
Yuma, an amnesiac detective-in-training, and Shinigami, the spirit haunting him, tackle unsolved mysteries.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 4 → 4.43/day in the week after.
About
Enjoy a brand new dark fantasy detective action game from the minds behind the Danganronpa series!
A city of rain is gripped by innumerable unsolved mysteries, under the complete control of a megacorporation. Master Detectives from around the world, each possessing unique powers, must rise to the challenge of uncovering the truth. With Shinigami by his side, Yuma joins the investigation as a trainee of the detective agency.
The story progresses through investigation in the "real world" to collect clues needed to solve a case, then conquering the "Mystery Labyrinth" with the clues gathered.
Uncover the truth by making full use of your evidence in the Mystery Labyrinth.
[Investigation]
Take control of Yuma and explore Kanai Ward. Talk to people in the city and investigate crime scenes to collect "Solution Keys".
[Forensic Forte]
The detectives who investigate with Yuma have "Forensic Fortes," like "Postcognition" and "Disguise". They'll help find hidden clues and testimonies by utilizing these special abilities.
[Mystery Labyrinth]
As the investigation progresses, the "Mystery Labyrinth" will appear. The mysteries of the case materialize in the form of gimmicks and traps to attack you. Dodge them with the clues collected in the form of "Solution Keys".
[Reasoning Death Match]
In the Mystery Labyrinth, a "Mystery Phantom" appears to prevent you from finding the truth of the case. Fight back in fast-paced action sequences and slash through with a "Solution Blade"!
[Additional Content Outside the Main Story]
Obtain "Memory Shards" hidden in Kanai Ward to view secret memories between Yuma and the detectives. Enjoy substories and help people in need by fulfilling special requests.
"Plus" features:
- 4K compatibility & improved overall performance
- New gallery mode to enjoy cinematics and BGM
- 5 substories featuring different Master Detectives
Ch. Desuhiko: Charisma Killed the Cat
Ch. Fubuki: Fubuki's Luckiest Day
Ch. Halara: Raining Cats & Dog
Ch. Vivia: The Near-Death Detective
Ch. Yakou: Thank You, My Detective

[Languages]
Interface: Japanese / Traditional Chinese / Simplified Chinese - Audio: Japanese
*There is also Digital Deluxe Edition which contains digital art book and digital soundtrack. Please be mindful when purchasing.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−50% | 2.3Kreviews | 81% | — | $1.6M |
| $59.99 | 930ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 200 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中だるみはひどいが終盤になるにつれておもしろさを取り返してくれる作品。 まずこの作品をダンガンロンパシリーズだとおもってやると期待外れの肩透かしをくらいます。 はっきりと別ゲーです。 大人数でワイワイガヤガヤする議論パートはありませんし、謎解きは退屈に感じられるかもしれません。 しかしキャラクターの造形や台詞回し、謎解きのシステムなど随所にダンガンロンパみを感じるエッセンスは残っています。 これダンロンの◯◯じゃねーか。と内心ツッコミがとまらない部分はおもしろかったです。 また、往年のダンガンロンパファンだからこそ驚かされるような仕掛けもあるので、ダンロンファンにはオススメです。逆にダンロンやらずにレインコードから入るとちょっともったいような気すらします。 ネタバレなしで特に評価したい部分としては、 世界観の作り込みやストーリーの整合性がダンガンロンパシリーズを凌ぐ出来であることです。 なのでこのゲームの評価を下すなら、世界の謎やキャラクターたちの真の目的が見えてくる中盤の終わり~終盤あたりまで進める必要があります。 どちらかというと、小説のように最後にくるっと伏線や謎を回収するタイプの作品です。 1章2章あたりで投げるのはもったいないです。 良くなかった点としては、序盤~中盤の退屈さ。 雨の降り続けるネオンの街の神秘的な雰囲気に酔えるのは最初のほうだけで、以降はとくになにも感じません。 複雑でおぼえるのが面倒な構造をした街をサブクエのために徘徊するのは至極面倒でした。 ファストトラベルはありますが、メインストーリー中は定期的に封印されて徒歩移動を強要されます。 せっかくつくりこんだMAPだからじっくり歩いてね!と開発に言われてる気がしてたまりませんでした。 ストーリー面に関しては、各章ごとに相棒となってくれるキャラクターを好きになれるかどうかで事件に臨むテンションが変わってきます。 推しと一緒に行動してるときは楽しいです。 章ごとに発生する事件の内容は正直つまらないです。とくに1~3章あたり。 ドパガキなのでつらかったです。
