool to at least add a shield. Spear maybe? Bow or crossbow for ranged weapon? 3. A QOL feature would be nice to have but no a huge deal. Like mildly changing an item's icon when it is damaged so you don't have to search for a damaged item vs non-damaged. 4. Lighting at the enchanting table. At night it gets very hard to see at the enchanting table, you don't have a torch in this game, just a small standing torch for light next to that would be great. Likes, 1. Crafting Crafting/Forging is really simple. Once you learn where the hammer strikes it is really easy to make Epic or Legendary parts. 2. Adventure and Dungeon system. Once you gear up your heros you can send them out on adventures to get loot and XP for them. They'll also find higher tier blueprints for you to make new items. That system works well. Fun game until you run out of stuff to do, but every game has that issue unless mods come into play.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Portuguese - Brazil, Japanese, Polish, Russian, Turkish, Spanish - Spain, Korean, Traditional Chinese +1 more
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Franchement, pas fan du tout. On dirait qu'il n'est pas fini du tout en beaucoup de points : les textures ne sont pas raccord entre elles, les visages des pnj ne sont pas raccord avec celui qu'ils ont en dessin, leurs mouvements sont à la limite du flottement rigide, y'as des textures qui manquent (notamment dans le bras qui fait la trempe), la pince et l'étau ne pincent pas l'arme en cours de fabrication, et purée, les sons..!! C'est usant tout ces dings dès qu'on va quelque part ou qu'on fait quelque chose..!! Pour moi, ce jeu a quelque part du potentiel mais il n'est pas fini DU TOUT !
Dosyć ciekawy symulator kowala. Graficznie troszeczkę odstaje lecz to nie przeszkadza aby wykuwać różnego rodzaju oręż bądź też elementy zbroi. Możliwość rekrutacji kompanów, robienia dla nich ekwipunku i wysyłania ich potem na wszelakie wycieczki również jest na plus. Jeżeli chodzi o minusy to wyżej wymieniona grafika oraz trochę małe lokacje, w których nie ma za wiele do roboty. Ogólnie gra się fajnie a dźwięk kutych metali niesie się po całym zamku. Ode mnie 7/10 i polecam!!! :]
一步步锻造,磨练自己,获得高级图纸,最后造出绝世武器,恰好吸引到我了,可能是我比较喜欢这种一点点进步的感觉
do you like to smack the hammer?
it's a zen game and it's all the fun parts of grinding.
打铁的创意玩法很有趣,但是不够深入,细节要打磨才行,按我的看法,这游戏的游戏性也就4399小游戏的水平。 1、村庄和森林区域存在优化问题,一进入这两个区域LOW帧特别不稳定,有明显卡顿现象。 2、矿洞资源分布不合理,按逻辑,铁的消耗量很大,因为要做铁质部件,几乎所有后面的高级装备包括修理都要用到,但是无论是一层还是二层矿洞,铁的刷新量都很少,二层和一层的矿物存在大量重复,让人困惑。 3、游戏里面的订单收益低,高品质装备居然没有奖励?村民要求要个史诗品质,我敲个传说品质给他还不乐意了?这种现象我在模拟经营游戏中头一回碰到这种奇葩逻辑的。 4、这里面的附魔完全没存在的必要,从经济上讲,村民订单要求我附魔,结果就+64块钱,我得花50块钱找商人买药剂,我还要跑去森林里的附魔台,完事我还要加上宝石和其他材料,折算下我不但不赚钱,我还得往里面搭钱,这附魔狗都不附!从实用性上来讲,它更没有。有用的词条无非是减少冒险费用这些,但是给的抠抠搜搜的,至于什么伤害特效,又不是我在用,我又感觉不到,这附魔有什么用呢?给冒险者加的战力也没多少。 5、打铁的种类太少,前期也就新鲜个半个一个小时的,后面就重复了。打铁可以有很多组合的,也可以有很多零件的。这游戏别说零件了,连武器种类都挺少的,矛,匕首,盾牌这些都没有,来来回回就那几样。而且打铁的步骤也简化了很多,这方面应该打磨一下细节,铁匠的工具可不是就个炉子和铁毡啥的,工作台也太少了,你这模拟了又没完全模拟。 6、这竞技场很迷,从来没赢过,开始一身垃圾打不过,后期一身顶级依旧打不过,看不懂。
Un juego de una tarde o por lo menos asi me ha sentado ami, asi que si es para eso esta bien: Cosas que yo haria para que fuera mas interesante: 1º Darle mas importancia a los heroes... Que tengan un 90% da igual las perks practicamente... Yo pondria directamente que si no tienes esas perks no entres 2º En la 3ra hora aprox, practicamente podia hacerme de las misiones de la dungeon todas.. 3º Se consiguen muy rapido las armas legendarias al final todo sale legendario y se pierde valor se hace un poco aburrido 4º Los clientes muy sin mas al principio esta bien cuando comienzas pero luego es muy sin mas, nada nuevo todo repetitivo, viene 1 , te pide algo, lo crafteas fin... Algo de gracia una cadena de misiones, que tengas reputacion de armas en mejor calidad seguidas nose... 5º Que el npc te pida un arma morada y se la des dorada, y no cobres el extra, es un poco meme, osea tengo que jugar mal aproposito para que acepte la venta, nse eso en particular no me gusto 6º La arena pierde importancia , solo por la mision y ya... Luego practiacmente te da muy igual , y aun que es interactiva durante el combate, realmente parece mas placebo por que no siento que sea determinante lo que yo haga 7º El encantamineto es un poco coñazo... Entre tener que ir a por lo minerales, luego forjar, luego encantar, y luego al heroe para ponersela... Mucha vuelta, prefiero algo mas sencillo sinceramente. 8º Los heroes es un poco coñazo terrible que para aceptar y poner misiones tengas que ir hasta el fondo del pasillo abir el libro , recolectar luego mandar de nuevo... Nose es un juego enfocado en la forja, queria estar mas forjando que gestionando... Y podria seguir pero es que ya mucho texto
有点晕3D,但是锻造过程详细好玩。 教程有着教导的流程,从下矿挖矿石与煤炭,到铁匠铺烧制金属锭,然后用金属锭做成物品,加热打造放水中定性。整个流程很详细,而且挺有趣的。游戏不只是普通的某个段落流程,而是详细的游戏机制,如挖矿时对着目标光点会加快速度其他步骤同样如此。 只是引导到后面莫名其妙的找不到地方了()目前有些bug,不过不算是大问题。
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Players by region
Where this game's players are, estimated from review languages.
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