
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Completely accurate representation of being a healer main
Fun game remind me of the good old day of playing as a Priest in WOW.
Incremental centered around spamming & cooldown watching your MMO action bar. Length was OK. 100% requires Nightmare completion which adds a few hours. Nightmare adds a few nodes, currency sinks, and is a replay of the Normal levels. Final few Nightmare levels were a grind. Progression typically felt slow and stuck behind the Ruby currency. An interesting take on the auto-battler incremental. Overall I had fun. Misses the wow factor and the "ramp to overpowered" of other incrementals.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has INSANE memory leak. After 50 minutes of playing it, it was eating 20GBs of memory.
Not sure if the dev has never owned or played a console before but having Circle or "B" be the accept/continue is mind blowing. Even going back to old school nes. A - Yes B- No It's not clever or intuitive. I honestly can not think of a video game ive played in the last decades where "B" or circle was an accept/action prompt. Suppose my negative is just human conditioning but i literally can not stop clicking the "wrong" buttons because X is go back and O is accept when every game ive ever played is opposite. Its absurd how its designed. I played the demo on mkb and saw controller support and bought and no thanks, just no thanks. In the fifteen minutes i played theres still bugs as well. A Spell cast gets bugged/erased if you finish the mobs and transition. Maybe let it get full released and maybe the dev will pick up a controller by then but until then dont even bother until its mega cheap sale. Which would still be generous. Its only a few hours. Dont waste your time
I'm in the minority but this was honestly a let down for me. It feels like the game just got going and it was over. Basically a slightly better demo.
great game, if you are a bad healer at any MMO but you love to play as a healer this game is for you :D love it :D
Was wondering how long I would be able to play until I get christian conversion therapy shoved down my throat. Well, playtime wise longer than I thought, but simply because I ran down a different path of the skill tree. Really starting to get sick of how religious fanatics have to force their real life delusions into EVERYTHING they are doing. Can't you at the friggin fcking least leave video games alone already? It's bad enough there is no place left that is safe from you in the real world.
#7 Idler Completed Nightmare part is boring but not long so don't mind. Playtime: You can complete all achievements in 5 - 7 hours.
Grinding for grindings sake.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 837 | 70% | Free | |
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