
Mayhem Brawler is an urban fantasy themed beat 'em up that brings back the 90s arcade vibe to present day. With comic book style art and kick-ass soundtracks, it offers a unique experience that you can tackle solo or as co-op with friends while defining the next step in the story with your choices.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 899reviews | 89% | — | $296.4K |
| $19.99 | 587ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
На пару, тройку прохождений нормально. особенно с другом. н не шедевр)
É um beat'em up sólido. Dá pra jogar várias vezes.
This is a nice classic beat 'em up. Comic-like art style, simple combat but fun, and after every stage, you can choose between two options, which gives you the possibility to access different routes with different enemies, locations, bosses, and story. Those choices also grant you three different final stages and endings. Very solid game; I just wish that developers were more bold and they tried developing the beat 'em up genre in new directions gameplay-wise. Like Absolum with its roguelike mechanics or Towerborne with its procedural stages and live service original direction. Also, I hope they manage to secure funding to finally release Mayhem Brawler 2; the demo is GREAT.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $19.99 |
| 366ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plaintext [h1]Um dos melhores Beat 'em Ups da atualidade![/h1] [b]Mayhem Brawler[/b] é um título sensacional e que entrega tudo o que um fã do gênero precisa. Esse sim posso dizer que me fez lembrar a época de ouro de [i]Cadillacs and Dinosaurs[/i]. Parabéns à desenvolvedora por resgatar essa energia de forma tão competente em um gênero que, infelizmente, está em falta hoje em dia. [h2]Por que o jogo se destaca:[/h2] [b]Gráficos e Cenários Belíssimos:[/b] O visual em estilo HQ é lindo, com cenários marcantes e muito bem desenhados. [b]Jogabilidade Suave e Precisa:[/b] Os comandos são extremamente fluidos, garantindo combates gostosos de jogar do começo ao fim. [b]IA dos Inimigos Impecável:[/b] A inteligência artificial dos adversários é perfeita, criando combates bem equilibrados e desafiadores na medida certa. [b]Variedade no Combate:[/b] Conta com uma enorme variedade de armas espalhadas pelo chão, o que deixa o gameplay sempre dinâmico e divertido. [h1]Veredito[/h1] [quote] [b]Mayhem Brawler[/b] é uma verdadeira homenagem aos clássicos dos arcades com um toque moderno impecável. Fiquei extremamente feliz em saber que logo será lançada a sequência! Recomendação obrigatória para qualquer fã de Beat 'em Up. [/quote] ⣿⣿⣿⠿⠛⣛⡛⠿⠿⠟⢉⣡⣴⣶⣶⣿⣿⣿⡆⣠⣦⣌⡙⠿⣿⣿⣿⣿⣿⣿ ⣿⣿⣏⠀⣸⣿⡿⠃⣠⡈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⣭⣭⣿⣦⠙⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠁⣼⣿⣿⢫⣴⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡈⢿⣿⣿⣿ ⣿⣿⣿⣿⣿⠃⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠻⣿⣿⡟⠈⣷⡈⢿⣿⣿ ⣿⣿⠿⣿⣿⠀⣿⣿⣿⡿⠿⣿⣿⣿⠏⠀⣿⣿⣿⣿⣦⣄⣀⣠⣼⣿⣷⠘⣿⣿ ⠁⣠⣤⡀⠛⠀⣿⣿⣿⣿⣦⣀⣀⣀⣠⣾⣿⣿⣿⣿⣿⡟⣿⣿⣿⣿⣿⠂⣿⣿ ⢰⣿⢿⣿⡆⠀⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⠻⣿⡿⢛⠿⢛⣼⣿⣿⠿⡿⢠⣿⣿ ⠀⢿⣧⡻⡇⢀⣧⡌⠻⢿⣿⣿⣿⣿⢿⣿⣷⣶⣶⣿⣿⣿⣿⡿⠇⠀⠀⢻⣿⣿ ⣦⠈⠻⢿⡆⠸⣿⣿⣷⣤⣉⡙⠛⠃⠀⢻⣿⣿⡿⠿⠛⢋⣉⣤⠆⠀⠀⠀⣿⣿ ⡟⠃⣠⣤⡉⠀⠛⢿⣿⣿⣿⣿⡇⠀⠀⠀⣶⣶⣶⣶⣿⣿⣿⣿⡀⠀⠀⣰⣿⣿ ⡁⠀⣿⣿⡾⠂⢻⣶⣬⣙⡛⠿⠇⠀⠀⠀⣸⣿⣿⣿⣿⡿⠿⢛⣉⠴⠄⢻⣿ [b]Nota: 10/10[/b]
güzel ya oynaması keyifli. başlarda biraz combat anlamında düz gelmişti ama hafiften kombo yapmaya başlayınca daha keyifli oluyor. zorda oynuyorum o yüzden dikkatli oynamam gerekiyor yoksa herkese bam güm dalıp geçmek keyifli olmazdı. artstyle güzel karakterler hoş fanservice tadında. karakter açma ve her bölüm sonunda path seçme işi güzel. local coop oynamak için almıştım ama tek oynayınca da sarıyormuş öyle çerezlik olarak. 2. oyunda daha gelişmiş oyun mekanikleri bekliyoruz bakalım :)
Fun coop
Gostei : 9/10 .
