
You are military volunteer. what? you did not volunteer? It's too late! You are already in the middle of the battlefield. kill the alien for the humanity! Marine Survivors is simple action rogue lite game. kill aliens, earn exp gem, upgrade your weapon. unlock various collection.
Modeled estimate, not a reported figure. How we estimate →

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99 | 37reviews | 51% | — | $669 |
| $1.99−60% | 61ratings | 63% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Default movement speed is painfully slow and weapon upgrade progression is similarly paced and overall unsatisfying. It may be only early access, but the gameplay is very tedious and does not show the same potential that Vampire Survivors did at its early access launch. I think it needs a lot of work before it deserves to be compared to the other games it is emulating.
Grenades are luck based with only a vague correlation to facing, the rocket drone usually fires at nothing, the other weapons (at least those I unlocked) were OK. Even using a "fast" character with a fully upgraded speed, the game feels very slow. The progression tokens are one-use, applying only to your next run. The levels are short, they arbitrarily end it rather than letting you play until character death. Very much a "the food is terrible, and the portions are so small!" kind of situation.
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Hours played at review time, across 37 reviews with recorded playtime.
I first tried this game back in November, and it looks like the game hasn't received actual content or balance updates since. For shame, too, because while a StarCraft-ian space marine take on Vampire Survivors is certainly a nice and fresh take (at least visually) on the bullet heaven genre, this game just doesn't have enough elements in place to be really worth it. The matches are short and it takes most of the match to build up a sufficient firepower to feel somewhat of a menace, but stage completion really comes just shortly after on both of the game's maps. You can then replay said maps on various extra difficulties and with new characters, but it's hardly worth it when there isn't even permanent upgrades, only coins you can choose to spend before a run which are then lost forever. The difficulty balance also feels off, with no real healing options and Normal difficulty already being an enormous step up from Easy. Apparently there's plans for many more maps, characters and more, but for now I can't recommend it. No controller support currently. Bullet Heaven Fandom review #40. If you're looking for extensive coverage of the games in this genre, consider checking out my [url=https://store.steampowered.com/curator/43402758-Bullet-Heaven-Fandom/]Bullet Heaven Fandom[/url] curator page.
It's a fun game that doesn't take that long to unlock the different weapons and characters. Just requires some common sense and experimentation. While this game doesn't have the depth and complexity nor the quality of life features for which Vampire Survivors is known, this game is still in early access and shows some promise. The only frustrating thing is that you have to purchase upgrades every time you start a new mission, and then you lose those upgrades when you're done, for better or for worse. This lack of permanent character building is a bit of a bummer, but getting more coins to upgrade your character when you start a new mission isn't that difficult. Yes, you CAN heal yourself, but you have to purchase that upgrade every time you start a new mission. Sometimes there will be a hamburger that shows up which heals you for 50 points. I've read some of the reviews and I'm completely baffled at how they can't make any progress in easy mode. If they can't survive the eight minutes with the starting character, it might be a skill issue.
Game is very unbalanced in 2nd level. The enemies drop what I think looks like gold. As you go through harder enemies, I think there needs to be more gold that drops or a 25% chance to drop more gold. The weapons are too weak and this game has you kiting around the map way too much as compared to Vampire Survivors. It would be fun if there were utility items. As of right now there are only weapons you can get. Nothing that gives you speed boost, passive heals, or some other neat thing like extended pickup rate. These shouldn't count towards weapon slots either. I hope the dev fixes this issue. And this game has the potential to be something good in this new sub-genre we're calling Survival Roguelike? Survival bullet hell?
Warhammer + Starship Troopers
Pump and dump game. Got an hour and a half worth's of playtime only to realize that that was all the content, but that was weeks after I bought the game. Last update was in October as of this review so i doubt its getting any more love.
The game have slow, but somewhat fun gameplay. While the graphics is pixelated the weapon effects are on higher quality. Most weapon is effective. The mission lenght is quite short, strangely only 8 minutes and because of this you barely can upgrade your weapons. I started a Refund even the game is cheap, but totaly ruined by the useless Meta Progress. You only can spend them before mission and only those you earned in previous run and it reset on every new mission start. So you basicaly can not progress in this game. Not recommended.
Well, I don't know much about this new genre except that all games are cheap and launch in neverending early access. This one borrows elements from the popular Sci-Fi franchise. It plays fine and I gave it a couple of runs. Only one character is available at the start, others are unlocked by playing and completing maps. You always start from scratch. The coins you collect during runs can be used to upgrade a few things - which need some info boxes because it's impossible to tell what they do. But once you die, those upgrades go back to zero and the coins are lost. The other character I unlocked, some kind of goblin that throws grenades, is rubbish. It takes too long to recharge and grenades are thrown at random, never hitting what you want. Two maps get boring fast. It needs some exciting content because now it just looks too basic. But still a thumbs up because you're wasting less than a dollar.
The Dev leaves this game in a bad state for very long stretches of time and I no longer will support this crap. The game has needed changes for a long time and those changes don't seem to be coming. Stay away from this game.
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Where this game's players are, estimated from review languages.
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