
Make burgers with assorted ingredients, memorize orders and be quick before time runs out. Make your customers happy by eating delicious hamburgers, but remember, nobody likes to get wrong orders.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
too hard if you have two or more tables after day 30. just try to serve the zombies for the happiness boost but its not enough.
Very arcade style food truck game with "I'm struggling with these ingredients" flair that you just can't deny! Also the music is groovy so it makes up with the tunnel vision stress that comes with memory games lol
Muito divertido, mas difícil. É a experiência de vender hambúrguer, só que as pessoas não tem o mínimo de paciência, e também você não sai com o cabelo fedendo a gordura. 10/10.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best $0.22 game I've ever played. HIGHLY recommended if you like to waste time.
Cute art but like other reviews pointed out, its a mouse only click game for a fast paced game. No keyboard options, no in-game upgrades to facilitate your increasing orders which is counter productive for progression, no story mode or other challenge modes, just endless mode; game feels pretty barebone as even the text sizes are very small on a 16inch monitor with no resolution settings. Sadly I'm giving this a thumbs down hoping the devs fix the issues many people have been pointing out. Good luck
진행할 수록 바보가 되어가
No me da tiempo preparar las hamburguesas y eso me genera convulsiones
Make the Burger, um game interessante e relaxante sobre cozinhar e comida, no caso o Hamburger, traz a saga de nosso grande herói, que quer se tornar um chef de sucesso no seu trailer de hamburgers, fazendo lanches e mantendo seus clientes felizes. O jogo é bem legal, exige bastante memória fotográfica, e vai aumentando a dificuldade com o passar dos dias, compre alimentos que as pessoas gostam nas lojas que abrem de 10 em 10 dias, e faça sucesso com os seus lanches de rua! escrito em 27/12/2021.
I really hate to give this game a thumbs down, because I really like the concept and for the most part I have been having fun with it. But the difficulty of this game is way too hard and way too unforgiving. So, the whole game plays like a memory game. A customer appears, you accept the order, you can see what the customer wants on their burger, you go into the cooking screen and then select all the ingredients and serve the finished burger to the customer. So far, so good. However, while you're in the cooking screen, you can not look at the orders, so you have to pick the ingredients from memory. You can go back to the overworld while in the cooking process and look at the order again, but doing this wastes precious time. And time is really scarce in this game. While the first few levels go somewhat easy on you, the later levels are relentlessly hard. You can get four customers at once per table, each with their own selection of ingredients. And there are 40 ingredients in total, so it's pretty easy to mix something up or misclick. If you do mess the burger up, you can't just throw away the unfinished burger, no, you have to finish it first, before throwing it away, wasting precious seconds (and if you end a level with an unfinished burger, that burger will still be there and needing to be rid off in the next level). By the time you've done that, you've usually already forgotten what the customer wanted, so you have to look at the overworld order again, wasting even more seconds. And since each customer is only willing to wait a very, very short time for their order, you likely won't be able to finish their burger in time after that mishap. And don't forget, while you're fumbling around with that one customer's order, there are three more customers sitting at the same table, each with their own short waiting time. You can upgrade your burger joint to have more tables, to get even more customers, but that to me amounts to sheer suicide. I usually have a pretty good reaction time and memory, but even I am heavily struggling with just one table and have to intentionally ignore several customers, since there is not enough time to get all their orders right. So what happens if you mess up? You lose happiness points. You accidentally misclick and give a customer a burger with just one wrong ingredient, you lose points. You don't manage to serve a customer in time, you lose points. You accidentally throw their burger on the ground and can't make another one in time, you lose points. You accidentally gave a burger to the wrong customer, while the real customer is still waiting, you are likely to anger both of them and lose double the points. What happens when your points reach zero? It is instant game over and you lose all your progress and have to start from the very beginning again. Even if you were at like day 40 and close to unlocking everything in the game. Oh and unlocking stuff in the game costs points too, so you better be careful to max out your points first and then only buy one ingredient at a time. That way you will hopefully have enough points going into the next level, so that when you mess up one burger, panic and mess up even more orders as a result you will hopefully have enough points left to not get a game over (as it happened with me). Like I said, I like the concept and I do enjoy the game somewhat. But the point and penalty system is way too brutal and the fact that one simple mistake and subsequent panicking can cost you ALL your progress instantly is just unforgiving. Edit: And not too long after writing that review, while I was trying to unlock the last achievements (since I was pretty close anyway), the game bugged out. I needed to serve two last customers, but they were stuck on the street and couldn't get to me, so I couldn't progress. I went into the menu and picked restart, figuring it would restart that day. Guess what? It restarted the whole game and now - just like with the regular game over - I'm back at zero and would have to play over two hours again, just to reach the point were I last was. This is ridiculous.
Borger game is quite fun.
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Players by region
Where this game's players are, estimated from review languages.
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