
Single and unemployed, 33-year-old Jun-Ho finds himself transported back in time ten years. He takes the chance to romance five women from his past – and get it right this time. Unlock five unique endings in Master of Love, an FMV game that offers the ultimate K-drama experience.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A failure at both love and career, Jun-Ho takes a bite of his 33rd birthday cake – and finds himself transported ten years into the past. This time around, can he get things right with at least one ex-girlfriend? Romance each old flame, make choices, and unlock different endings with:
Runa: An innocent artist and his first love. A single misunderstanding led to their breakup.
Yuri: The girl next door who gave Jun-Ho unconditional love. Unfortunately, she always viewed him as a brother.
Hana: Jun-Ho’s colleague and secret office romance. Ambition and sabotage brought things to an end.
Rahee: Dated Jun-Ho both before and after her big break into modeling. A public scandal ended their secret relationship.
Yiso: A successful career woman working at the same company as Jun-Ho. Business problems led to their downfall.
Cinematic Experience: Unlike many Full Motion Video (FMV) games, Master of Love is told through a first-person perspective – unlocking the ultimate K-drama experience.
Story Driven: Make choices in life and love to unlock five unique endings – each moving in their own way.
6+ hours of playtime: Immerse yourself in a detailed fantasy indistinguishable from real life.
Bonus Videos: Get to know the charming actors behind Master of Love.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This FMV could have been so much better. It's a decent length, around 3 hours or so. At the time of this review, I haven't finished all endings. I'm guessing another 3-6 hours to watch all cutscenes and complete the game. There's a few reasons why I'm giving this one a negative review. - The menu and UI are very plain and there's no music. - Each chapter is a standalone story, making it feel as if this is multiple different games. You rarely see other characters in different chapters other than their own chapter, further taking away the unity of the game. - I do not like how this game is structured. The game just randomly ends when taking certain routes. You'll have to play to understand what I'm taking about. It doesn't make sense. I guess they are endings? - The item exploration mode (when you inspect stuff) is just terrible... that alone almost had me give this a negative review. The way it's incorporated in the game is completely unnecessary and gratuitous. The MC merely picks up the object and looks at it for 5-10 seconds, doesn't say anything, and places it back where it was. That's it. I was very irritated every time it made you inspect items. It was completely pointless. I liked the characters and that's about it. Everything else was poorly put together. Only give this FMV a try if it's on sale
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean*, English, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
劇情還不錯,女角也好,系統還算穩定,但是沒有成就、樹狀圖不夠好、結局 沒有特別的圖示,早期作品,努力的空間還很大
アスペクト比4:3のモニタ環境でプレイすると、ゲーム内動画が縦方向に引き伸ばされて表示される不具合があります。 さらに表示が崩れる影響でUIの位置がずれ、設定画面からScreenをOFF(ウィンドウモード)に変更することもできません。 ここまで基本的な表示・操作周りに問題があると、本当に十分なデバッグや動作確認を行ったのか疑問です。特定環境での不具合というレベルではなく、ゲームの進行そのものが不可能になる致命的な欠陥です。 少なくとも現状は、対価を支払って遊ぶ製品として成立しているとは思えません。正式に販売する前に、最低限の品質確認を行うべきだったのではないでしょうか。 ゲーム自体を続行できないレベルの不具合なので、早急な修正を望みます。
챕터3까지하고 끔. 챕터3의 충격 때문에 나머지 스토리는 대충 유튜브 찾아서 봄 왜 이렇게 한 건지 이해는 됨. 미연시 같은 게임 스타일은 기대 안하는 게 맞다고 봄. 그리고 스토리 라인의 문제가 제일 크다고 생각하는 게 챕터3에서 4로 넘어갈려면 무조건 챕터3의 배드엔딩을 봐야함. 문제는 그게 너무 충격적이어서 아예 흥미가 떨어짐. 차라리 챕터 3 위주로 스토리 라인을 메인으로 구성했다면 역대급 갓띵작이 될 수 있었는데, 그걸 못하네.. 역량 부족은 확실하다고 본다. 챕터3의 스토리가 챕터1 구성으로 나오면서 이후 챕터 5까지 쭉 서사를 이어갔다면, 게임의 마지막 장면을 챕터3 배드엔딩 이후로 충격받은 주인공이 방황 할 때 구운몽 할매가 나와서 우리에게 교훈을 주었다면 어느정도 납득이 갔을텐데, 맥락없이 챕터 4 가서 멀쩡해진 주인공과 얼탱없는 스토리 전개 그리고 상대적으로 매우 부실한 챕터 5의 스토리 이후로 구운몽 할매가 나와서 갑자기 교훈을 줘버리니 그냥 뭐야 이게? 하게 됨. 욕 나옴. 내가 플레이는 챕터3 이후로 충격을 너무 받은 나머지 이후 스토리는 유튜브로 봤지만, 다른 사람들에게 추천하고싶은 게임은 절대 아니었음. 그래도 배우분들은 정말 연기도 잘하시고 비주얼도 훌륭하셔서 몰입감은 매우 좋았음. 작가는 반성하쇼. 총평 : 각 지역 특산품 직접 공수해서 만든 부대찌개. 제 점수는 2.2 / 5
