
A vibrant co-op social deduction adventure with roguelike twists, wild abilities, monsters, and nonstop mayhem.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Masters of Mayhem is a free-to-play social deduction game with roguelike twists for 4–15 players. Work together to restore abandoned facilities and contain terrifying monsters — unless you're an impostor, in which case… have fun unleashing mayhem!
At the start of each game, you'll be secretly assigned the role of Innocent or Impostor.
Only Impostors know who the other Impostors are!
Make socially strategic decisions - identify Impostors, or lie through your teeth!
As an Innocent, complete tricky and tactile tasks while being on the look out for suspicious behavior.
As an Impostor, take out Innocents while remaining undetected!
Plead your case in the voting room.
Frame others, share evidence, spread speculations and theories!
Find out the truth as voted out Impostors fall into the abyss - but beware, every Imposter can still influence the game in the afterlife!
Obtain perk rewards every match for taking part in activities or voting correctly.
Disguise yourself as a box, take on the form of another player, blast other players and much much more!
Mix and match, with up to 3 active perks allowed.
Unique perks for Innocents and Imposters.
Complete tasks (or eliminate innocents) before it's too late!
If the number of innocents and impostors becomes equal, a monster is unleashed, eating everyone in sight!
Sow mayhem! Our game is stacked with environmental hazards and tools designed to maximize the mayhem.
Social deduction at its best - read the room, deceive your friends, uncover hidden agendas.
Roguelike perks every run - mix and match abilities to create your own playstyle
4–15 players - host public and private lobbies, or use our matchmaking queue.
Proximity voice chat and text chat supported
2 maps to explore - the frozen Arctic and ancient Temple, each hiding a monster the Impostors are plotting to unleash.
Vibrant characters with unique lore, animations, and personality.
More game modes, characters, and content on the way!
Masters of Mayhem is built by Super Studios, led by industry veteran Rick Ellis (Valve, Team Fortress, Half-Life 2). Join our Discord to playtest, give feedback, and help shape the game.

Genres
Stats
Languages: English
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, super fun and chaotic. A fair few bugs but worth it as it's currently free to play and I've had a number of hours on it already.
Booted up the game to try for the first time. I initally wanted to invite some friends but didn't get much of a response so I went in for matchmaking. I was joined by a user by the name of NutoriousBlue, The explained the game mechanics to me and chatted to me bout the state of the game. The game itself dosen't have much of a tutorial so doing tasks can be difficult. If you are looking for a point of reference think Lockdown protocol. I was informed that the queues are long but if you want to play you can join the discord where people advertise the public lobbys they've made. It didn't take lone before a number of people joined our lobby. We played together for multiple hours and they happily explained the tasks where the game did not. The game map balance could use a little bit of work. I found of the maps played the Egyptain one was the most balance, the distance between the tasks, the collaborative nature of them and the second part to the map made imposter seem challenging but not un achieveable. The Ice map was by far the most chaotic with players often taking each other out just as much as the imposters. The Tasks are all very intertwined so it can be difficult for an imposter to get ahead. The Sewer map felt much to small and the tasks to quickly done for the imposters to ever stand a chance, However with some map balancing all of these issues could be corrected. AS FOR THE GAMEPLAY It felt refreshing to play a social deception game where the survivors had a chance to survive outside of fighting back. Skills can be earned through completeing task by both imposter and survivor adding a further incentive for survivors to do tasks rather then just stall out the killer. Rather then skills being locked to classes they can be earned by all leading to the possibility of multiple sherrifs and killers teleporting bodies across the map. The monster aspect of the game almost never comes into play, but when it does it show dividens for the imposter to have also gained survivor skills. All in all I would say the game could use some balancing tweaks but currently stands as a refreshing twist on a already well loved genre.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is cute, fun, and runs great. What you can do - Lobby shenanigans - Talk, test out perks, change your outfit, play games while you wait, smack your friends with a hammer. Or you could do my favorite, which is when someone shrinks and turns into a box then you use the terrain blocker to launch them into space. The Game - As the Innocent, your job is to of course do tasks, keep your eyes peeled for anyone suspicious, be on the lookout for dead bodies, and vote out the imposters. You aren't completely helpless as you have ways to use the environment and the Sheriff ability to protect yourself at all times. My only complain is that to actually know what to do, you have to hold tab and click on the task for the location of the item required (if needed) and finding it on the map UI isn't exactly clear for other players. I had no problem figuring that part out but that may need some attention for other people. The Imposters - Kill, lie, hide bodies with an ability, and deceive everyone in the lobby into believing you're innocent. Same concept as every other social deception game but with a twist of abilities in play. Find your targets before the Monster finds you and turns the game in favor of the Innocent. The Verdict - The game is a lot of fun, suffers from a lack of advertisement but it didn't stop me from finding a lobby at 10pm. The abilities really shake up the game and make things interesting as well. I enjoy the game immensely and the fact it's free is a huge plus. It ran smoothly for me with no issues whatsoever and I highly recommend it.
I love being betrayed
Love this game - in particular the randomness, chaos and the little things you can do. Great fun seeing what different personalities join the game and how each person plays their own way; whether toi follow the normal flow or just create chaos!
Very bad, vote fake!!!
Cara.Se Among us é bom , esse jogo é 1000000000000000000 vezes melhor ´, é fofo , é 3d
Absalute amog us killer worth getting
i cant recommend this game over among us other than its free. the graphics are good, prox chat is good, the lobby system is cool, but the gameplay has a learning curve where among us doesnt. there is also no map so you have no idea where the hell you're going ever. there is a ping system for objectives but the ping goes away in like 2 seconds. Abilities are largely useless it seems to me. stuff like pushing players away shrinking or growing are more for memes than any meaningful gameplay. i could see scenarios where you push people off a cliff, but again, no map so where are those spots, no one knows. you can also kill yourself on accident in a variety of ways which feels kinda bad while learning the maps. I also dont get the monster thing at the end. what are the stakes? it moves pretty slow and the imposter is most likely gonna win anyway as soon as he pushes the kill button on you. I actually like the tasks, they are creative and fun, but might be on the more complicated side for a game like this, where the primary way to win is the social deduction. if they can slow down the imposters a bit and make games more likely to get closer to the task list being done, that might help. If the devs add a map feature alone, ill probably change my review TBH.
Poh. Joguinho dahora tipo Among Us. E ele tem uma estética muito fofinha e tals, ele é muito bem feitinho. Mas assim, eu queria encontrar mais brasileiros no meio do game, eu não aguento ter que ficar falando em inglês!! TwT Entrei ai meu povo, o jogo tem modo solo não e ele funciona só com grupos de pessoas. Ouuu vcs podem reunir um pessoal pelo discord e jogar em uma sala privada, tem essa opção tbm. Nota? Num sei, acho que um 9/10
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Where this game's players are, estimated from review languages.
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