
Marble Trap is an isometric rolling race game where you need to roll your way to the finish without getting trapped.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dive into the thrilling world of Marble Trap, an exciting isometric rolling race game that challenges your agility and speed. Navigate through a series of increasingly treacherous tracks filled with cleverly placed traps, as you race to the finish line without falling into the sea!
Features:
Fast-Paced Racing: Experience the adrenaline rush as you roll your marble through 144 challenging levels. Each level is meticulously designed to test your reflexes and quick thinking, with minor obstacles at the start that escalate into complex trap-filled tracks!
Varied Traps: Prepare to face a barrage of traps, including rotating axes, spike cubes, rising spears, trap pits, and shooting cannons. The challenge increases as you progress, and slow players might find themselves chased by relentless chainsaws!
Inspired by Retro Classics: Marble Trap draws inspiration from beloved platformers like Marble Madness, Marble Blast, and Super Monkey Ball. With easy-to-learn controls using only the directional buttons, you'll quickly find yourself immersed in this nostalgic experience.
Compete with Friends: Set your best times and climb the leaderboards! Challenge your friends or take on players worldwide in daily and weekly challenges that keep the excitement alive.
Perfect for Speedrunners: With a focus on speed and precision, Marble Trap offers endless replayability for speedrunners and casual players alike. Collect stars on each course for added achievements and bragging rights!
Why You'll Love Marble Trap: Engaging gameplay, responsive controls, and a visually appealing design make Marble Trap a delightful escape for gamers seeking a fast-paced challenge. With an energetic soundtrack to keep you motivated, you’ll find yourself coming back for more.
Join the fun, conquer the traps, and prove you have what it takes to master the marble rolling challenge!
Are you ready to roll? Get Marble Trap today and race to the finish!
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
Hatte eigentlich ein modernes Marble Madness erwartet, und dass ist es leider nicht. Prinzipiell nicht schlecht, aber es hat halt Macken. Was mich besonders stört, man muss bei einem Fehler das Level immer von vorne beginnen. Zwar hat man unendlich viele Leben und die ersten 20 sind easy, aber so ein simples Feature kann man heutzutage schon erwarten. Dadurch wirkt es nicht gut programmiert bzw. durchdacht, was man auch an der fehlenden 'Spiel verlassen' Funktion merkt.
One of the Best Ball rolling Racing Games = Marble Trap
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +14 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD GAME
Recommended. This has the potential to be a great little ball roller, but it falls very short. The look and feel are really well done. The physics feels very responsive and after a couple levels you'll be whipping around at high speed. The biggest drawback is how bland the level design becomes. It feels like they can trim about 70% out of the game to make it feel less grindy. Otherwise, it's a fun time killer.
Love this game! So relaxing and fun, also challenging and gives you a feeling of accomplishment when you beat a difficult stage. Very enjoyable, highly recommended
Дpoчeвo и мозговынос. 40ые уровни сложнее, чем 140ые (всего 144 уровня). Пройдена вдоль и поперёк, получены все достижения, успешно удалена с компьютера и забыта как страшный сон. Качественно, красиво, но какого xyя приходится всё спидранить и заучивать !
This game is awesome! You control a marble rolling at full speed through a narrow track full of curves and obstacles to avoid, while also trying to get the best time. It's hard to find something that sounds better for a LAN party. But don´t worry, you can still compete when you are at home. There are daily and weekly runs where you can try to get the best time! The controls are good, you can fully play with gamepad, including the menus, and the player controls feel very well balanced (phisics, inertia and cutting edges), and the music fits perfect. You should try it!
Muy buen juego.
Like most other NanningsGames games, it controls well, is very simple, and has a pleasant soundtrack, but I found this one extremely frustrating. Most of the levels that had multiple of the basic cannons felt like complete RNG, if they hit you or not. If I'm playing what is essentially a precision platformer, I do not want to feel like I have to constantly deal with RNG. There's also some levels with obstacles that just appear right under you and instakill you if you did not know they were there in advance, requiring trial and error of just dying to them first. About half the levels in the game that have clearly telegraphed obstacles and no RNG were great. Especially the last 24 levels were great: no RNG nonesense, and there's a lot of elevation, allowing for trying to create lots of your own shortcuts, and I could see wanting to replay them to speedrun them and get better leaderboard times. But the other half of levels felt way too frustrating, to the point of it souring the entire game for me. I also experienced lag in the game starting from the desert levels, and changing vsync settings in the game did not fix the issue. That said, judging from other reviews, it seems most did not find it as frustrating as I did, so take my review with a grain of salt.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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