
It's Mail Time! As a newly trained Mail Scout, put on your pack, grab those letters, and deliver them across Grumblewood Grove! The forest animals eagerly await the sight of your mushroom hat in this cozy, cottagecore light-platformer adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Mail Time is a relaxing, cottagecore adventure set in a peaceful forest, far, far away. It's your first day on the job as a newly minted Mail Scout. Equipped with a mushroom hat, a pack full of letters, and unbridled enthusiasm, it's time to deliver letters and packages across the Grumblewood Grove.
Their recipients eagerly await the sight of your mushroom hat, so don't tarry! Run, jump, glide, and make your way across the forest to deliver parcels and joy to the cute critters that inhabit these woods.
That's right. It's Mail Time!


If you ever wanted to enter a fairy tale, this is your chance. Explore the cozy, peaceful world crafted by Kela van der Deijl, and make friends with all manner of forest critters!
🐸 Meet 15 heartwarming characters with their own stories & charms. From poetic frogs to punk-rock woodpeckers and grumpy squirrels, they’re all equally eclectic and in need of your meddling help.
🌷 Explore colorful and whimsical environments, jump amongst a huge flower field and scale the towering trees.
💌 Deliver letters and packages to help the inhabitants of the Grumblewood Grove and gain your Mail Scout badges. Soon you’ll be a true Mail Scout!

Customize your Scout, learn the tricks of the trade to scale trees using mushrooms and use letters to glide through the air.
🌈 Over 46,000 customization variations are possible!
🍄 Use 6 different categories ranging from skin tone to backpack type to customize your Mail Scout.
⭐ Earn Mail Scout badges to upgrade your gliding ability.


From Grumblewood Grove to the edges of the forest, explore unique locales straight from the pages of a storybook, meet their inhabitants, and then deliver ALL the mail!
🍀 Discover & explore 8 distinct areas. From a lively woodland village to a murky swamp and peaceful farm there’s plenty to see!
🌟 Collect hidden trinkets to complete your collection and earn all of the Mail Scout badges!
🎈 Reach new heights with gliding and jumping abilities, what’s the highest place you can get to?

