
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 16Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
18 naked mechs in the cold storage of ram ranch
Have 118 hours. Never had any issues. Now, I cant boot up the game without crashing and If i do get past booting up the game, the second I shoot anything, the game stutters and then crashes. I have spent close to a day and a half trying to fix this, but since the newest update nothing works. Before the update, everything ran fine, but post update, nothing works and the game just doesn't run.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $11.99−60% | 474ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I put few hours into this game best with mod.
各地の戦場やアリーナを巡ってメック収集していたら メインストーリーのクリアまで47時間も経っていた。 DLCの追加ストーリーにはまだ手を着けていないので これからどんな戦場が待っているのか楽しみです。 ワークショップにMODが充実しているのもヨキヨキ
Hot Mech on Mech action.
probably one of the most addictive games out there. everytime i start playing again i get hooked for 100 hours. up the weapon ranges and velocity with the yaml mod too it makes a big difference
I played this game day one when it released on the Epic store seven years ago. And when I finished it, I was convinced that Pirahana Games had less than six months to live. On launch, MechWarrior 5 Mercenaries was bad. It was buggy, boring and performed like ♥♥♥♥. If I was feeling very generous, I might give it a 4/10. All of that is to say that I'm genuinely surprised at how this game has improved over the years. I still think the base game without the DLCs is boring, but with the DLCs this is actually pretty solid. The main story is still terrible. As a lore purist, I really hate it. But setting that aside, the DLCs have given this game the injection of fun that it desperately needed. And its far less buggy. Still crashes every so often, but its not nearly as bad as it used to be. This game has doubled in quality from launch, in my opinion. I don't think anything about MechWarrior 5 is going to blow your mind, unless you're brand new to the series. But nowadays, yeah, this game is pretty fun. Don't buy this game at full price. And definitely don't buy the DLCs at full price, either. Get everything on sale. Trust me. This is pretty good now, but you need the DLCs, and the prices they're asking for are too high.
Наконец-то православный меха-экшн, почти такой же, как в юности. Есть конечно минусы, есть к чему придраться, но пока что это лучший меха-симулятор из современных 10 реакторов из 10
Could have been a good game but the dev's don't understand how to implement artillery. Like they reeeeeeeeeally don't understand how to do it. About 1/4 of all your missions will put you against artillery and they will ALWAYS do the following: 1. Spawn at 3 or more spots 2. Spawn 75% of the artillery on the complete other end of your map insertion. 3. Only target you. To the tune of every other unit in game is immune to artillery fired by the computer. Let me repeat that for those not paying attention: THEY HAD TO HACK THE ARTILLERY TO ONLY HIT THE PLAYER AND ONLY DAMAGE THE PLAYER. They knew it would wipe your lance in about 2 seconds if they didn't hack the artillery so they made it a stupid thing that just YOU have to deal with. 4. Artillery will increase the length of each mission they are in by a factor of 3. Unless you mod it out (which is crazy the number of mods downloaded from Nexus just to delete this ugly stain.) 5. You either ruin your keyboard by how fast and hard you have to SLAM the keys to turn away from the artillery. Every 5 seconds they fire and you have 2 seconds to try and avoid it. Yup, 2 seconds to move a 90 ton mech out of the way of 12 giant circles ready to eat 1/4 of your armor. So yeah, neat game otherwise but they use artillery so much and it is the most frustrating part of the game because it's specifically designed as a "Screw You" to the players as opposed to being, you know, how artillery actually works in real life. If the dev ever fixes it the rating might change, otherwise I would either get ready to mod or play literally anything else.
Big Stompy Mechs Go Pew Pew Pew! (With lots of customisations)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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