
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.3Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the game but you guys NEED to optimize it. Also this and all the DLC should not be over 100$ for a game made in 2021 if your gonna ask for AAAA price run like it. UE can run smooth I know this should not be THIS taxing.
I don't know what happened with the last update, but my god did the AI get a lobotomy. In one mission, I've had ally and my own lance mates: 1. Randomly follow me away from a fight and not shoot at people. 2. Ignore enemies just to follow me. (Ally lance). 3. A barn block an entire lance. (Ally lance). 4. Leave an enemy alive, so they can keep following me. (Ally Lance). 5. Walk right in front of me while I'm firing, this will sometimes kill the mech. 6. Block me in a repair bay. 7. Hit me in the back with all their weapons. This used to be my favorite game. Now, I get to have all the enjoyment I once had just dissipate in a veil of anger as I try and wrangle even more brain dead AI. Can't control blue AI, otherwise I'd probably be having a better time. Now, I get to watch an Atlas take backshots from some random Igor and never address the issue.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.2M | 126.4K | 83% | $7.99 | |
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.3M | 23.1K | 89% | $24.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 5.9K | 74% | $29.99 | |
| $4.3K | 12 | 58% | $9.99 | |
| — | 0 | — | — | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $1.5M | 1.3K | 86% | $29.99 | |
| $447.1K | 829 | 78% | $19.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $11.99−60% | 474ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Уже покупаешь игры, чтобы поиграть с друзьями. В итоге сидишь по 2 часа колдуешь с настройками. Игра замечательная вот только поиграть в неё не получится. Постоянно какие-то костыли и прочая ерунда. Из коробки не играбельно
The base game is a bit repetitive, but it's so much fun to log on, kill mechs for 20 minutes or so and log off!
Sure it looks like an OK game but if your NPC team mates can't walk over some rocks in a f&cking mech and gets hung up, unable to continue thru the mission forcing you to do it solo which is much harder then the whole idea of the game is f*cking useless
I like the funny mech game, Glory to clan smoke jaguar
I cannot reccomend this game enough. I think it is healing me via PPC kills and Locust-strafing bigger mechs to death. It is one hell of a stomping, thunderously good ride.
游戏很好玩 希望能有中文
I love driving my assault mech through capellan orphanages.
Big fan of MW2 played that a lot, I'm hoping to have fun with this one, too! I seen a lot of the mechs that I bought back in the day as models. It seems to be rather good so far. Though there seems to be bugs that I am disappointed with. Modding is tough cause there's a bunch that will just conflict with each other and cause crashes. So you have to be careful and study which mods have the goods and the ones that will just give you a bad time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.