无剧透。 中规中矩吧,案件0反正是最精彩的最吸引人的,案件1还行,案件2、3水了,案件4还行,案件5不知道干嘛来的,直接串台biohazard,结尾还有纯粹对砍一点推理没有。。。 整体来看还是有精彩之处,借刀杀人、装死、共犯、同归于尽,城市设定都还行,但还是甚多地方逻辑漏风(跳井盖是认真的吗?真有人有这个胆子跳吗?死亡率90%了吧),最终结尾感觉也有些差强人意,可惜了波波死神,我会永远记得你的。给个一般推荐吧。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 30 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*, French, Italian, German, Spanish - Spain, Korean*languages with full audio support
Hours played at review time, across 201 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s overall pretty fun and I would recommend to anyone trying to scratch that Kodaka itch, however, while it never reaches the low lows of the Danganronpa franchise, I fear it never quite reaches the high highs for me either. It’s sort of in Kodaka limbo in that regard.
This is Danganronpa 4, in the most positive way possible! + oh people love Junko, so why not make her a protagonist so she can stick around the entire game? I was so surprised at how much I am loving this game. If you like murder mysteries, this one is definitely up there as fun, vibrant and of a higher quality (because we know that murder mystery games quality can be in the ground sometimes this one is definitely really good!). In everything but name, it is it. The aesthetic. The casting. The fun wacky murders. The humor. The art. It truly feels like Danganronpa coming fully on 3D while polishing the best parts of it. It's so refreshing to play a game about being a detective agency and the entirety of the police forces are incompetent and corrupted. Usually, having good and honest cops and bad apple (aka the system is good, there is just one two corrupt people to stop) is an unfortunate thing you have to swallow when loving murder mysteries. I like that this is so absurd but so realistic at the same time lmao: every case is solved by the police in a manner where it will do as little paperwork as possible and appear good on record and characters make deals to make reports look better for a greater assignment. And it is all relatively lighthearted and humorous in the classic Danganronpa way with really fun over-the-top massacres. Also it looks GOOD the city looks good and is not too small not too big. They really balanced the designs between the more "attractive type" characters and cartoonish ones. And overall the art is much better in proportions while retaining the style. Having 2D sprites while characters are talking is a much needed detail that a lot of 3D games with lower quality models should have. Being unable to look at AI Somnium's file 3D made me expect Rain Code+ to look like ♥♥♥♥ and play like ♥♥♥♥, frankly, but although it is rough around the edges, the style and small bits of polish here and there makes for a surprisingly pleasant game: the neon bits and vibrant colors help round everything together, while the subtle lining shading help smooth out the 3D models imperfections. At first, I was not sure about having such quality shadows on the anime models, but realized that it works best for crime scenes, which is the most important part of murder mysteries. Danganronpa has always been somewhat uncomfortably horny. While I don't mind sexy humor (having come from Leisure Suit Larry games before..), the way was... pretty creepy. I'm happy to see that Rain Code+ delivers it much more tastefully in my opinion, similarly to how V3 handled it with Miu: having a token character be pretty sexually outwards while having more dimension to her characters than just that and have other characters react to it in a straight man comedy way makes for sexy humor to be much well shown. The rest of the female cast is surprisingly imo not objectified as much as uncomfortable anime games could, with their design telling more about their character before