
Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, hunted by cops and the mob, Max is a man with his back against the wall, fighting a battle he cannot hope to win. Prepare for pain…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 146reviews | 40% | — | $38.7K |
| $8.99−40% | 6.7Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 988 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NO ARRANCA
Great game
still gold with fix patch
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
4 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
4 on sale11 answered “not sold”0 we did not ask
The 11 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 4 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 926ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 993 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
never had so much fun playing a game while playing 1&2
The bullet time in this game is so fun, the writing is actually really engaging, and overall it's an enjoyable experience I believe that everyone should play! I do not like how you have to use a community patch in order to get the game to even run and I believe that it's unfair to the consumer to have to patch a game that should've been playable to begin with
very fun and short, never quite got used to the gunplay but it was still super fun diving all over the place lol
SUPER SPEL
Mega klimat ale dźwięk się psuje.
Não aconselho comprarem o Max Payne na Steam so da erro para mim e tentei de tudo para corrigir o erra e continua sempre a dar erro acabei por desistir
one of those games where it hasn't aged great over time and is entirely perpetuated by the gameplay. So if the gameplay isn't for you like it wasn't for me then you're out of luck here. It's pretty much just a super snappy and arcadey third person shooter where the bullet trajectory and aim reticule never feels entirely 100% and isn't helped by the snappiness of enemy pose transitions. Things like shooting a crouched enemies head will hit their torso since they'll slowly get up being alerted then snap to standard movement height so you're shots aren't reliable unless they're standing. Small rough edges like that perpetuate the game, awkward level design and so bad but goofy comic cutscenes that you either love or hate. As for the slow-mo/dive shooting? It's... there~ but it gets old pretty quickly. It's only really meant to be used to bridge the gap of a quick ttk with yourself and enemies but also hinders you by forcing a delay between your dive/leap and getting up to keep shooting, so if you don't kill everyone in a dive you're out of luck or at least going to lose a lot of health. It's also unfortunate the slow-mo affects your character and fire rate as well so you can't use it for a fire rate advantage or movement dodge action, only to aim better with the heat of the moment. Keep in mind I can totally see this particular blend being the perfect gameplay for someone having heated fast-paced moments with breathing room that's all high risk high reward. For me it just feels incredibly repetitive while the shooting sounds and feels unsatisfying and like I don't have enough control of what is already an incredibly reactive and snappy character.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.7K | 188 | 95% | $7.99 | |
| $38.8K | 175 | 59% | $8.99 | |
| $38.8K | 194 | 94% | $14.99 | |
| $38.8K | 146 | 81% | $5.99 | |
| $38.8K | 197 | 69% | $7.99 | |
| $38.7K | 249 | 69% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 31K | 92% | $39.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $760K | 1.5K | 90% | $19.99 | |
| $38.1M | 64.4K | 86% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $8.1M | 18.3K | 85% | $19.99 |