
MAINFRAME DEFENDERS - Turn-based tactics centered around gear and unit customization. It offers simple combat, high replayability, and tons of loot. Items don't just provide stats boost, but also offer distinct mechanics that can be combined into powerful builds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Tactical retrofuturistic strategy game. A computer virus has infiltrated the "Stargazer" research complex. Most of the robotic units are controlled by the virus. Lead a squad of 4 prototypes on a mission to defend complex mainframe. You'll have to repel assaults, destroy unit fabricators, download valuable data, clear infected nodes, and do more on your way to the deepest parts of the complex. Work with item limitations and drawbacks to build powerful combinations. Destroy your enemies with diverse tactics: overheat them, melt with corrosion, absorb damage, and return fire. But don't rely on a single strategy too much - enemies might have a way to counter it. But above everything else: defend the Mainframe!

* RETRO STYLE: Graphics, inspired by 80s terminal PC with hybrid synthwave soundtrack.
* DIVERSE TACTICS: Cook enemy robots to death, bury them under your bullets, eliminate with a single powerful shot, or render your opponents useless with debuffs - this game is designed with a lot of viable strategies in mind.
* BUILD YOUR SQUAD: Similar to how in card games you have to build your deck, in Mainframe Defenders you have to combine different items with unique abilities, to create an unstoppable squad. Work with item drawbacks or double down on them, creating flawed, yet powerful build!
* UNIQUE ENEMIES: Enemy squad won't sit idle, though. Each unit has its own role in the squad and designed to counter certain strategies. Pick your targets wisely, or you will lose.
* PROCEDURAL LEVELS: Hand-made rooms are combined with procedural generation to create random levels. Missions have differing objectives, combined with unique mission conditions. Will you accept the challenge or avoid the unknown and risk falling behind?
* PROGRESSION SYSTEM: Victory or defeat, the game is not over yet! Unlock new units, each with a unique set of upgrades and load-outs. Unlock new items to bolster your new strategies.
Join our Discord to stay informed about updates for Mainframe Defenders. There you can share feedback and suggestions, as well as chat with our team about the next project_

Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 795reviews | 88% | — | $87.3K |
| $0.59−90% | 49ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没教程
конструктивно если говорить, то игра неплохая
Joguei pouco, mas gostei bastante. O estilo lembra jogos mais antigos e traz uma sensação nostálgica. A proposta é simples e funciona bem.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Hungarian, German, Portuguese - Portugal, French, Italian, Spanish - Spain, Polish, Simplified Chinese, Korean, Japanese +1 more
| $3.71−69% |
| 14ratings |
| 79% |
| — |
| not modelled |
| $11.99 | 4ratings | 80% | — | not modelled |
| $2.39−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Можно позалипать в дороге, да и музыка в игре ничего так.
재밌음. 하다보면 아이템이랑 캐릭터 해금도 많이되서 많은 빌드를 할수 있음. 적들도 여러가지 기믹으로 공격해야 파훼가 되게끔 짜여있어서 좋았음. 근데 임무가 너무 재미없긴해 어느정도 빌드 맞추면 그 다음부터는 별거없음 그래도 정말 재밌는 게임
Прикольная игра, еле пытался пройти легкую миссию. Потом пошел в обычную и победил.
— Несучка? Подходит игрок к роботу выбрать снаряжение: — Ствол хороший? — Ещё какой! Первая пушка в мейнфрейме. Урон, дальность, поджиг. — Беру. — Только патронов к ней нет. И слота под неё нет. И робот под неё не подходит.
“I wasn’t expecting much, but this turned out to be a great experience
A fantastic little turn-based tactical roguelite. Simple to pick up, but the squad synergies and build variety go surprisingly deep. The retro terminal aesthetic and synthwave soundtrack set the perfect mood. If you enjoyed games like Into the Breach or Cogmind, don't sleep on this one.
A lot of fun! For a roguelike nothing feels unfair/unfun even at higher difficulties. Honestly I rather enjoy how difficulty is handled, literally just how much damage gets done to you and stronger enemy types. Which means you can get used to how to tackle certain enemies and deal with the status effects they inflict on you on an easier difficulty. A really fun aspect of the game is the weapons and builds you can try to do. When things finally clicked that most guns suck until you build around their downsides it then quickly goes into having having overpowered weaponry and mowing things down. All that is to say the beginning of a run is the most difficult and gets easier as the run goes on. Super fun imo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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