
Experience a fast-paced, single-player adventure mixing fluid motion, split-second decision making, stylized machine-age visuals, and a dynamic soundscape.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is unforgiving and I love every minute of it. The art style is gorgeous and compelling, and while it gets very, very difficult later in the game the challenge ramps up gradually enough that you develop the skills you need as you need them. I have died upwards of 100 times on certain levels, but each time I retry I get a little bit further, and the feeling of getting past a particularly challenging level is incredibly satisfying.
Magnetic By Nature is a game with an awesome concept that involves you moving around with magnets, repelling, attracting yourself in order to progress through the stages. I loved this concept and how they put it into this game. However, certain bugs and a clustered interface kinda ruins the experience. I felt that the game only accepted one input at a time, so I could Diagnoally jump but it was hard to move and attract or repel myself at the same time. I think this bug itself destroyed the experience for myself and I didn't bother to deal with it any further. Nice Aesthetics, Nice Atmosphere but lacking mechanics and has bugs. 5/10
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool game mechanics, but having multiple monitors I kept losing my mouse to my left monitor and it would lower the game despite it being in fullscreen. So, honestly I can't recommend. That was infuriating.
Jeu avec une idée de physique magnétique très étonnante. La musique peut parfois perturber pour la concentration. Sinon les défi du mode Histoire augmente de plus en plus dans la difficulté (sans être infaisable), sachant qu'il existe une zone bonus pour les Hardcore Gamer et un mode speedrun qui rend encore ce jeu plus ardu avec des succès qui demande de connaître le jeu dans ses moindre recoins de Gameplay.
Reminds me a little of Defy gravity gameplay. This one is a little better but also a short one. Most of achievements seems to be broken so I couldn't get myself into playing much more after beating levels but it was fun till it lasted. Feels pretty abandoned by developers so I probably wouldn't pay whole asking price. Consider grabbing this from good sale.
Magnetic by Nature has an interesting cartoon artwork theme and a different game play mechanic that made me want to give it a try. Unfortunately after playing it for a short period of time I realized this is mainly a children's puzzle platformer exploration game. It's just not my thing. I recommend this mainly as a game for kids.
Nah. Didn't do it for me. There are many other platform games I'd much rather be playing, and that's not even considering the fact that I'd normally rather play other kinds of games.
Definitely a interesting platformer with an interesting concept. I discovered it at a game show and decided to get it.
Il est rare que je loue autant les mérites d'un jeu de plateforme peu connu de ce genre mais il possède un level design excellent qui permet d'exploiter toutes les mécaniques de l'attraction/répulsion. L'ambiance et la musique sont bonnes, les mécaniques simples et efficaces. Le jeu met en avant les éléments nécessaires pour la résolution des énigmes (rien de tordu comme dans la plupart des jeux de plateformes qui se veulent stupidement difficiles). Malgré tout le jeu reste exigeant sans être frustrant. Le jeu a l'air court (c'est une estimation car je ne l'ai pas encore terminé) et les succès steam sont là pour rajouter une de la rejouabilité au titre, l'augmentation de la durée de vie que beaucoup qualifieront d'artificielle. Les succès steam ne représentent pas la progression du joueur, mais est-ce vraiment à blâmer ? Les succès n'étaient pas censé être dur à avoir à la base ? A ne pas mettre entre toutes les mains cependant.
Te digo una cosa; podría ser interesante darle una oportunidad a este modesto juego. Bajo la premisa de una gravedad de bolsillo, tendremos que jugar con la atracción y repulsión de nuestro robot para con diferentes elementos del escenario y, de este modo, conseguir superar el nivel con un éxito aplastante. A veces es un poco desesperante... pero cuando superas el nivel sientes un gustirrinín que sienta muy bien. Eso sí, el menú podría tener un diseño mejor... y funcionar mejor.
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Players by region
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