
Begin your journey to become a mighty samurai mage! In a blend of adventure, strategy and deckbuilding gameplay, choose how you will follow the way of the Mahoken. Explore the Celestial Islands, build your deck, battle challenging demons, and protect the land from the forces of corruption.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Wielding both blade and magic, it is your duty to protect the floating Celestial Islands from powerful opponents who seek to corrupt them. Challenge your fate and build your card deck to defeat foes and complete missions. Evolve your character with every playthrough, and become the Mahokenshi the world needs.

Where will you start your journey? Will you hail from the sturdy House of Sapphire? The cunning House of Topaz? The fierce House of Ruby? Or the secretive House of Jade? Each house draws its strength from a different elemental spirit and allows you to create different playstyles.

There are more than 200 lovingly illustrated cards to discover. Begin with a basic set of cards and choose how to build your deck as you defeat formidable foes, uncover treasures, and find remote locations. Be careful, as each terrain offers different advantages, so plan your actions with the surroundings in mind. Evolve your playstyle and strategy in every mission and leverage the strengths of your samurai house to create powerful combos.

Travel a vast array of vibrant and beautifully designed 3D maps. Meet the different people of the Celestial Islands, save villages, discover shrines and defeat deadly demons. See your battles brought to life with fully animated characters. Perform magical maneuvers, fiery attacks, strong defensive moves, and swift counterattacks on your way to restoring peace to the world.

Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是个外表看着华丽,内在十分空洞无聊的游戏,价格又高,可玩性低,就算是入手也得看骨折的时候再考虑。 1、美术风格十分怪异,特别是第一个角色的立绘,说不出的别扭感,然后就是局内的3d建模了,看着还行,但也就哪样了,起码立绘顺眼。 2、卡牌打得很卡,快速打出几张卡的时候,会有一个小卡顿,然后每张卡都有对应或类似的动作,然后一个一个的慢吞吞演示,就算是开了最快的倍数也是慢的要命。 3、每一个任务都是一个新图,约等于是重新开始,上一个地图获得的东西都将清除,没有任何继承,而且局外成长居然是和局内挑战有关,差评。 4、最接受不了的就是由于动画演示慢所带来的硬控,因为这个游戏玩法更偏向于在地图内发育再和敌人战斗,于是不可避免的要走来走去,结果因为动画演示慢,就变成了散步模拟器,慢慢悠悠的,看着就烦。
Ačkoliv dávám palec nahoru, tak je velmi opatrný. Hra je spíše více taktická, protože vytváření balíčku je vždy v rámci mise. Nepřenáší se mezi nimi. Misi vždy začínáte se základním balíčkem, který jste si složili v prvních fázích hry. V aktuální musíte sbírat a nakupovat další karty, ze kterých si pro danou misi sestavíte balíček. Nově nalezené nebo zakoupené karty se přidají pouze do seznamu nikoliv do ruky. V závěrečných misích se mi obtížnost zdála poněkud nevyvážená, hratelnost repetitivní a občas se objevil nějaký ten bug.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +2 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a turn-based card-based combat game on a hexagonal grid map. You can choose from four characters, each with different cards that allow for different strategies (for example, dealing high damage, using poison, high mobility, etc.). There are various missions to undertake: you start with a basic deck, and on the map you can find additional cards, upgrade them, purchase temporary cards, and improve your stats (strength: to deal more damage; defense: to take less damage; energy: to move and play cards; increase the number of cards you can draw; increase your health). After each mission (even failed ones), you earn experience points that allow you to level up your character (unlocking new cards) and purchase upgrades on three skill trees. I enjoyed completing the missions (I especially appreciated the timed ones, which required careful planning of your moves), but none of them are particularly difficult (I would have liked to see at least two or three difficulty levels). I appreciated how the terrain type (plains, hills, mountains) profoundly impacts gameplay. In particular, I found the corrupted terrain to be a great idea. From my perspective, I found two critical issues: - the game is too short (in my opinion, it had the potential for further development: you can finish it in about 20-30 hours). But perhaps this is a plus for other players. - when I saved the game, it no longer allowed me to reach the victory condition even after completing all the objectives. So I had to restart the mission from the beginning. I was satisfied with the game, and I recommend purchasing it, albeit at a discounted price. E’ un gioco di combattimento a turni su una mappa a griglia esagonale basato sull’utilizzo di carte. Si può scegliere tra quattro personaggi, ognuno con carte differenti che permettono strategie differenti (ad esempio basato sul fare molti danni, sull’utilizzare il veleno, su una grande mobilità ecc). Ci sono varie missioni da affrontare: si parte con un mazzo base e sulla mappa è possibile trovare carte aggiuntive, potenziarle, acquistare carte temporanee, migliorare le proprie statistiche (forza: per fare più danni; difesa: per subire meno danni; energia: per muoversi e giocare carte; aumentare il numero di carte da pescare; aumentare la salute). Dopo ogni missione (anche quelle fallite) si ottengono punti esperienza che permettono di aumentare il livello del personaggio (sbloccando nuove carte) e permettendo di acquistare dei potenziamenti su tre alberi delle abilità. Mi sono divertito a svolgere le missioni (ho apprezzato in particolare quelle a tempo in cui occorreva un’attenta pianificazione delle mosse da svolgere), nessuna è particolarmente difficile (mi sarebbe piaciuto se avessero inserito almeno due o tre livelli di difficoltà). Ho apprezzato come il tipo di terreno (pianura, collina, montagna) incida profondamente nel gameplay. In particolare ho trovato i terreni corrotti una gran bella idea. Dal mio punto di vista ho trovato due criticità: - il gioco dura troppo poco (secondo me aveva le potenzialità per essere sviluppato maggiormente: in circa 20/30 ore si finisce). Ma magari per altri giocatori questo è un pregio. - quando salvavo la partita poi non mi permetteva più di raggiungere la condizione di vittoria anche se avevo portato a termine tutti gli obiettivi. Quindi dovevo ricominciare la missione dall’inizio. Il gioco mi ha soddisfatto e ne consiglio l’acquisto però a prezzo scontato.
this aint it theres too many better deckbuilders out there these days
Good cardplay and tactical board stuff going on. Voice acting and cutscenes really add to the theme of the game. Recommended
Довольно приятное сочетание пошаговой тактики, построения колоды и атмосферы японского фольклора. Есть разные персонажи, у каждого свои механики, достаточно проработанные. Из минусов: есть баги. Я встретил их всего на двух картах, но они ломали прохождение. Особенно часто почему-то попадается на финальной миссии. Ещё очень многие задания привязаны к ограничениям по времени. Из-за этого наблюдается перекос полезности в сторону первого персонажа, который обладает максимальной мобильностью.
Крутая игра, куча разных спелов, крутые анимации и 4 разных типов героев со своими особенностями. Мой личный топ : SSS-Аяка: получаем в самом начале и всю игру можно пройти одной только ей. Имбовейшая мобильность,крутые скаллируемые спелы,можно очень быстро стать сильным и летать по всей карте убивая всех с одного удара. SS-Каито: нет такой мобильности как у Аяки,но при этом из него можно сделать самого неубиваемого персонажа и при этом все будут убиваться об вашу шиповку. S-Сота: прекрасный герой в плане своих тактических скилов,можно как вырезать все живое по стелсу,так и заспамить врага кунаями или затравить досмерти и кайтить при этом клоном приманкой и кучей разного рода отпрыжек с уходом в невидимость, но нет ничего сверх имбового как у первых двух, требует большей возни и более длительных забегов. A-Mисаки: Финальный персонаж которого открываем под конец прохождения и при этом самый ущербный герой из всех,нет ни дикой мобильности, ни большого урона, Самый маленький запас жизней, Механика игры через обелиски слабая, через духов чуть получше, но на равне с остальными героями очень слабо и очень огромные требования по затратам энергии у нее, есть карты, которые для активации требуют 6 энергии, когда у нас вначале ее 4, мобильность посредственная, урон посредственный, выживаемость самая слабая из всех героев, вообщем по всем фронтам она хуже остальных.
Players by region
Where this game's players are, estimated from review languages.
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