
Fire up a wild ride across the cosmos with a fresh take on Marvel’s Guardians of the Galaxy. In this action-adventure game, you are Star-Lord leading the unpredictable Guardians from one explosion of chaos to the next. You got this. Probably.
Most likely between $29.4M and $83.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 94% | approximately $49.1M |
| PlayStation | $59.99 | 92% | — |
| Xbox | $59.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1347 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
solid gameplay and great character interactions
A historia e a dublagem desse jogo o salva, pois a batalha e um saco
Muito bom! Gráficos lindos e uma história envolvente.
Super jeu
Игра смешная и харизматичная, что для марвел не свойственно, в остальном слишком короткая и однотипная на механики, концовка смятая и по большому счету написанная через "бога в коробке" (Deus ex maschine)
extremely worth my 6$
Overall, this was a surprisingly fun game and definitely worth playing through if you're on the fence. Ran this on a 9800x3D and a 5080 at 4k. Visually it looked fantastic, no real performance hiccups or graphical glitches to complain about but this was using high end hardware. Now for the annoying stuff. I had to restart the game at least 4 times because quest triggers just completely broke. Reloading the last save usually fixed it, but still annoying when you're just trying to get through a level. The Huddle mechanic... ugh. It sucked. First couple times it was kinda neat, and when the 80s music landed right it was funny. Reminded me of that Simpsons scene where they're stuck in the car with "Sunshine, Lollipops and Rainbows" playing. But after a few times it became super repetitive and completely killed the momentum of the fight. Half the time the song choice didn't fit the vibe at all and just made the battle feel awkward and forced. Also felt like they introduced a ton of cool mechanics once, used them for five minutes, and then forgot they existed for the rest of the campaign. Some of the puzzles were pretty obscure too. If you weren't paying 100% attention you'd get stuck easily. I know that's partly on me, but I'm an old guy and I actually like a bit of "yellow paint" to point me in the right direction when I'm tired. A toggle setting in the menu for puzzle hints would've saved me some headache so that your average user doesn't need to be bothered by it. Combat was solid for the most part. Gunplay felt fluid and easy enough to handle. The squad skills were fine, maybe a bit forgettable, but the menu was easy to navigate. The workbench upgrades were cool early on, but searching for a bench got tedious fast, and I ended up with a pile of useless extra materials by the end. Same with the money mechanic. Seemed huge early on when you get to Knowhere, but completely irrelevant right after that. Bottom line, if you like Marvel and story heavy action adventure games, give it a shot. Honestly, I enjoyed the story here WAY more than the last Guardians movie, which felt way too over the top and forced. This game nailed the balance of cheese, humor, and heart much better.
The writing is easily one of its biggest strengths—every conversation, joke, and sarcastic exchange between the crew feels authentic and perfectly captures the personalities fans know and love. The gameplay is surprisingly engaging as well. While you only directly control Star-Lord, coordinating abilities with the rest of the team creates satisfying combos and keeps combat exciting throughout most of the adventure. That said, the game isn't without flaws. There are quite a few minor bugs scattered throughout the experience, and the overall length can feel a bit excessive. The pacing occasionally slows down with noticeable downtime between major story moments, which can make certain sections drag. Even with those issues, Guardians of the Galaxy remains one of my favorite Marvel games. Its fantastic characters, sharp dialogue, and cinematic presentation make it an unforgettable experience that every Marvel fan should try. Want to save the galaxy once again / 10
I picked up Marvel's Guardians of the Galaxy on a steep sale, honestly just looking for a decent distraction before some other games came out, and I ended up completely loving it. It’s a huge shame it launched around the same time as the failed Marvel’s Avengers game, because that definitely turned a lot of people away. The story is fantastic, and the art direction and environmental storytelling are genuinely some of my favorites in any single-player game. What really holds the whole thing together is the constant banter between the Guardians which genuinely made me laugh at times The combat is definitely the low point, though. You only play as Star-Lord, and using his guns feels like you're throwing rocks at enemies most of the time. You do get to control the other Guardians as "abilities," which is a cool system, but I really wish they gave you more moves to choose from. Thankfully, the boss fights are varied and fun enough to make up for it. I was also surprised that the game has semi-branching paths; your dialogue choices actually matter and can let you skip puzzles or make certain fights easier or harder. If you're even semi-interested, or just want to play through a really fun 18-20 hour sci-fi action movie, I highly recommend it. 8.9/10 overall, 9.5/10 story, 10/10 art direction.
Amazing game based on the characters from my favorite movie trilogy. Character design 10/10. Story, 10/10. Gameplay 8/10. The combat system is cool, but gets a little repetitive over time. However, I do like how it makes you use your Guardian's abilities, rather than brute forcing it with Star-Lord. Overall, a great game, 9.3/10.