
Step into the role of a medieval medicus! Manage your own medieval potion shop! Craft potions, serve customers, expand your workspace, and grow your reputation in a relaxing isometric simulation with strategic resource management.
Modeled estimate, not a reported figure. How we estimate →
About
A tutorial will be added in the next update.
Hello medieval enthusiasts! I’m an solo-independent developer. Every idea, suggestion, or piece of feedback you share will help me shape and improve the game. Let’s develop this game together.
Step into the role of an alchemist-medicus, running your own potion workshop in a medieval town. Brew potions, gather rare ingredients, and tend to an ever-growing line of townsfolk in need of your healing brews.
Whether you're refining ancient recipes, crafting new potions, or organizing your shelves with care, each day brings new rhythms to master. Expand your humble infirmary, hire skilled assistants, and adapt to changing demands in a world that rewards both strategy and creativity.
From quiet dawns spent gathering herbs to hectic evenings curing the sick, your journey from village healer to legendary medicus begins now.
Craft dozens of unique potions using herbs, minerals, and rare ingredients
Customize and expand your infirmary
Serve a variety of medieval characters, each with unique needs
Balance inventory, economy and reputation to grow your business
Discover new recipes, research upgrades
Relaxing yet strategic gameplay
Isometric art style set in a medieval atmosphere
contact dev kocafurkandincaslan@gmail.com
Update 1:
Volume slider added
Fixed issue where the game would freeze when running in the background.
Update 2:
Economy adjusted, potion and area prices rebalanced
Save/Load issue fixed
Bug with Toothache Draught and Human Poison research fixed
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Super chill resource management game. Still, you gotta keep an eye on things, especially the reputation system since it kinda forces you to play smart. Love that it also lets you get creative — customizing your base, finding new recipes and all that. Perfect game to have a podcast or video running in the background while you vibe. 🇹🇷 Oldukça chill bir kaynak yönetim oyunu. Tabii kaynakları yönetirken de dikkatli davranmak gerekiyor, özellikle "reputation" sistemi bir ölçüde dikkatli oynamaya itiyor. Ayrıca yaratıcılığınızı kullanmanıza müsade edecek mekanikler de var. Basein özelleştirilmesi, yeni tarifler keşfetmek gibi. Arkaya bir podcast, video açın ve keyfini çıkarın.
I picked it up because it was cheap. I significantly overpaid for it. No tutorial, no explanation, no instruction, just "get to 1000 reputation or be exiled". People walk in to your space. Some of them lie down in a bed. Some of them don't. Sometimes your silver goes up. Sometimes it doesn't. What is the pattern or logic behind these numbers moving? Shut up, stop asking questions. I love random little city builders and management sims. This is not either of those, it is a skeleton that stole the skin, but doesn't know how to wear it. Strongly suggest you look elsewhere.
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Hours played at review time, across 21 reviews with recorded playtime.
Today in hours will be updated full screen options for playing on background, and for the sounds will be added volume setting. Fixed!
Awesome vibe. I totally fell in love with my village. It's a solid resource management game, but don't even think it's easy. Super addictive— you’ll play for 3 hours straight, 'cause I was obsessed with hitting that 1000 reputation! Definitely gotta play it.
It doesn't take long to feel like you're just sitting around waiting. I ran out of Silver and wasn't creating enough potions to sell, or seeing enough patients to gain enough silver to keep myself afloat. There wasn't anything I could do to stem the tide, or reverse course into a viable business. I guess I was probably doing something wrong. In any case, the game seems chill enough. Ultimately there wasn't enough to hook me, but I don't think it is bad at all. Just not for me.
🌱
The game is really fun, I haven't spent much time on it yet, but my first comment is this: If I fall into debt, I'd like to be able to sell the ingredients I have to fix it. Maybe it's possible, I don't know, as I said, I haven't spent much time on it. But it would be nice to have a few more options to get out of debt, more quickly if I have an saleable ingredient or etc.
This is a soft rating and one I will revisit one day and maybe change. I admit my main problem is there is no tutorial or even a pop up explaining the keys and what they do. Yes I could sit quite a while and start clicking things bit by bit and slowly learn details that should be made clear. However if they put a tutorial in then I will revisit this and see if my opinion. I can't judge the game yet since I don't know how to play it to review it. I will review in the future.
Vebayla savaşırken, şifahane ekonomisini de yönetiyoruz. Ses ayarı eklenmiş, çok iyi olmuş.
The game combines various mechanics. It is necessary to manage both human resources and materials, and to set the budget as well. Pros: Easy gameplay, clear objectives, good music and atmosphere Cons: can't mention too major minuses, but the font can be tiring for longer hours
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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