Yuri is Waifu. This game does some things exceptionally well, and others a bit mediocre compared to other similar titles in the genre. For those who may not pay attention to the dates, this game released before the Korean hit Five Hearts Under One Roof, but after the Chinese FMV boom that spawned from Love is All Around and Knowledge or Know Lady. For being one of the first Chinese style Korean themed dating sim FMV, it is pretty good, especially cinematography wise, which blows many modern Chinese FMV out of the water. But mechanically speaking it lacks some of the polished features that have become ingrained in newer titles. The short recommendation is that if you like veteran fan of FMV games, and/or you really like Kdramas and Korean settings. This is a great game to add to your list. The game is pretty well priced for the high level of quality it offers. The long review is that this game tries to adapt the Chinese format while trying to make some of its own innovations, some land better than others. Cinematography is fantastic, and the story is genuinely pretty interesting. All that said, with the way this story was written you will largely only be interacting with the girls sequentially, with each chapter being dedicated to a single girl, with the occasional cameo from the other girls. I think this is more realistic, but from a gameplay standpoint a bit more boring because the competition between girls in other games makes the girls feel a bit more dynamic and interesting. The journey of the game is really good, but the endings are rather curt, and going for a specific girl ends the game on her chapter. You will need to let fate ride its course to see some of the later girls and chapters. I do like that it marks heart increases as "Destiny" instead of affection given the setting. The story writing feels way more Kdrama than most FMVs, and that's a good thing in many instances, but don't expect many absurdist funny moments like in StoryTaco games. Its just meant to be a somewhat serious story about attempting to change a ruined man's fate. Given there are not many Korean FMV games out (at the time of writing, I know StoryTaco is making more), I would say this is a genuinely pretty good one worth your time and money if you are a fan of the genre. It is far more approachable compared to less Chinese-style FMV games like Motesolo and Love too Easily. But long term I hope this game can represent the baseline of what Korean FMVs should offer, and that Root3Games continues to learn and improve upon the mechanics offered in other Chinese FMV so that future games can blow this one out of the water.
叙事比较混乱,汉化不够彻底,女主不够亮眼,男主纯小丑,很多选项纯粹没有任何意义,无法改变故事线,不太推荐。
Master of Love, developed and published by Root3Games, is a full-motion video romance simulation that blends interactive storytelling with the emotional tone of a Korean drama series. Rather than relying on animated character sprites or conventional gameplay systems, it presents its narrative through live-action performances viewed from a first-person perspective, placing players directly into the role of its protagonist. The result is a cinematic, choice-driven experience that focuses entirely on emotional development, relationship building, and the possibility of rewriting one’s past. The story centers on Jun-Ho, a 33-year-old man whose life has not unfolded as he once hoped. Disillusioned by failed relationships and missed opportunities, he finds himself inexplicably transported back a decade into his past on the night of his birthday. This time-reversal premise becomes the engine of the narrative, offering a second chance to reconnect with pivotal figures from his earlier years. Instead of functioning as a fantastical time-travel adventure, however, the story remains grounded in realistic interpersonal dynamics. The focus is not on altering history through grand gestures, but on revisiting moments of hesitation, regret, and emotional misunderstanding. Throughout the game, players encounter five women who each represent distinct emotional chapters in Jun-Ho’s life. These characters are not archetypes but individuals with unique personalities, histories, and unresolved tensions. Interactions unfold through branching dialogue choices, with each decision