
Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best JP #61, worst US #97 · 3 markets collected
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.9Kreviews | 49% | — | $11.9M |
| $99.99 | 5.7Kratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the game but I can't play more than 30 mins without it causing my PC to hard crash, BSOD style (but just getting black screen to reboot). Had no issues with the beta which i played for hours and hours with no issue. Please fix ASAP.
The game is a blast, but the issues with online play have persisted from Beta and gotten even worse from the hour I spent trying to get my ten matches in to queue ranked. By the end I had zero desire to try ranked and am refunding unless something is done.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean*, Polish, Portuguese - Brazil*, Portuguese - Portugal, Russian +4 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Runs like poopoo
I can't recommend this game, had to refund it cause I could buy any other fighter for half of the price having none of these problems. The game runs poorly, even if you have a good PC you'll eventually run into people who have a bad one, and the match will stutter (they'll be more used to playing it like that than you). my game ran poorly, and I still ran into people who had it even worse The netcode feels pretty bad, Idk if it's because of it already running poorly, since GGST and SF6 work normally up to 300ms, but Tokon started breaking down at around 200.
Remove the EAC and hopefully the Sony SDK as well and improve performance
A poorly optimized port of what would be a pretty good fighting game. This genre will forever be plagued by poor releases and barebones content unless something changes. A big IP like Marvel should have set a new standard. Instead, we get one-sided rollback in the year of our Lord 2026. :CircusMan_Emblem: :steamsalty: :csgoskull:
The game is called Fighting Souls because the game feels like it's Fighting my Soul.
I love you ArcSys, you made such a cool game. Sony, fix my ♥♥♥♥ and let me actually run the ♥♥♥♥♥♥♥ game on my OS. Who tf is cheating in fighting games?
Game's unplayable on PC. I have a top tier computer, it runs well offline, but online play does not work at all. Also weird, there's like 6 PSN processes running when opening the game which is not normal i think. I'm trying to get a refund but I'm not sure I will get it. I labbed a little bit and waited to see if the servers would be fixed but It doesn't work. I guess I was scammed.
I'm having fun, but you cannot launch like this. Fix the game so it runs as it should, make it work on Linux.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.4M | 67K | 88% | $39.99 | |
| — | 0 | — | — | |
| $4.8M | 3K | 77% | $49.99 | |
| — | 0 | — | — | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $10.6M | 20.1K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 86.1K | 90% | $4.79 | |
| $11.9M | 10K | 87% | $49.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.8M | 11.8K | 88% | $35.99 | |
| $11.8M | 13.6K | 74% | $49.99 | |
| $11.8M | 33.7K | 98% | $34.99 |