
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 11.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
💯
positive review
Grinding for grindings sake.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun roguelike. Wish it was bit more challenging!
Great game, probably one, if not the most fun incremental I played so far - nice progression system, it doesn't feel forced like in other games, you can actually play different paths and progress, there isn't a strict path you need to choose in oßrder to win - you never get the feeling of beeing "stuck" or hitting a wall - cute and funny designs - good gameplay concept 10/10
BUY THIS GAME!!! -The President
It starts slowly, but gets more fun as soon as you unlock more skills.
传奇神牧模拟器之《我蓝怎么空了?》《我家T怎么速溶了?》《我一个驱散的工夫怎么dps睡了?》 你的队伍包括:奥利波斯猎人,瓦德拉肯法,倒头就睡T,保护好他们去通关大秘境吧 技能逐步解锁后玩着还挺有操作感,一半的关卡还有特殊机制需要应对,难度中等偏简单[strike]要是魔兽里奶大米的四个倒霉队友也能这么轻松就好了[/strike] 体量不大但很爽,治疗玩家可以花大约3-5小时体验大脑按摩
Well worth the price despite being short (~5 hours to 100%). It's an incremental game, but unlike many in the genre you're given choices (not just damage boosts) to choose from. Last 2 stages are pure nonsense that require a specific strategy, which I'm never a fan of. With that said, well worth the price for me.
Lovely little incremental. Not very long, but good fun! (The controls are a bit of a learning curve)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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