
The last installment of the dungeon-crawling RPG trilogy reaches its stunning conclusion! Will the Blood Maidens finally get their happily ever after?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−85% | 154reviews | 75% | — | $26.2K |
| $49.99 | 111ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just completed all 3 games, and I gotta say, I enjoyed various things from the series a lot. [h1]Gameplay[/h1] The balance in this game was pretty well done. Playing on the hardest difficulty also wasn't an issue. Each area had a mob that was basically a boss to avoid, but I think that is fine. It wouldn't feel like a challenge to traverse the dungeon if I was able to clear every mob with ease. I put an extra challenge to myself that I wouldn't switch classes, I could still unlock them and their skills though, I just can't take the best stat line for what I want to accomplish. I also did my best to match each character's weapon with their art (as much as I could, Hamln, Pyre, and Mary, I can't tell what their weapons should've been). Aside from the mob bosses, I didn't experience any weird difficulty spikes unlike MS2 where I find City Street's upper floors to be the hardest in the game relative to your characters' progress, and that was on normal difficulty too. The game has all the same good mechanics of MS2, but with one added annoyance, the Insectmares, which randomly disables certain commands and could only be removed with blood packs or the jail roulette. They have increased chance of appearing the longer you stay in the dungeon, and reset when leaving the dungeon. I could see what they were going for, but I think it wasn't needed. [h1]Story[/h1] It's a bit annoying to navigate, but splitting the group into 3 was pretty genius. It allowed for more focused story telling for each group of characters for every chapter, unlike MS2, where each chapter revolves around a subset within the group of characters. However, Finale fell short by not having any story dialogue in the middle of each chapter. It offers a more streamlined experience by having predictable places of when events occur, but the story telling really suffers. I still enjoy it more than MS1 purely from a mood basis. MS1 felt too stiff, while Finale, there is a good balance between seriousness, and trying to uplift the mood just like MS2. [h1]Conclusion[/h1] The series was overall great. From best to worst, I find: 1. MS2 2. MS Finale 3. MS1 the most enjoyable games in the series. I still have yet to experience everything as I skipped out on reading the prequel novels, which would likely resolve a few things I've been questioning
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 8 | 75% | $7.49 | |
| $21.6K | 25 | 64% | $25.99 | |
| $0 | 0 | 100% | $4.99 | |
| — | 9 | 44% | — | |
| — | 0 | — | — | |
| $2.7M | 2.2K | 73% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2K | 203 | 82% | $5.99 | |
| $26.2K | 295 | 96% | $4.99 | |
| $26.2K | 72 | 94% | $9.99 | |
| $26.2K | 292 | 67% | $6.99 | |
| $26.2K | 364 | 96% | $3.99 | |
| $26.2K | 69 | 91% | $15.00 |