
MainFrames invites you to meet Floppy and to browse a clever and charming platformer that plays out entirely within the windows and desktop of a PC monitor. You won’t want to press the escape key on this cozy outing!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Boot up for a byte-sized adventure in MainFrames, a clever and charming platformer that plays out entirely within the windows and desktop of a PC monitor.
Join Floppy, an adventurous program seeking to find their place in the digital world, while cheeky daemons maintain the system’s balance, always managing to stay out of your sight. Navigate a maze of diverse PC frames, meet quirky and colorful characters, and uncover secrets that bring Floppy closer to piecing together their function. Each interaction injects humor and warmth into their journey, making every moment a byte of delight.
In MainFrames, you'll guide Floppy by rearranging program windows to create new pathways, jumping between frames to navigate the digital world. Every area you explore is rich with distinct visual styles, innovative mechanics, and hidden secrets. Complemented by a micro-chill soundtrack, the game’s charming puzzles and platforming challenges provide a rewarding experience that's hard to log off from.

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 205reviews | 87% | — | $38.8K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MainFrames is a highly inventive indie platformer that distinguishes itself through a clever fusion of precision gameplay and a delightfully meta setting rooted in retro computer culture. Developed by Assoupi and published by The Arcade Crew, the game casts players as Floppy, an anthropomorphic floppy disk navigating the inner workings of a computer system that is presented as a living, breathing world. From the outset, MainFrames makes a strong impression by turning a familiar digital interface into a playful and mechanically rich playground, where operating system elements are not just visual flair but integral parts of the gameplay. At its core, MainFrames is a tight and responsive 2D platformer built around classic fundamentals such as running, jumping, wall interactions, and aerial control. What sets it apart is how these mechanics are constantly recontextualized through the game’s central idea: the world exists inside movable computer windows. Rather than traversing a fixed level layout, players are often required to physically drag, resize, and reposition windows in real time to create platforms, bridges, or safe landing zones. This mechanic transforms the act of platforming into a hybrid of action and spatial problem-solving, asking players not only to execute precise movements but also to actively reshape the environment to make those movements possible. Level design is compact, focused, and highly intentional, with most challenges presented as self-contained screens that test a specific idea or combination of mechanics. The game introduces its concepts gradually, ensuring that new players are never overwhelmed, but it doesn’t shy away from demanding execution once those ideas are established. Some sections emphasize careful timing and precision, while others lean more heavily into environmental manipulation, requiring players to pause, think, and experiment before committing to a solution. Frequent checkpoints and near-instant respawns keep frustration in check, encouraging repeated attempts and reinforcing a satisfying trial-and-error rhythm. The visual presentation plays a major role in MainFrames’ appeal. Its pixel art style is vibrant and expressive, drawing inspiration from old-school operating systems while infusing them with personality and charm. Icons, windows, menus, and background processes are all reimagined as characters or interactive elements, giving the world a whimsical sense of cohesion. This attention to detail makes the setting feel more than just a gimmick; it feels like a thoughtfully constructed universe with its own internal logic. Complementing the visuals is a lively chiptune-inspired soundtrack that maintains energy during demanding platforming sequences while reinforcing the game’s retro aesthetic. Narratively, MainFrames keeps things light but meaningful. The story unfolds subtly through interactions with other programs and background details, offering humor, warmth, and occasional moments of introspection. Floppy’s journey through different systems becomes a metaphorical exploration of purpose and belonging within a digital world that is both nostalgic and strangely human. The writing is clever without being overbearing, allowing the gameplay to remain front and center while still providing enough context to make the journey feel personal and memorable. While the game is polished and confident in its design, it does present a few challenges that may not appeal to everyone. Some players may find certain difficulty spikes abrupt, particularly in sections that require both precise movement and rapid environmental manipulation. Navigation can also feel slightly disorienting at times due to the abstract nature of the setting and the absence of a traditional overworld map. However, these aspects are more reflective of the game’s ambition than of any lack of care, and for many players, they enhance the sense of discovery and mastery rather than detract from it. Overall, MainFrames is a standout example of how creative theming and mechanical innovation can breathe new life into a familiar genre. It respects the foundations of classic platformers while confidently building upon them with ideas that feel fresh and thoughtfully executed. For players who enjoy precision platforming, clever puzzles, and a strong sense of identity, MainFrames offers a compact but richly satisfying experience that lingers in the mind long after the final jump is made. Rating: 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian, Russian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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