showing off if they are pretty and sexy or not. I do think that choosing for the protagonist to be younger kid essentially being surrounded by older siblings type makes also for a much more comfortable viewing. Talking about the protagonist, he is a good kid, and more likeable than Makoto and Hinata simply out of the fact that he does not feel as much like a self-fulfilling fantasy teen. I think having him younger (or just shorter? He strikes me as middle schooler/junior grade while everyone else is older as they comment on his midgetness and youthfulness) helps a lot with selling that this is a good kid to cheer for. I feel obligatorily the need to mention the killer enby rep the games has. It features a non-binary character which is their own character with their own wacky schemes. The fact that they are non-binary is never an issue or hammered, in fact there is humor about it being a recurrent joke that the protagonists cannot tell which gender they are, and they don't care to specify to them as they are a very no-nonsense character. It's fantastic and refreshing. There *is* humor in queerness that does not have to be derogatory, or overly sanitized, and this is it. I love how ambitious this game is overall and how well it lands. The gameplay is reminiscent to Danganronpa bullet truths while changing up its formats, but it is still the same: it is an absurd spectacle to make deduction more entertaining. The difficulty is harder than Danganronpa, but still easy (as you know, Dangan is pretty piss easy), not as hard as Ace Attorney. There's very fun polish here and there, my favorite being our companion commenting on items on the map like trying to box a statue or acting like she is eating something with many unique props models, commenting if you go the wrong way or pointing in the right one. It's small things like this that makes her feel actually your companion in crime (solving), and makes the entire thing feel alive. As for the map and quests, I feel like if you enjoy Persona's not-in-the-dungeon part, you'd have fun with this, which I did. Just being immerse in a beautiful Cyberpunk city and its inhabitants, and reading up dialogues. I love dialogues, I love visual novels, that's what I am here for.
фансервис с элементами игры
Oyunun temposuna lafım yok, ağır olabilir; ama oyun sırf süreyi uzatmak için tempoyu bilerek yavaş tutuyor. İnanılmaz bayıyor, oyun uzasın diye elinden gelen her şeyi yapıyor. Üstelik davaları çözerken özgür değilsin. Katilin kimliğinin anlaşılma süresi 15 dakika iken davayı bitirmen için oynaman gereken süre 50-60 dakika. Neyi yanlış seçtiğin önemli değil, dümdüz X tuşuna bassan yine doğru sonuca ulaşıyorsun. Evet, davaları çözerken hep aynı mini oyunları oynuyorsun. Onu geçtim, oyun seni zorla yürütüyor. Sorgulamam gereken kişiler tam önümde duruyor ama oyun dümdüz gitmeme izin vermiyor. Önümde millet baklava sırasına girdiği için ( ki cidden girmişler) karşıdan karşıya geçip yolu uzatmamı, üst geçitten karşıya geçmemi istiyor... Tavsiye etmiyorum.
设定非常不错,但剧情太尼玛弱智了。为了引导玩家,主角在迷宫里有时非常蠢,虽然符合侦探小说中扮演华生的角色,但毕竟是NO.1,就算失忆也应该有高智商吧?还有迷宫中毫无意义的冗长跑图,而且一个背景反复用。刚玩的时候还以和P5的殿堂一样每一个案件生成的迷宫都不一样,结果全是一个模板,挺失望的。希望小高继续加油吧
特別喜歡久留美,如果有續作,真的想多加一點久留美的互動
我198买的你降价到88了,sm
[h1] 推理、探偵要素に全ツッパした最高に楽しいゲーム [/h1](9/10点) 特殊な能力を持って事件を解決する超探偵たちと共に難事件を解決し、本当の真相を解き明かすゲーム このゲームの特徴として、偶数章はめちゃくちゃ面白いです。ただし奇数はあまりかも(特に三章、、、個人的にかなり評価は低いです) また、推理パートについてですが、わかりきっていることを聞かされながら、永遠に続く虚無の道を歩かされるかスパートや、かなり視認性と操作性の悪い、避けゲーライクのパートなどがあり、そこもなかなかストレスです しかし、これらの欠点を持ってしても余りある魅力的なストーリーやキャラクターが登場します この点がやはり神すぎるのでやるべきだと思います
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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