
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 15.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun but NEVER again.
Good Game.
Excellent petit jeu, simple, efficace, addictif, je n'ai pas vu passer les 6h qu'il m'a fallu pour le platiner, je recommande !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short but fun game, nightmare mode unlocks it's full potential. Until nightmare mode it's not that fun but after unlocking it was really pacing and fast.
вот это я понимаю "Репрезентация моего опыта на хиллере в моба играх". спасибо за хорошие воспоминания о былом, 12 кастов хила / 10 респавнов в команде)
Really fun and enjoyable incremental game! The only downside I’ve found is that the mage feels much weaker than the archer, and I think the tank could use more nodes, perhaps something like a thorns ability or something similar. Anyway, I highly recommend this game!
Great game, smooth flow.
Delightful game. Simple gameplay loop that leaves you wanting to continue playing it until you complete it.
Excellent little pixel game. Deeply satisfying ~6.5 hours of actual gameplay for me. 100%ed in that time.
Good Game It's a little hard at nightmare difficult But it worth to play it 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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