
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.3Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Não tem legendas em PTBR, o menu do jogo é muito confuso, tirando isso o jogo é bom
.
Could have been a good game but the dev's don't understand how to implement artillery. Like they reeeeeeeeeally don't understand how to do it. About 1/4 of all your missions will put you against artillery and they will ALWAYS do the following: 1. Spawn at 3 or more spots 2. Spawn 75% of the artillery on the complete other end of your map insertion. 3. Only target you. To the tune of every other unit in game is immune to artillery fired by the computer. Let me repeat that for those not paying attention: THEY HAD TO HACK THE ARTILLERY TO ONLY HIT THE PLAYER AND ONLY DAMAGE THE PLAYER. They knew it would wipe your lance in about 2 seconds if they didn't hack the artillery so they made it a stupid thing that just YOU have to deal with. 4. Artillery will increase the length of each mission they are in by a factor of 3. Unless you mod it out (which is crazy the number of mods downloaded from Nexus just to delete this ugly stain.) 5. You either ruin your keyboard by how fast and hard you have to SLAM the keys to turn away from the artillery. Every 5 seconds they fire and you have 2 seconds to try and avoid it. Yup, 2 seconds to move a 90 ton mech out of the way of 12 giant circles ready to eat 1/4 of your armor. So yeah, neat game otherwise but they use artillery so much and it is the most frustrating part of the game because it's specifically designed as a "Screw You" to the players as opposed to being, you know, how artillery actually works in real life. If the dev ever fixes it the rating might change, otherwise I would either get ready to mod or play literally anything else.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.2M | 126.4K | 83% | $7.99 | |
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.3M | 23.1K | 89% | $24.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 5.9K | 74% | $29.99 | |
| $4.3K | 12 | 58% | $9.99 | |
| — | 0 | — | — | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $1.5M | 1.3K | 86% | $29.99 | |
| $447.1K | 829 | 78% | $19.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $11.99−60% | 474ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
18 naked mechs in the cold storage of ram ranch
STOMP STOMP STOMP ZAAAP CHOOM DAKKA DAKKA DAKKA I love being a 'Mech pilot.
I’m neither a mecha fan nor hater but wanted to try during the Free Weekend. I played half an hour, and I knew that if I kept going I’d probably need motion sickness pills. The movement feels really unusual. Pressing forward once makes you keep moving forward. S makes you reverse, X is the actual stop key. If you’re moving forward and try to turn right, your mecha ends up walking in a circle to the rights instead of moving in a straight line. I’m not sure whether that’s an intended feature or just bad controls, but I can’t enjoy a game with movement like this.
Love the game but you guys NEED to optimize it. Also this and all the DLC should not be over 100$ for a game made in 2021 if your gonna ask for AAAA price run like it. UE can run smooth I know this should not be THIS taxing.
游戏是好游戏!为什么不加中文那?微软时期还有中配中文,越活越回去!无可救药的蠢!
I have enjoyed almost every moment playing this game 100% worth the price
This game is great fun to play with your friends. The crossplay is good, and the missions are fun. DLC is basically necessary to gt the most out of your experience, and mods fix most of the other problems. H O W E V E R - The game is so horribly optimized that it wants nearly one-hundred gigabytes to install a basic language update. If you play for too long or get too many things, the save will corrupt in co-op. There are half a million bugs, ranging from enemies literally spawning on top of you, to the co-op menus becoming unusable. Nobody seems to know how to actually fix any of these issues, and the devs don't seem to care. The best aspect of this game is multiplayer, and it is the most impacted by these bugs. It becomes genuinely unplayable, mods or not, just from playing the game. It has so much promise, and I want to play more, but the game will literally just randomly prevent players from joining. Validating files doesn't fix it. Rebooting doesn't fix it. The only alternative is to basically start from scratch, right when you reach the meat of the game. Don't buy. Don't play. Make the devs fix the game first.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.