
Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best JP #61, worst US #97 · 3 markets collected
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.9Kreviews | 49% | — | $11.9M |
| $99.99 | 5.7Kratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Arc system deserve some praise. Sony deserve most shame. The game could be good with a few patch but as it is I can't recommend to buy it at full prize on PC.
Game is just straight broken on PC. I wish I had bought it on steam so I could refund. Maybe they'll fix it one day, but for now, don't bother. It's terrible.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean*, Polish, Portuguese - Brazil*, Portuguese - Portugal, Russian +4 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stupid good game. Loves to freeze up mid matches, loading issues. Fix your game.
i can't even just pinpoint one thing i want to say about this game, it just feels like it's not well made, performance is ♥♥♥♥ (i can run street fighter 6 no problem but not this cartoonish game ?), netcode is ♥♥♥♥, price is just unreasonable, buffer / input detection is bad (i've been playing fighting games for decades and somehow on this specific game i get a shoryu input when i make a quarter circle ?!). i believe this is my first review, i'm that disapointed to finally feel like i have to say it out loud, i expected really great things and it's just frustrating to play. so long arc ♥♥♥♥♥♥♥♥ i believed in you one too many times (dnf duels, granblue, bbtag ....)
Linux users are actively being blocked. Very consumer unfriendly.
The issue with the pc port is not JUST that it isn't optimized, no, it's that even if you can escape the performance issues you will queue into pc players who HAVEN'T
just lazy cant even play the game they need to fix it
Underneath heaps of technical issues is a bland, samey game that tries too hard to please everyone at once (specifically, it really tries to please people who do not like fighting game and really do not like versus games). If you can actually run the game at a stable framerate, you'll be treated to sitting in queue for many minutes only to match with a ""5 bar"" that flickers between 3 and 8 frames of rollback. If you struggle through that, you'll enjoy getting put in actual cutscene combos from mashing autocombo, DI, and V-Shift to get looping wallbreaks. If you have a short attention span, I'd recommend having another small game or pastime to do on the side; between the long queue times and the constant mid-match mini-movies, I'm not sure I've ever spent so much time with my hands literally off of the controller playing a fighting game before. A handful of characters have interesting kits, but it's a game that encourages very monotonous gameplay. By design, every character has to be so generic as to fit into any possible team comp with as little friction as possible. The glamour wears off pretty quick (especially if you have to choose between the visuals the devs clearly invested so much of their attention and resources into, and playable performance for the gameplay where it's not quite so clear where all the effort went.) There is something sort of fun underneath it all, but it's certainly not worth the price, and certainly not worth all the bs. (Avatar Legends is half the price, and it's much more intuitive to pick up and more rewarding to invest time in, imo)
Not a real tag fighter. its just a 1v1
♥♥♥♥ sony
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.4M | 67K | 88% | $39.99 | |
| — | 0 | — | — | |
| $4.8M | 3.5K | 76% | $49.99 | |
| — | 0 | — | — | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $5.2M | 9.9K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10K | 87% | $49.99 | |
| $11.9M | 7.8K | 79% | $49.99 | |
| $11.9M | 129K | 85% | $6.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 72.9K | 90% | $4.79 | |
| $11.8M | 37.2K | 98% | $34.99 |