subtly shifting relationship trajectories. Some choices nurture trust and rekindle affection, while others reopen old wounds or reinforce distance. The branching structure allows for multiple endings, encouraging players to explore different relational paths and observe how nuanced dialogue variations lead to dramatically different outcomes. The use of FMV is central to the experience. Scenes are filmed with actors who convey emotional nuance through facial expressions, tone of voice, and body language. The first-person camera perspective strengthens immersion, as characters address the player directly, creating the illusion of eye contact and personal involvement. Unlike traditional visual novels, where imagination fills in performance gaps, Master of Love relies on live performances to communicate emotional stakes. This approach heightens authenticity, though it also means the experience is shaped by the actors’ ability to carry dramatic weight. Mechanically, the game is minimalistic. There are no inventory systems, skill trees, or action sequences. Progression depends entirely on dialogue and interaction choices. This streamlined structure places emphasis on emotional engagement rather than strategic complexity. A single playthrough lasts several hours, but the presence of multiple branching endings extends replay value. Revisiting earlier chapters to experiment with different responses reveals new layers of character backstory and alternative narrative outcomes. Thematically, Master of Love explores regret, nostalgia, and personal growth. Its time-reversal premise acts as a metaphor for the universal desire to correct past mistakes. The narrative repeatedly examines how small decisions and moments of silence can shape the trajectory of a relationship. Rather than presenting love as idealized fantasy, it portrays romance as fragile and contingent upon communication and vulnerability. The story suggests that second chances are not about rewriting destiny but about approaching familiar situations with newfound self-awareness. Visually and aurally, the production reflects its indie scale but maintains consistent quality. Lighting and framing emphasize intimacy, often situating conversations in everyday settings such as cafés, apartments, or office spaces. Background music is subtle, reinforcing emotional tone without overwhelming dialogue. Multilingual subtitle support broadens accessibility, allowing a wider audience to engage with the Korean-language performances. While the game’s FMV format and slower pacing may not appeal to players seeking mechanical challenge or high interactivity, its strengths lie in emotional authenticity and narrative focus. It operates more as an interactive romantic drama than a traditional game, inviting players to inhabit a character’s emotional journey rather than conquer objectives. For those drawn to character-driven storytelling and branching romance narratives, Master of Love offers a reflective and immersive experience that lingers beyond its final scene, asking players to consider how differently they might approach their own missed opportunities if given another chance. Rating: 8/10
[h1] 별점 : ★★★☆☆ [/h1] [h1] 한줄평 : 한유리밖에 기억안남 [/h1]
+1 有中文 没成就
[h1]如果让你回到过去。你会割舍过去的情感吗[/h1] 你是一位33岁正在经历中年危机的男子俊昊。和女友的感情在生活的消磨中逐渐破裂,往日温情变为怀疑、猜忌,生活中的诸多烦心事也几乎摧毁了心中最后的防线。在生日之际,竟意外穿越回十年前,获得了与五位前女友重新开始恋爱的机会,重来一次,你还能把握人生吗?《Master of Love》是一款沉浸式真人互动影游,这五段恋情各具特色,每一段失去的经历都如刀刻般深入骨髓。这其中的故事就像游戏的名字一样,重来一世,不必拘泥与顾及犹豫,爱就要勇敢认真,去做爱情的主人! [h1]丰富细腻的感情线[/h1] 恋爱迷因中,是踏入陷阱还是终成眷属。游戏中的五段恋情都别有韵味,与初恋在误会中分手;Yuri是邻家女孩,一直把他当作哥哥;Hana是办公室地下恋情对象,在野心的驱使下陷害男主;Rahee在成为模特前后与他相恋,因丑闻结束关系;Yi So是公司同事,因工作问题分开。性格迥异的女主都将带给主角一段完整又不同的体验。游戏中,选好关键选项非常重要,这将对后续结局好坏产生重要影响。 [h1]现实题材与沉浸式互动叙事[/h1] 作为互动式真人影游,本作以现实作为镜子,贴合实际地反映出了社会中男女感情的聚合、分割,“一失足成千古恨”在本作中展现的淋漓尽致。游戏的影视表现较为出色,具体体现在实景取材、虚拟设计和极其适配的背景音乐的结合,场景表现力的增强,使视听体验得到很好的满足。游戏中具有限时选择场景,玩家要在关键时刻做出抉择,不过不必担心选择的后果得失,最坏的结果无非在主菜单处重来而已,分支叙事的好处可见一斑。以第一人称的视角体验故事,大大增强了代入感和沉浸感。身处恋爱漩涡,内心的答复最为重要,玩家可以选择喜欢的女主作为主线发展下去,最终抱得美人归/ [h1]结语[/h1] 作为一款韩国出品的现实类真人互动影游,本作在角色互动、剧情演绎上可圈可点。一波三折的感情线也为每位主要角色画上了浓墨重彩的一笔。每位女角色都有专属剧情结局可供玩家选择。游玩这款游戏好似在看一部恋爱长剧,值得推荐。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
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