TLDR: [b]A smooth and enjoyable metahuman beat'em up with modernized and polished 90's comic book art style, voice acted cut scenes, and a unique approach to looping the player into the details of combat that allows for an attainable mastery of the game to be achieved.[/b] I finished my first run of Mayhem Brawler on standard difficulty with a little over an hour of game time. It has branching paths and [b]three different final levels. Each final level notably alters the plots significantly and comes with completely different enemy art not seen in any of the prior levels[/b], which makes each of the three main story playthroughs rewardingly unique. You could mix and match level selections to get more than three different playthroughs out of the game. [b]There are three playable characters and two unlockables that you can switch over to and access in the same run you unlock them (Very cool QOL feature for a beat'em up!).[/b] One monster guy, a standard 'guy' guy, and three baddies of varying stat profiles that have the '90's comic' look going on. Each have their own variable stats and similar move sets with different animations. The differences are pretty balanced between them and I honestly enjoyed playing as each. Even the slow hulking monster dude feels good to play, and I'm not usually a fan of those types. The dashing and jumping works so well that the big guy isn't a drag. Combat is interesting. First of all, it isn't one of those beat'em ups that feel stiff, so that's good. Mayhem Brawler offers the ability to mix standing, juggle, and air combos with power moves to really extend things. Power moves offer invulnerability while in use and can help you get out of tough situations if you use the AOE power move. The power meter refills through items or combos and doesn't feel too restricted and doesn't punishingly drain health--you are rewarded for chaining combos. [b]What really stands out about the combat are little icons that appear overhead of characters to communicate buffs, debuffs, counter openings, and enemy wake up attack windows.[/b] The wake up attack window is particularly useful and allows you to play through the game without ever wondering if an enemy has a wake up attack or not. This all gives the player everything they need to master combat and feel like a badass wrecking enemies. If you pick things up quick, your second playthrough will feel much different from your first. For this reason, [b]I'd recommend you hardcore beat'em up players[/b] that like to buy these kinds of games at release, get all achievements, speedrun, or playthrough a story or arcade mode multiple times, [b]play on the hardest difficulty available from at least your second playthrough on, if not your first.[/b] There is an arcade mode where you have no credits, a level select, and a boss rush mode. Mayhem Brawler is strangely lacking an art gallery given both the handrawn style artwork and the comic book presentation and cutscenes. [b]The cutscenes and story aren't game changers, but it honestly felt like more story content than you'll find in any other beat'em up, which isn't difficult to do but still kind of welcome.[/b] It may feel a little too modern and thus cringe or offensive to sensitive players that feel the current generations think too much about society, but, enh, why not? It's at least different and takes place in a universe with super powered metahumans. [b]Overall, I can't say I had any negative experiences. I would have liked an art gallery and I recommend playing on a hard difficulty.[/b]
Positives 1. Different paths to take which alters the story a bit. 2. 3 distinct playable characters and 2 that are unlockable. 3. Good soundtrack 4. Nice art and runs smoothly. 5.Fairly pace and not overbearing difficult. Negatives 1. Block parry mechanic is OP. 2. Moveset is pretty limited and feels like button mashing. 3. Not enough unique game modes to hold yourself over. 4. A number of enemies have projectile attacks which can be annoying. 5. Once you seen all the pathways the game replayability drops as there isn't much to do. Pretty standard fare for a beat em up that doesn't do anything different but isn't something that I would say bad. If you are itching to play a SoR clone with less technicality then this is it. You'll have fun with it for the time being.
ベルスクはこれだよ!これ!こういうのがいいんだよ! ・適度な長さで、ダラダラと長引いたりしないし! ・途中でいきなり世界観が変わったりせず、多彩なステージながらも雰囲気が統一されているし! ・移動床とか落とし穴とかレーザー装置とかタレットとか足場をジャンプとか余計なお邪魔要素もない! ・ボス討伐に特殊な手順が要求されるようなギミック要素もない! ・ジャンプ攻撃じゃないと当たらないような浮遊敵とかもいない! 余計な要素を取っ払い、ベルスクならではの大量の敵を縫うように歩きながらバッタバッタとなぎ倒す爽快感に特化している! 気になるところと言えば、以下の要素だがだが、このベルスクのすばらしさをいささかも減じるものではない! ・ステージの途中に2,3回ロードが走ること(すぐに終わるけど、1ステージくらいオンメモリでいけん?) ・一部のボスが一部のフェイズでこちらの連続攻撃を途中で無敵技で返すところ(マークが出てタイミングがわかるからまだ良心的だけど…) 昨今ベルスクのよくある余計な要素にうんざりしているそこのあなたにおすすめ!!超おすすめ!! しかも続編も開発中とか!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.9M | 17.3K | 93% | $24.99 | |
| $1.8M | 2.5K | 88% | $29.99 | |
| $1.1M | 3.6K | 75% | $14.99 | |
| $18.1K | 229 | 64% | $4.99 | |
| $7.9K | 68 | 87% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $296.4K | 1K | 91% | $14.99 | |
| $296.4K | 1.9K | 91% | $4.99 | |
| $296.2K | 1.6K | 78% | $11.99 | |
| $296.5K | 472 | 68% | $24.99 | |
| $296.1K | 455 | 58% | $14.99 | |
| $296K | 615 | 90% | $11.99 |