No time limits, pressure, or risk of harm. Relax and explore the Forest at your own pace and leisure. It's your first day on the job after all!
🌻 Various accessibility options to aid your experience. No one should be left out!
🐌 Proceed the story at your own pace, take as long (or short) as you want.
🍃 No fall damage (we promise). Simply pick yourself back up and try again!
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 85% | — | $426.8K |
| $19.99 | 143ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cozy, chill, relaxing, comfortable mood and atmosphere Music works well Gameplay is incredibly limited but of course that's intended and just part of the constraints the developers would have deliberately imposed upon themselves for simplicity; gameplay consists of running back and forth between various forest denizens, and also collecting things and then delivering them to aforementioned forest denizens Movement is a little iffy. Platforming is clunky; terrain isn't measured precisely in accordance with player's jump heights, and so it's not immediately apparent what jumps you're supposed to make and which you aren't. So navigating up to higher areas is usually just a matter of blindly brute forcing via every possible discernible path, which results in unsatisfying traversal and navigation. But then again, this approach can also create the dynamic of having to consciously contend with the terrain and plan your ascent through certain parts of the game, making for at least somewhat engaging platforming. Not a game breaker though; I quite like running around simple environments like this, and so I spent quite a bit of my time just wandering through the forest and getting the lay of the land, even if some of the basic platforming mechanics come off as poorly polished. If you enjoy simple 3D environments you might enjoy this aspect of the game. Strangely there's almost no juice when picking things up; no animation, particles, or even sound effect, and also no additional details re. exactly what it is you picked up or what it's for, so you need to use the clumsy pause window in order to ascertain that. The UI by the way is a pretty striking weakness here. It's poorly responsive and overly cumbersome. The dialogue is...well...it depends what you're into There's almost no capitalisation, and is characterised by the sort of grammar and syntax you might expect to find in the typical 10 year old's text messages. And that's in addition to a wild smattering of spelling errors, not all of which are deliberate. This will suit some, as you can really turn your brain off. For others, it might strike you as thoroughly uncreative - and even soulless - dialogue for attentionally deficient and chronically online social media addicts Most characters are hopelessly oversimplistic two dimensional stereotypes. The game and narrative is permeated by an almost cloying atmosphere of inane and vapid feel-good pop psychology with hamfisted moral teachings amply spread throughout to bash the player over the head with. Also, it's a pronoun game, with every second character being a they. Again, depends on who you are, as this will mesh with some people's proclivities and not with others. At one point you can hop on a ladybug and have it slowly walk you around in circles. That's pretty neat The little treetop village is nicely done, even if there aren't any interiors anywhere in the entire game and all doors are just set dressing The ending is a little bizarre, as several of the animals refer to instruments which they are supposedly playing, but there's no change whatsoever to either their 3d models or 2d sprites, and so the impression is that they're deludedly referring to imagined instruments that they're hallucinating. The story/dialogue pretty clearly implies some degree of developer self insert There's a literal fat cat who's hoarding a pile of gold in his treehouse and who is perfectly apathetic to his tenants. Other characters decry him as a 'capitalist', including the player character Player character even unironically refers to "wealth distribution", which is in fact acted upon later in the game. No nuance or subtlety in characterisation, just very two-dimensional and therefore boring although again, to be fair, almost all characters get this 2d treatment. Of all things, this part of the game struck me as a shameless developer self insert; entitled, bitter, resentful. So yeah, depends what you're into. Unimpressive superficial dialogue making for poorly characterised paper cut out characters who, taken together, act as little more than vessels for the developer's sociopolitical leanings; But the world is charming, the music is soothing, and many find this a chill and relaxing way to spend a few hours.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil
| $5.99−70% |
| 117ratings |
| 80% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very wholesome game about delivering mail to your little animal friends. I had a wonderful time reading through every dialogue and you could tell the creators poured their love into the whole environment and the different characters. I also as many do wish it was a little longer though but other than that it's just a short and simple but cute time.
Ta gueno, 1 €, compren
★ A wonderful short game that I'll keep coming back to for its atmosphere and memorable characters. — A full playthrough, including all achievements, took me three hours, and I didn't need any guides. Everything is intuitive and easily achievable through free exploration, which I found interesting. — The style, both 2D and 3D, reminds me of a children's fairy tale book... I haven't felt so comfortable in the open world of a game in a long time. — The dialogue is lively, sweet, and funny. It doesn't overtax your brain, but it makes you fall in love with the characters. — There are some minor bugs, but they're easily fixed by going into the menu and closing it. — I wish the game had voice acting, but it's already close to perfect. — I don't know if I can recommend this game to a child or a young teenager, but it would be great for them. Although, even adults like me will find it cool to look at the world through the eyes of the main character and remember a childhood with an absolute absence of social phobia.
It's a very cute, simple game. As long as you're good at juggling your character around an unmapped map you'll do great and finish in under 4 hours gameplay!
echt een dramatisch spel
um jogo absolutamente adorável onde você é responsável por entregar cartas (e outras coisas!) por uma cidadezinha no meio de uma floresta. as histórias que os personagens compartilham conforme o jogo são divertidas e fofas, a localização do idioma é ótima (cheia de piadas boas e que fazem sentido, sem nenhuma daquelas traduzidas literalmente!), além de toda a representatividade que o jogo traz deixando você escolher seus pronomes, diversos personagens da comunidade e personagens com certas condições/deficiências. é um jogo relativamente rápido, em pouco mais de seis horas eu já consegui platinar, mas vale muito a pena essa experiência confortável, fofa e no geral boa
Such a cute game, but the WRITING has me wheezing. Such lovable characters, truly!!
jeu très détente , les graphiques sont vraiment mignons . il n'y a qu'un problème que je pourrais lui trouver et c'est qu'on ne pas donner les capsules a quelqu'un et on ne sait pas ranger les cristaux quelque part pour pouvoir les observé.
très bonne surprise , j'ai adoré récupérer tous les collectables.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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